Player Matchup

Chronos
Chronos
BlackdOutShadow
Chronos
Level 144
God Stats
4W - 4L
1,403 SR
Queue Stats
189W - 183L
1,479 Elo+
Party 2
Bellona
Bellona
BootyBandit42069
Bellona
Level 28
God Stats
12W - 16L
1,409 SR
Queue Stats
83W - 92L
1,382 Elo+
Party 2
Bastet
Bastet
Sarahliz250
Bastet
Level 47
God Stats
4W - 7L
1,485 SR
Queue Stats
265W - 298L
1,494 Elo+
Solo
Nu Wa
Nu Wa
chelox52
Nu Wa
Level 44
God Stats
40W - 45L
1,448 SR
Queue Stats
95W - 111L
1,412 Elo+
Solo
Xing Tian
Xing Tian
iMT Killa
Xing Tian
Level 94
God Stats
3W - 1L
1,714 SR
Queue Stats
95W - 92L
1,449 Elo+
Party 2
Team Averages
Level 71
1,492 SR
1,443 Elo+

VS

Team Averages
Level 69
1,566 SR
1,465 Elo+
Chaac
Chaac
EscanorEstarosa
Chaac
Level 43
God Stats
0W - 1L
1,827 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
GenesispS
Thanatos
Level 35
God Stats
9W - 4L
1,739 SR
Queue Stats
283W - 194L
1,707 Elo+
Party 1
Ra
Ra
NITROxZEUS
Ra
Level 95
God Stats
1W - 1L
1,578 SR
Queue Stats
295W - 334L
1,382 Elo+
Solo
Charybdis
Charybdis
S IK Y IL I N 3
Charybdis
Level 44
God Stats
10W - 17L
1,374 SR
Queue Stats
70W - 93L
1,279 Elo+
Solo
Atlas
Atlas
The Squishy 03
Atlas
Level 129
God Stats
1W - 6L
1,311 SR
Queue Stats
422W - 415L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 2
6,680
557
7,762
6,493
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 0
6,221
518
6,499
8,431
6,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
12
1 / 2 / 4
6,984
582
3,663
6,991
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
chelox52
Nu Wa
14
6 / 0 / 1
8,252
688
6,240
5,074
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
iMT Killa
Xing Tian
10
1 / 3 / 4
6,072
506
4,337
9,908
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,834
486
2,221
9,615
3,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
GenesispS
Thanatos
13
8 / 4 / 2
7,601
633
9,389
10,064
4,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 0
6,856
571
1,539
4,444
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
S IK Y IL I N 3
Charybdis
10
2 / 4 / 2
5,868
489
3,985
6,978
1,927
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 4
5,803
484
3,502
11,088
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
15
Kills
13
13
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
W
1
4
0
0.25
L
1
1
2
2
L
Thanatos
GenesispS
Thanatos
8
4
2
2.25
L
1
2
0
0.5
L
Charybdis
S IK Y IL I N 3
Charybdis
2
4
2
0.75
W
Bastet
1
2
4
1.5
L
1
4
4
0.75
W
Nu Wa
chelox52
Nu Wa
6
0
1
6.5
W
Xing Tian
iMT Killa
Xing Tian
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
20,636
36,897
Taken
42,189
18,004
Mitigated
17,148
11,258
Healing
18,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,762
2,464
0
595
6,493
2,369
932
1,601
4,892
35,031
4,089
W
6,499
2,681
0
2,139
8,431
6,137
702
0
8,431
0
30,347
L
2,221
457
0
3,893
9,615
3,487
475
507
9,042
0
23,653
L
Thanatos
GenesispS
Thanatos
9,389
4,380
0
7,928
10,064
4,198
0
3,106
6,729
0
44,467
L
1,539
41
218
1,006
4,444
1,111
0
2,266
2,010
42,823
0
L
Charybdis
S IK Y IL I N 3
Charybdis
3,985
2,231
0
394
6,978
1,927
0
4,466
2,496
0
24,716
W
Bastet
3,663
879
0
3,374
6,991
1,629
0
613
6,324
0
35,250
L
3,502
1,393
302
4,451
11,088
6,425
0
6,557
4,502
18,580
0
W
Nu Wa
chelox52
Nu Wa
6,240
856
146
1,836
5,074
867
974
715
4,143
45,882
0
W
Xing Tian
iMT Killa
Xing Tian
4,337
445
266
2,902
9,908
7,002
110
2,057
7,851
16,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
31,962
328
Minions Killed
290
0
Camps Cleared
0
1,182,394
Distance Traveled
1,100,781
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,680
557
64
5
0
226,772
1
W
Bellona
6,221
518
55
5
0
218,014
0
L
Chaac
5,834
486
39
3
0
201,000
0
L
Thanatos
7,601
633
75
6
0
257,068
3
L
Ra
6,856
571
102
9
0
218,924
3
L
Charybdis
5,868
489
45
4
0
206,966
0
W
Bastet
6,984
582
89
7
0
282,234
5
L
Atlas
5,803
484
29
2
0
216,823
3
W
Nu Wa
8,252
688
99
8
0
216,770
4
W
Xing Tian
6,072
506
21
2
0
238,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role