Player Matchup

Ah Puch
Ah Puch
EeyoreLabyrinth
Ah Puch
Level 160
God Stats
53W - 37L
1,547 SR
Queue Stats
460W - 497L
1,393 Elo+
Party 2
Vulcan
Vulcan
FatedSpark
Vulcan
Level 154
God Stats
21W - 14L
1,648 SR
Queue Stats
31W - 28L
1,514 Elo+
Solo
Thor
Thor
Mak3emPaY
Thor
Level 160
God Stats
3W - 6L
1,280 SR
Queue Stats
455W - 439L
1,613 Elo+
Party 2
Rama
Rama
NathyVFMBR1004
Rama
Level 109
God Stats
3W - 2L
1,769 SR
Queue Stats
53W - 55L
1,519 Elo+
Solo
Atlas
Atlas
sokiboi78
Atlas
Level 160
God Stats
45W - 56L
1,485 SR
Queue Stats
836W - 963L
1,450 Elo+
Party 2
Team Averages
Level 149
1,546 SR
1,498 Elo+

VS

Team Averages
Level 86
1,538 SR
1,499 Elo+
Ymir
Ymir
Fideriti
Ymir
Level 119
God Stats
37W - 30L
1,554 SR
Queue Stats
289W - 269L
1,506 Elo+
Party 3
Neith
Neith
Kuzuru
Neith
Level 46
God Stats
23W - 34L
1,510 SR
Queue Stats
107W - 130L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PapiBigDilf
Morgan Le Fay
Level 93
God Stats
29W - 19L
1,544 SR
Queue Stats
425W - 381L
1,521 Elo+
Party 3
Thanatos
Thanatos
RamziJuve
Thanatos
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 80L
1,464 Elo+
Solo
Ah Puch
Ah Puch
memento37mori
Ah Puch
Level 69
God Stats
46W - 44L
1,582 SR
Queue Stats
184W - 202L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
10,705
1,071
14,922
5,337
1,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
FatedSpark
Vulcan
16
3 / 1 / 9
9,859
986
9,665
1,619
521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
11 / 1 / 4
11,393
1,139
16,749
5,013
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 3 / 3
8,409
841
1,087
3,347
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
sokiboi78
Atlas
16
0 / 1 / 14
9,283
928
5,041
17,923
8,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

268

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 3 / 2
9,900
990
5,247
11,167
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Kuzuru
Neith
14
1 / 2 / 1
8,602
860
1,614
4,658
1,742
Morgan Le Fay
PapiBigDilf
Morgan Le Fay
16
3 / 3 / 4
10,290
1,029
8,921
13,225
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RamziJuve
Thanatos
15
2 / 10 / 1
8,745
875
5,680
14,841
4,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
15
0 / 1 / 4
9,033
903
7,998
6,684
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
19
Kills
7
7
Deaths
19
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
Vulcan
FatedSpark
Vulcan
3
1
9
7.5
L
Ymir
1
3
2
0.67
L
Neith
Kuzuru
Neith
1
2
1
0.75
W
Thor
11
1
4
13
W
1
3
3
0.83
L
Morgan Le Fay
PapiBigDilf
Morgan Le Fay
3
3
4
1.67
L
Thanatos
RamziJuve
Thanatos
2
10
1
0.25
L
Ah Puch
0
1
4
2
W
Atlas
sokiboi78
Atlas
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,464
Damage
29,460
33,239
Taken
50,575
13,492
Mitigated
25,133
6,928
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,922
554
65
887
5,337
1,624
0
2,128
3,047
33,918
0
W
Vulcan
FatedSpark
Vulcan
9,665
5,496
449
350
1,619
521
0
1,076
477
37,720
0
L
Ymir
5,247
670
0
1,075
11,167
12,171
0
8,120
3,047
7,872
0
L
Neith
Kuzuru
Neith
1,614
239
0
472
4,658
1,742
0
2,994
1,664
0
15,721
W
Thor
16,749
1,579
0
76
5,013
2,014
0
3,602
1,261
0
26,122
W
1,087
642
0
0
3,347
1,231
0
2,398
769
0
7,065
L
Morgan Le Fay
PapiBigDilf
Morgan Le Fay
8,921
335
207
587
13,225
4,347
0
7,740
5,485
37,150
0
L
Thanatos
RamziJuve
Thanatos
5,680
1,904
0
2,501
14,841
4,967
0
8,385
6,456
0
12,503
L
Ah Puch
7,998
68
0
263
6,684
1,906
0
2,389
4,295
38,292
0
W
Atlas
sokiboi78
Atlas
5,041
1,266
171
4,930
17,923
8,102
0
11,978
5,519
15,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,649
Gold Earned
46,570
179
Minions Killed
205
6
Camps Cleared
8
840,869
Distance Traveled
828,524
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,705
1,071
55
6
1
191,456
1
W
Vulcan
9,859
986
77
8
2
215,439
0
L
Ymir
9,900
990
2
0
0
168,137
0
L
Neith
8,602
860
21
2
5
138,852
0
W
Thor
11,393
1,139
15
2
3
190,170
0
W
Rama
8,409
841
16
2
0
70,145
2
L
Morgan Le Fay
10,290
1,029
86
9
1
188,702
0
L
Thanatos
8,745
875
20
2
0
160,911
0
L
Ah Puch
9,033
903
76
8
2
171,922
1
W
Atlas
9,283
928
16
2
0
173,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role