Player Matchup

Ullr
Ullr
DanDave92
Ullr
Level 124
God Stats
2W - 6L
1,189 SR
Queue Stats
265W - 207L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JacintoJosh
Morgan Le Fay
Level 139
God Stats
6W - 2L
1,660 SR
Queue Stats
280W - 214L
1,602 Elo+
Party 1
Kuzenbo
Kuzenbo
Scragg Man
Kuzenbo
Level 28
God Stats
5W - 8L
1,213 SR
Queue Stats
183W - 153L
1,546 Elo+
Party 1
Fenrir
Fenrir
Tac Ha Nka8454
Fenrir
Level 123
God Stats
5W - 4L
1,507 SR
Queue Stats
102W - 96L
1,477 Elo+
Party 1
Izanami
Izanami
The MouZzer
Izanami
Level 128
God Stats
5W - 4L
1,441 SR
Queue Stats
360W - 325L
1,541 Elo+
Party 1
Team Averages
Level 108
1,402 SR
1,556 Elo+

VS

Team Averages
Level 106
1,582 SR
1,458 Elo+
Geb
Geb
JIM2990
Geb
Level 89
God Stats
3W - 4L
1,446 SR
Queue Stats
201W - 214L
1,463 Elo+
Solo
Cabrakan
Cabrakan
JackJonees
Cabrakan
Level 137
God Stats
0W - 1L
1,531 SR
Queue Stats
55W - 64L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
Lakyw0w
Ah Puch
Level 78
God Stats
3W - 1L
1,920 SR
Queue Stats
184W - 158L
1,489 Elo+
Solo
Odin
Odin
Mquest
Odin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,478 Elo+
Party 2
Hercules
Hercules
VKguisonVK
Hercules
Level 129
God Stats
5W - 7L
1,515 SR
Queue Stats
189W - 203L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
9 / 3 / 21
13,282
738
28,071
15,454
6,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
JacintoJosh
Morgan Le Fay
20
4 / 5 / 20
12,135
674
24,569
13,882
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Scragg Man
Kuzenbo
20
1 / 6 / 27
12,611
701
17,660
23,267
36,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
7 / 9 / 16
12,605
700
11,673
19,797
21,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
The MouZzer
Izanami
20
10 / 4 / 16
13,837
769
24,933
17,650
6,882
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
19
2 / 5 / 16
11,764
654
18,076
32,040
18,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
JackJonees
Cabrakan
19
7 / 9 / 12
13,474
749
14,997
24,161
23,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Lakyw0w
Ah Puch
20
10 / 7 / 9
14,133
785
22,025
21,789
9,276
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Mquest
Odin
19
3 / 5 / 12
11,429
635
9,592
21,962
23,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
VKguisonVK
Hercules
19
5 / 5 / 9
12,006
667
13,718
30,157
21,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
85
31
Kills
27
27
Deaths
31
100
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ullr
9
3
21
6.5
L
Geb
2
5
16
2
W
Morgan Le Fay
JacintoJosh
Morgan Le Fay
4
5
20
2.8
L
Cabrakan
JackJonees
Cabrakan
7
9
12
1.44
L
Ah Puch
Lakyw0w
Ah Puch
10
7
9
2.07
L
Odin
Mquest
Odin
3
5
12
1.8
W
Kuzenbo
Scragg Man
Kuzenbo
1
6
27
2.42
W
7
9
16
1.67
W
Izanami
The MouZzer
Izanami
10
4
16
4.5
L
Hercules
VKguisonVK
Hercules
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,906
Damage
78,408
90,050
Taken
130,109
75,852
Mitigated
96,172
28,560
Healing
46,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
28,071
11,325
2,728
1,843
15,454
6,350
1,920
10,724
4,540
0
42,847
L
Geb
18,076
773
758
8,743
32,040
18,735
28
10,481
21,559
30,880
0
W
Morgan Le Fay
JacintoJosh
Morgan Le Fay
24,569
1,826
3,628
2,074
13,882
5,295
702
9,601
4,011
47,733
0
L
Cabrakan
JackJonees
Cabrakan
14,997
924
3,075
3,892
24,161
23,963
954
8,563
15,598
28,189
0
L
Ah Puch
Lakyw0w
Ah Puch
22,025
1,355
436
5,704
21,789
9,276
1,614
6,027
15,762
44,327
0
L
Odin
Mquest
Odin
9,592
1,347
2,652
4,172
21,962
23,068
995
7,172
14,790
0
20,979
W
Kuzenbo
Scragg Man
Kuzenbo
17,660
3,718
3,140
4,130
23,267
36,076
380
11,887
10,997
32,142
0
W
11,673
2,235
1,667
1,916
19,797
21,249
315
11,620
7,836
0
16,589
W
Izanami
The MouZzer
Izanami
24,933
16,383
2,805
4,629
17,650
6,882
2,270
9,744
7,568
0
66,627
L
Hercules
VKguisonVK
Hercules
13,718
1,831
2,363
14,775
30,157
21,130
681
9,986
20,171
0
34,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,470
Gold Earned
62,806
202
Minions Killed
186
0
Camps Cleared
0
1,578,536
Distance Traveled
1,496,625
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,282
738
27
2
0
316,074
2
L
Geb
11,764
654
14
1
0
269,476
0
W
Morgan Le Fay
12,135
674
46
3
0
314,649
0
L
Cabrakan
13,474
749
40
2
0
265,351
0
L
Ah Puch
14,133
785
59
3
0
279,106
0
L
Odin
11,429
635
28
2
0
335,035
1
W
Kuzenbo
12,611
701
17
1
0
354,117
0
W
Fenrir
12,605
700
6
0
0
286,344
1
W
Izanami
13,837
769
106
6
0
307,352
0
L
Hercules
12,006
667
45
3
0
347,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role