Player Matchup

Thor
Thor
ShakyHook032
Thor
Level 63
God Stats
10W - 14L
1,462 SR
Queue Stats
287W - 334L
1,377 Elo+
Solo
Tiamat
Tiamat
Sunshine2514
Tiamat
Level 47
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 12L
1,247 Elo+
Party 1
Atlas
Atlas
UnForqotten_
Atlas
Level 85
God Stats
3W - 5L
1,458 SR
Queue Stats
432W - 505L
1,456 Elo+
Solo
Medusa
Medusa
bubzy2
Medusa
Level 108
God Stats
311W - 248L
1,551 SR
Queue Stats
971W - 1,022L
1,483 Elo+
Solo
Nu Wa
Nu Wa
thafbaf
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,265 Elo+
Party 1
Team Averages
Level 74
1,494 SR
1,366 Elo+

VS

Team Averages
Level 83
1,522 SR
1,385 Elo+
Chaac
Chaac
Deosor11
Chaac
Level 40
God Stats
1W - 0L
1,635 SR
Queue Stats
2W - 7L
1,187 Elo+
Solo
Da Ji
Da Ji
Jaydend4206491
Da Ji
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 64L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Lethal L4dy
Danzaburou
Level 160
God Stats
115W - 99L
1,501 SR
Queue Stats
741W - 761L
1,404 Elo+
Solo
Geb
Geb
supersauce32
Geb
Level 108
God Stats
5W - 11L
1,476 SR
Queue Stats
476W - 502L
1,434 Elo+
Solo
Chang'e
Chang'e
warlion70
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 109L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,937
903
6,277
12,528
5,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
16
3 / 7 / 3
10,392
945
11,576
19,505
11,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 6 / 4
9,364
851
9,143
18,135
13,382
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
bubzy2
Medusa
16
2 / 4 / 4
9,959
905
5,688
12,484
7,051
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
thafbaf
Nu Wa
17
2 / 6 / 4
10,440
949
16,499
14,249
6,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

138

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deosor11
Chaac
19
4 / 3 / 17
11,894
1,081
17,294
15,492
14,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 3 / 11
11,296
1,027
13,844
12,264
4,875
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Lethal L4dy
Danzaburou
17
7 / 1 / 9
12,198
1,109
12,320
6,442
2,459
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 1 / 10
11,202
1,018
14,544
13,079
7,369
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
warlion70
Chang'e
18
4 / 0 / 13
11,477
1,043
11,062
8,204
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
8
Kills
26
26
Deaths
8
18
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chaac
Deosor11
Chaac
4
3
17
4.17
W
6
3
11
3.83
W
Danzaburou
Lethal L4dy
Danzaburou
7
1
9
11.5
L
1
3
3
0.83
L
Tiamat
3
7
3
0.64
L
0
6
4
0.33
L
Medusa
bubzy2
Medusa
2
4
4
1
W
5
1
10
10
L
Nu Wa
thafbaf
Nu Wa
2
6
4
0.67
W
Chang'e
warlion70
Chang'e
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,183
Damage
69,064
76,901
Taken
55,481
44,124
Mitigated
32,438
4,908
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Deosor11
Chaac
17,294
2,537
109
5,205
15,492
14,870
0
10,263
4,817
0
47,889
W
13,844
5,220
170
1,171
12,264
4,875
0
6,639
5,553
0
22,465
W
Danzaburou
Lethal L4dy
Danzaburou
12,320
5,043
0
1,554
6,442
2,459
0
4,462
1,912
0
38,271
L
6,277
589
0
0
12,528
5,336
0
3,967
8,561
0
20,016
L
Tiamat
11,576
1,994
242
3,247
19,505
11,856
0
6,279
13,226
31,495
0
L
9,143
2,180
0
223
18,135
13,382
0
5,474
12,661
22,127
0
L
Medusa
bubzy2
Medusa
5,688
1,508
0
0
12,484
7,051
0
4,499
7,985
0
17,248
W
14,544
850
51
1,968
13,079
7,369
0
10,035
2,806
33,348
0
L
Nu Wa
thafbaf
Nu Wa
16,499
5,400
243
953
14,249
6,499
0
5,387
8,862
46,414
0
W
Chang'e
warlion70
Chang'e
11,062
1,075
2,235
4,179
8,204
2,865
0
4,937
3,175
38,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,092
Gold Earned
58,067
182
Minions Killed
242
4
Camps Cleared
11
1,018,190
Distance Traveled
1,074,855
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,894
1,081
85
8
2
235,973
0
W
Da Ji
11,296
1,027
30
3
0
188,391
1
W
Danzaburou
12,198
1,109
57
5
5
181,682
0
L
Thor
9,937
903
30
3
1
199,239
0
L
Tiamat
10,392
945
57
5
1
203,445
2
L
Atlas
9,364
851
26
2
0
203,205
1
L
Medusa
9,959
905
20
2
2
228,971
1
W
Geb
11,202
1,018
24
2
0
245,792
0
L
Nu Wa
10,440
949
49
4
0
183,330
0
W
Chang'e
11,477
1,043
46
4
4
223,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role