Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LinkinDeath
Heimdallr
Level 85
God Stats
1W - 2L
1,427 SR
Queue Stats
50W - 51L
1,557 Elo+
Solo
Kukulkan
Kukulkan
We Are Peso
Kukulkan
Level 89
God Stats
0W - 2L
1,623 SR
Queue Stats
9W - 13L
1,490 Elo+
Solo
Chang'e
Chang'e
WonderfullyRude
Chang'e
Level 44
God Stats
106W - 87L
1,538 SR
Queue Stats
328W - 357L
1,514 Elo+
Solo
Awilix
Awilix
xdragonfire999x
Awilix
Level 35
God Stats
6W - 13L
1,392 SR
Queue Stats
12W - 19L
1,411 Elo+
Solo
Team Averages
Level 57
1,496 SR
1,494 Elo+

VS

Team Averages
Level 76
1,403 SR
1,464 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
X_VEX_HUNTER
Fenrir
Level 31
God Stats
46W - 40L
1,513 SR
Queue Stats
171W - 167L
1,426 Elo+
Solo
Atlas
Atlas
ddoggett8189
Atlas
Level 127
God Stats
1W - 2L
1,261 SR
Queue Stats
857W - 884L
1,456 Elo+
Solo
Xbalanque
Xbalanque
knurlednutned
Xbalanque
Level 32
God Stats
3W - 6L
1,240 SR
Queue Stats
230W - 264L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 5 / 1
8,617
862
6,812
15,999
15,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
LinkinDeath
Heimdallr
14
1 / 2 / 0
8,719
872
4,088
6,928
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
We Are Peso
Kukulkan
15
0 / 1 / 1
8,683
868
9,970
6,255
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 1 / 0
8,346
835
3,072
4,009
1,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 1
8,124
812
4,913
11,942
4,183
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

191

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 0 / 7
10,566
1,057
13,249
6,294
2,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
16
3 / 0 / 11
9,298
930
11,123
9,309
3,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
4 / 1 / 9
9,944
994
4,432
5,222
3,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 0 / 12
9,420
942
5,997
5,915
5,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
knurlednutned
Xbalanque
16
1 / 0 / 11
9,097
910
8,120
7,183
2,766
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
67
1
Kills
17
17
Deaths
1
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
1
0.1
W
Sol
 
Sol
8
0
7
11.5
W
Achilles
 
Achilles
3
0
11
8.5
L
Heimdallr
LinkinDeath
Heimdallr
1
2
0
0.5
L
Kukulkan
We Are Peso
Kukulkan
0
1
1
0.5
L
0
1
0
0
W
Fenrir
4
1
9
8.5
W
1
0
12
7
W
Xbalanque
knurlednutned
Xbalanque
1
0
11
6.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,855
Damage
42,921
45,133
Taken
33,923
27,775
Mitigated
18,125
10,292
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,812
843
2,065
4,359
15,999
15,754
0
8,200
7,799
11,909
0
W
Sol
 
Sol
13,249
2,604
0
2,091
6,294
2,419
0
2,969
3,279
42,470
0
W
Achilles
 
Achilles
11,123
2,151
0
636
9,309
3,953
0
6,246
2,899
0
22,008
L
Heimdallr
LinkinDeath
Heimdallr
4,088
2,314
0
121
6,928
3,267
0
2,433
4,495
0
22,119
L
Kukulkan
We Are Peso
Kukulkan
9,970
863
0
570
6,255
3,180
0
2,166
4,089
41,068
0
L
3,072
43
956
1,574
4,009
1,391
0
1,557
2,452
22,022
0
W
Fenrir
4,432
1,289
0
566
5,222
3,232
0
1,676
3,320
0
13,011
W
5,997
2,521
0
283
5,915
5,755
0
2,977
2,854
22,382
0
W
Xbalanque
knurlednutned
Xbalanque
8,120
4,577
0
0
7,183
2,766
0
5,262
1,717
0
23,096
L
4,913
1,896
124
523
11,942
4,183
0
4,890
7,052
0
8,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,489
Gold Earned
48,325
184
Minions Killed
203
6
Camps Cleared
10
838,801
Distance Traveled
990,659
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,617
862
17
2
0
165,702
1
W
Sol
10,566
1,057
85
9
3
194,373
0
W
Achilles
9,298
930
31
3
1
201,792
0
L
Heimdallr
8,719
872
40
4
4
169,127
1
L
Kukulkan
8,683
868
69
7
0
197,662
1
L
Chang'e
8,346
835
53
5
1
172,978
0
W
Fenrir
9,944
994
18
2
3
208,463
1
W
Atlas
9,420
942
23
2
2
201,333
0
W
Xbalanque
9,097
910
46
5
1
184,698
0
L
Awilix
8,124
812
5
1
1
133,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role