Player Matchup

Gilgamesh
Gilgamesh
Chimichurngas
Gilgamesh
Level 65
God Stats
2W - 3L
1,393 SR
Queue Stats
119W - 110L
1,506 Elo+
Solo
Ymir
Ymir
DJ--TORO
Ymir
Level 84
God Stats
5W - 1L
1,571 SR
Queue Stats
167W - 141L
1,539 Elo+
Solo
Loki
Loki
Green_FromDeep
Loki
Level 110
God Stats
3W - 3L
1,420 SR
Queue Stats
220W - 215L
1,514 Elo+
Solo
Chang'e
Chang'e
Pave Greatness
Chang'e
Level 108
God Stats
27W - 19L
1,425 SR
Queue Stats
184W - 180L
1,472 Elo+
Solo
Heimdallr
Heimdallr
sp0ntan3ousKING
Heimdallr
Level 66
God Stats
1W - 3L
1,069 SR
Queue Stats
83W - 100L
1,384 Elo+
Solo
Team Averages
Level 87
1,376 SR
1,483 Elo+

VS

Team Averages
Level 56
1,599 SR
1,470 Elo+
Zeus
Zeus
BlackLaxus
Zeus
Level 37
God Stats
23W - 6L
1,757 SR
Queue Stats
108W - 78L
1,572 Elo+
Solo
Hercules
Hercules
KIM-JONG-YIL
Hercules
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,454 Elo+
Solo
Atlas
Atlas
Meezhe
Atlas
Level 45
God Stats
19W - 19L
1,704 SR
Queue Stats
29W - 37L
1,450 Elo+
Solo
Jing Wei
Jing Wei
TitoBocina
Jing Wei
Level 107
God Stats
1W - 1L
1,499 SR
Queue Stats
48W - 57L
1,406 Elo+
Solo
Cernunnos
Cernunnos
swampthing1
Cernunnos
Level 40
God Stats
10W - 7L
1,536 SR
Queue Stats
44W - 46L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chimichurngas
Gilgamesh
18
4 / 1 / 21
11,885
1,080
15,843
17,765
18,521
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
18
4 / 0 / 19
11,974
1,089
8,911
14,886
19,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
12 / 3 / 15
12,409
1,128
18,275
15,080
6,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
4 / 0 / 19
10,693
972
12,480
11,898
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
sp0ntan3ousKING
Heimdallr
18
9 / 6 / 16
11,936
1,085
16,973
18,772
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

253

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
10,694
972
25,902
12,142
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
KIM-JONG-YIL
Hercules
16
1 / 2 / 3
9,727
884
6,349
8,489
6,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Meezhe
Atlas
17
0 / 4 / 8
9,733
885
11,434
24,938
21,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
TitoBocina
Jing Wei
16
4 / 12 / 4
10,476
952
11,336
15,855
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
swampthing1
Cernunnos
16
2 / 9 / 6
10,257
932
18,442
16,760
6,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
37
33
Kills
10
10
Deaths
33
90
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Gilgamesh
Chimichurngas
Gilgamesh
4
1
21
14.5
W
Ymir
4
0
19
13.5
W
12
3
15
6.5
L
Hercules
KIM-JONG-YIL
Hercules
1
2
3
1.25
L
Atlas
Meezhe
Atlas
0
4
8
1
W
4
0
19
13.5
L
Jing Wei
TitoBocina
Jing Wei
4
12
4
0.5
W
Heimdallr
sp0ntan3ousKING
Heimdallr
9
6
16
2.83
L
Cernunnos
swampthing1
Cernunnos
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,482
Damage
73,463
78,401
Taken
78,184
58,843
Mitigated
46,255
24,405
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,902
1,546
0
628
12,142
4,138
0
707
11,435
51,248
0
W
Gilgamesh
Chimichurngas
Gilgamesh
15,843
2,461
2,072
2,003
17,765
18,521
0
7,717
9,972
4,366
25,620
W
Ymir
8,911
2,020
0
1,588
14,886
19,039
0
7,652
7,048
18,783
0
W
18,275
5,869
0
107
15,080
6,282
0
8,490
6,432
0
26,385
L
Hercules
KIM-JONG-YIL
Hercules
6,349
296
0
1,778
8,489
6,633
0
2,902
5,587
0
14,805
L
Atlas
Meezhe
Atlas
11,434
4,790
561
5,210
24,938
21,586
0
8,595
16,343
18,939
0
W
12,480
1,258
6,633
5,640
11,898
6,461
0
6,133
5,765
34,185
0
L
Jing Wei
TitoBocina
Jing Wei
11,336
6,182
0
0
15,855
6,924
0
5,525
10,330
0
26,617
W
Heimdallr
sp0ntan3ousKING
Heimdallr
16,973
9,961
336
6,026
18,772
8,540
0
7,344
11,265
0
41,696
L
Cernunnos
swampthing1
Cernunnos
18,442
7,755
261
1,606
16,760
6,974
0
5,548
11,212
0
40,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,897
Gold Earned
50,887
170
Minions Killed
171
4
Camps Cleared
3
999,042
Distance Traveled
1,001,266
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,694
972
47
4
1
193,567
1
W
Gilgamesh
11,885
1,080
38
3
2
215,704
0
W
Ymir
11,974
1,089
18
2
0
178,567
0
W
Loki
12,409
1,128
15
1
1
210,465
0
L
Hercules
9,727
884
32
3
0
178,729
0
L
Atlas
9,733
885
21
2
0
219,914
0
W
Chang'e
10,693
972
55
5
0
222,815
0
L
Jing Wei
10,476
952
27
2
1
216,191
1
W
Heimdallr
11,936
1,085
44
4
1
171,491
0
L
Cernunnos
10,257
932
44
4
1
192,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role