Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Annikilator
Olorun
Level 67
God Stats
3W - 1L
1,736 SR
Queue Stats
34W - 38L
1,505 Elo+
Solo
Sol
Sol
Blayde17
Sol
Level 126
God Stats
10W - 16L
1,476 SR
Queue Stats
401W - 451L
1,423 Elo+
Solo
Atlas
Atlas
RyukhaKyugan
Atlas
Level 91
God Stats
8W - 8L
1,458 SR
Queue Stats
193W - 248L
1,367 Elo+
Solo
Neith
Neith
WakeZiiN
Neith
Level 124
God Stats
1W - 1L
1,695 SR
Queue Stats
5W - 2L
1,699 Elo+
Party 2
Team Averages
Level 112
1,573 SR
1,499 Elo+

VS

Team Averages
Level 101
1,498 SR
1,470 Elo+
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Arenacloser
Ganesha
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 248L
1,445 Elo+
Solo
Olorun
Olorun
Fenixnight
Olorun
Level 145
God Stats
8W - 12L
1,441 SR
Queue Stats
76W - 79L
1,482 Elo+
Solo
Medusa
Medusa
IzRaeL-sX
Medusa
Level 63
God Stats
42W - 31L
1,550 SR
Queue Stats
188W - 219L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 2 / 2
4,640
580
916
5,104
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
8
0 / 4 / 1
4,623
578
708
3,916
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

2
0 / 1 / 0
3,210
401
104
939
157
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 3 / 0
4,144
518
809
4,825
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
WakeZiiN
Neith
9
5 / 2 / 0
5,571
696
5,705
5,037
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
6 / 1 / 1
6,290
786
3,341
5,638
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
 
Kukulkan
10
2 / 0 / 2
6,054
757
2,249
3,145
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
Arenacloser
Ganesha
7
0 / 2 / 3
4,879
610
1,136
5,006
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Fenixnight
Olorun
10
0 / 0 / 0
5,660
708
898
1,341
543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
IzRaeL-sX
Medusa
9
3 / 3 / 0
5,249
656
3,808
4,536
1,141
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
11
12
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
2
0.5
W
Pele
 
Pele
6
1
1
6.5
W
Kukulkan
 
Kukulkan
2
0
2
3
L
Olorun
0
4
1
0.13
W
Ganesha
Arenacloser
Ganesha
0
2
3
0.75
L
0
1
0
0
W
Olorun
Fenixnight
Olorun
0
0
0
0
W
Medusa
IzRaeL-sX
Medusa
3
3
0
1
L
0
3
0
0
L
Neith
WakeZiiN
Neith
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,242
Damage
11,432
19,821
Taken
19,666
5,530
Mitigated
6,485
4,377
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
916
146
0
1,652
5,104
1,367
0
1,167
3,937
0
20,342
W
Pele
 
Pele
3,341
838
0
2,780
5,638
1,500
0
166
5,472
0
27,398
W
Kukulkan
 
Kukulkan
2,249
604
0
691
3,145
979
0
682
2,437
35,150
0
L
Olorun
708
470
0
294
3,916
1,169
0
1,467
2,449
19,595
0
W
Ganesha
Arenacloser
Ganesha
1,136
123
0
892
5,006
2,322
0
249
4,757
7,662
0
L
104
0
0
218
939
157
0
261
678
2,740
0
W
Olorun
Fenixnight
Olorun
898
110
0
435
1,341
543
488
475
866
27,302
2,716
W
Medusa
IzRaeL-sX
Medusa
3,808
1,764
0
749
4,536
1,141
446
23
4,513
0
27,151
L
809
203
0
982
4,825
1,922
0
650
4,175
11,049
0
L
Neith
WakeZiiN
Neith
5,705
3,291
0
1,231
5,037
915
0
702
4,335
0
26,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,188
Gold Earned
28,132
176
Minions Killed
267
0
Camps Cleared
0
637,983
Distance Traveled
836,503
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,640
580
49
6
0
159,840
3
W
Pele
6,290
786
54
7
0
199,467
2
W
Kukulkan
6,054
757
83
10
0
174,661
2
L
Olorun
4,623
578
49
6
0
138,818
4
W
Ganesha
4,879
610
1
0
0
160,656
1
L
Sol
3,210
401
2
0
0
36,262
2
W
Olorun
5,660
708
67
8
0
150,120
2
W
Medusa
5,249
656
62
8
0
151,599
0
L
Atlas
4,144
518
22
3
0
150,081
1
L
Neith
5,571
696
54
7
0
152,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role