Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DoctorGoodnite
Atlas
Level 90
God Stats
4W - 10L
1,385 SR
Queue Stats
154W - 166L
1,362 Elo+
Solo
Ra
Ra
OhMyGodItsKy
Ra
Level 87
God Stats
4W - 4L
1,667 SR
Queue Stats
230W - 312L
1,354 Elo+
Solo
Team Averages
Level 100
1,517 SR
1,405 Elo+

VS

Team Averages
Level 113
1,534 SR
1,357 Elo+
Xing Tian
Xing Tian
MYTURN69
Xing Tian
Level 148
God Stats
2W - 0L
1,506 SR
Queue Stats
233W - 261L
1,351 Elo+
Party 1
Cupid
Cupid
freakyfedish
Cupid
Level 146
God Stats
6W - 3L
1,663 SR
Queue Stats
229W - 283L
1,336 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
trackstar1502
Morgan Le Fay
Level 45
God Stats
41W - 51L
1,432 SR
Queue Stats
191W - 265L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 2 / 0
7,210
481
653
2,598
1,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
0 / 2 / 2
9,216
614
5,066
14,082
17,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 0
9,246
616
6,196
11,718
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MYTURN69
Xing Tian
13
3 / 2 / 4
9,761
651
6,804
14,545
10,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 5
10,084
672
9,626
6,214
2,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
trackstar1502
Morgan Le Fay
15
2 / 1 / 7
9,997
666
9,909
6,181
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
9
9
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
L
0
2
2
0.5
W
Xing Tian
MYTURN69
Xing Tian
3
2
4
2.5
L
3
5
0
0.6
W
4
0
5
6.5
W
Morgan Le Fay
trackstar1502
Morgan Le Fay
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,915
Damage
26,339
28,398
Taken
26,940
24,979
Mitigated
14,882
9,161
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
653
305
0
430
2,598
1,094
0
1,469
1,129
0
2,373
L
5,066
1,790
0
3,622
14,082
17,001
0
6,707
7,375
17,304
0
W
Xing Tian
MYTURN69
Xing Tian
6,804
352
209
1,100
14,545
10,069
448
4,812
9,704
28,917
0
L
6,196
101
1,683
3,426
11,718
6,884
0
8,890
2,828
40,450
0
W
9,626
5,698
1,832
1,762
6,214
2,469
1,560
3,542
2,672
0
40,365
W
Morgan Le Fay
trackstar1502
Morgan Le Fay
9,909
1,294
46
1,295
6,181
2,344
442
3,397
2,753
42,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
29,842
118
Minions Killed
167
4
Camps Cleared
9
563,499
Distance Traveled
841,151
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,210
481
1
0
0
34,567
0
L
Atlas
9,216
614
19
1
0
269,682
1
W
Xing Tian
9,761
651
36
2
5
299,874
2
L
Ra
9,246
616
98
7
4
259,250
3
W
Cupid
10,084
672
75
5
3
260,742
1
W
Morgan Le Fay
9,997
666
56
4
1
280,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role