Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AlteaCoconat
Ratatoskr
Level 63
God Stats
16W - 17L
1,523 SR
Queue Stats
240W - 342L
1,416 Elo+
Party 2
Tiamat
Tiamat
Danniz92
Tiamat
Level 110
God Stats
27W - 33L
1,446 SR
Queue Stats
292W - 326L
1,425 Elo+
Solo
Chaac
Chaac
dayayimbo
Chaac
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
283W - 400L
1,431 Elo+
Party 2
Nemesis
Nemesis
yhe1
Nemesis
Level 46
God Stats
4W - 7L
1,393 SR
Queue Stats
65W - 89L
1,392 Elo+
Solo
Team Averages
Level 80
1,473 SR
1,433 Elo+

VS

Team Averages
Level 58
1,478 SR
1,474 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Playber
Gilgamesh
Level 40
God Stats
7W - 4L
1,500 SR
Queue Stats
28W - 35L
1,366 Elo+
Party 1
Cliodhna
Cliodhna
SamTheBeast
Cliodhna
Level 63
God Stats
5W - 5L
1,245 SR
Queue Stats
31W - 40L
1,392 Elo+
Party 1
Nemesis
Nemesis
TheKoczakPL
Nemesis
Level 46
God Stats
1W - 0L
1,450 SR
Queue Stats
4W - 2L
1,599 Elo+
Solo
Sol
Sol
Wukio
Sol
Level 62
God Stats
9W - 3L
1,695 SR
Queue Stats
114W - 108L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 6 / 0
8,238
458
6,081
13,767
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
AlteaCoconat
Ratatoskr
10
0 / 7 / 0
6,942
386
6,503
21,976
9,059
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Danniz92
Tiamat
11
1 / 6 / 2
7,335
408
5,035
12,803
6,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
dayayimbo
Chaac
13
2 / 6 / 0
7,908
439
7,978
15,971
7,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
yhe1
Nemesis
14
1 / 3 / 2
8,332
463
6,602
14,977
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 0 / 12
8,764
487
8,778
10,957
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Playber
Gilgamesh
14
5 / 1 / 9
9,996
555
9,555
14,607
11,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
SamTheBeast
Cliodhna
17
12 / 2 / 6
10,548
586
15,730
10,419
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
TheKoczakPL
Nemesis
15
4 / 3 / 4
9,573
532
10,313
11,829
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Wukio
Sol
15
6 / 2 / 8
9,417
523
18,203
15,333
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
5
Kills
28
28
Deaths
8
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
6
0
0.17
W
Baba Yaga
 
Baba Yaga
1
0
12
7
L
Ratatoskr
AlteaCoconat
Ratatoskr
0
7
0
0
L
Tiamat
Danniz92
Tiamat
1
6
2
0.33
W
Gilgamesh
Playber
Gilgamesh
5
1
9
9.5
W
Cliodhna
SamTheBeast
Cliodhna
12
2
6
7.5
W
Nemesis
TheKoczakPL
Nemesis
4
3
4
2
W
Sol
Wukio
Sol
6
2
8
5
L
Chaac
dayayimbo
Chaac
2
6
0
0.33
L
Nemesis
yhe1
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,199
Damage
62,579
79,494
Taken
63,145
32,466
Mitigated
27,577
25,691
Healing
25,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,081
2,639
0
3,859
13,767
4,168
0
4,826
8,941
0
52,641
W
Baba Yaga
 
Baba Yaga
8,778
622
0
5,341
10,957
3,344
1,428
575
10,382
35,561
0
L
Ratatoskr
AlteaCoconat
Ratatoskr
6,503
1,182
246
7,733
21,976
9,059
200
10,016
11,880
0
26,141
L
Tiamat
Danniz92
Tiamat
5,035
1,025
174
2,776
12,803
6,880
111
3,352
9,325
27,201
0
W
Gilgamesh
Playber
Gilgamesh
9,555
2,022
3,664
3,609
14,607
11,003
881
314
14,293
8,312
26,319
W
Cliodhna
SamTheBeast
Cliodhna
15,730
2,291
0
2,284
10,419
3,939
0
742
9,677
0
68,167
W
Nemesis
TheKoczakPL
Nemesis
10,313
4,015
0
2,248
11,829
5,359
1,959
2,517
9,312
0
54,245
W
Sol
Wukio
Sol
18,203
6,686
1,244
7,203
15,333
3,932
6,105
993
14,340
73,859
0
L
Chaac
dayayimbo
Chaac
7,978
560
0
4,064
15,971
7,263
0
5,202
10,276
0
44,587
L
Nemesis
yhe1
Nemesis
6,602
2,136
0
6,839
14,977
5,096
0
4,849
10,046
0
53,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
48,298
360
Minions Killed
443
0
Camps Cleared
0
1,562,845
Distance Traveled
1,757,919
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,238
458
93
5
0
281,503
1
W
Baba Yaga
8,764
487
68
4
0
343,813
4
L
Ratatoskr
6,942
386
47
3
0
350,042
5
L
Tiamat
7,335
408
46
3
0
244,438
3
W
Gilgamesh
9,996
555
43
2
0
347,927
1
W
Cliodhna
10,548
586
110
6
0
408,613
0
W
Nemesis
9,573
532
107
6
0
359,544
0
W
Sol
9,417
523
115
6
0
298,022
5
L
Chaac
7,908
439
60
3
0
316,032
3
L
Nemesis
8,332
463
114
6
0
370,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role