Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Annabell242
Atlas
Level 159
God Stats
3W - 2L
1,375 SR
Queue Stats
34W - 39L
1,523 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Stronius
Kumbhakarna
Level 159
God Stats
11W - 3L
1,721 SR
Queue Stats
129W - 115L
1,620 Elo+
Party 1
Medusa
Medusa
XxVerrukxX
Medusa
Level 107
God Stats
3W - 2L
1,680 SR
Queue Stats
22W - 28L
1,499 Elo+
Party 1
Da Ji
Da Ji
Zoocrewus97
Da Ji
Level 160
God Stats
5W - 8L
1,555 SR
Queue Stats
82W - 83L
1,586 Elo+
Party 1
Team Averages
Level 142
1,566 SR
1,546 Elo+

VS

Team Averages
Level 131
1,533 SR
1,438 Elo+
Heimdallr
Heimdallr
Brissingrrr
Heimdallr
Level 102
God Stats
2W - 1L
1,631 SR
Queue Stats
257W - 297L
1,348 Elo+
Solo
Cthulhu
Cthulhu
GooDOldSauce
Cthulhu
Level 141
God Stats
10W - 12L
1,513 SR
Queue Stats
56W - 85L
1,371 Elo+
Party 2
Fafnir
Fafnir
Pugnare Eum
Fafnir
Level 160
God Stats
2W - 3L
1,367 SR
Queue Stats
105W - 132L
1,453 Elo+
Party 2
Artemis
Artemis
Zyrkko
Artemis
Level 136
God Stats
0W - 1L
1,749 SR
Queue Stats
2W - 1L
1,777 Elo+
Solo
Tsukuyomi
Tsukuyomi
xl Bee lx
Tsukuyomi
Level 117
God Stats
8W - 17L
1,404 SR
Queue Stats
28W - 63L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
4 / 1 / 4
10,594
757
11,650
6,822
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 10
10,316
737
11,628
13,259
11,710
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Stronius
Kumbhakarna
16
2 / 1 / 20
10,994
785
5,552
15,746
18,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
XxVerrukxX
Medusa
18
8 / 0 / 12
12,119
866
12,339
4,558
1,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
11 / 2 / 13
12,948
925
13,915
11,288
5,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brissingrrr
Heimdallr
13
1 / 11 / 2
8,331
595
7,569
15,654
5,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
GooDOldSauce
Cthulhu
16
1 / 5 / 5
9,359
669
11,979
15,057
10,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
16
2 / 2 / 4
9,894
707
5,509
14,539
13,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Zyrkko
Artemis
12
0 / 5 / 1
7,512
537
2,203
6,523
1,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xl Bee lx
Tsukuyomi
16
2 / 6 / 4
9,354
668
5,059
10,497
3,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
29
Kills
6
6
Deaths
29
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
4
6
W
4
2
10
4.5
L
Heimdallr
Brissingrrr
Heimdallr
1
11
2
0.18
L
Cthulhu
GooDOldSauce
Cthulhu
1
5
5
0.7
L
Fafnir
2
2
4
2
W
Kumbhakarna
Stronius
Kumbhakarna
2
1
20
12
W
Medusa
XxVerrukxX
Medusa
8
0
12
14
W
11
2
13
8.75
L
Artemis
Zyrkko
Artemis
0
5
1
0.1
L
Tsukuyomi
xl Bee lx
Tsukuyomi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,084
Damage
32,319
51,673
Taken
62,270
39,916
Mitigated
34,944
10,292
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,650
417
0
1,508
6,822
2,694
174
1,677
5,145
51,022
0
W
11,628
2,968
1,209
1,520
13,259
11,710
2
5,428
7,831
28,932
0
L
Heimdallr
Brissingrrr
Heimdallr
7,569
2,006
0
286
15,654
5,548
0
6,919
8,525
0
23,270
L
Cthulhu
GooDOldSauce
Cthulhu
11,979
1,026
290
0
15,057
10,049
0
6,459
8,406
36,626
0
L
Fafnir
5,509
663
0
6,694
14,539
13,741
0
9,101
5,040
15,409
0
W
Kumbhakarna
Stronius
Kumbhakarna
5,552
259
0
4,625
15,746
18,223
14
4,516
11,230
20,603
0
W
Medusa
XxVerrukxX
Medusa
12,339
5,452
0
1,430
4,558
1,951
1,505
2,468
2,090
0
39,480
W
13,915
3,918
0
0
11,288
5,338
2,485
4,133
7,155
0
47,444
L
Artemis
Zyrkko
Artemis
2,203
653
0
399
6,523
1,898
0
1,481
4,982
0
15,773
L
Tsukuyomi
xl Bee lx
Tsukuyomi
5,059
711
0
385
10,497
3,708
0
4,022
6,321
0
25,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,971
Gold Earned
44,450
332
Minions Killed
222
12
Camps Cleared
4
1,487,305
Distance Traveled
1,077,946
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,594
757
97
7
1
308,869
0
W
Atlas
10,316
737
41
3
0
234,322
4
L
Heimdallr
8,331
595
36
3
1
189,506
0
L
Cthulhu
9,359
669
85
6
0
255,990
0
L
Fafnir
9,894
707
21
2
0
263,991
2
W
Kumbhakarna
10,994
785
26
2
2
314,467
2
W
Medusa
12,119
866
76
5
2
329,225
2
W
Da Ji
12,948
925
92
7
7
300,422
1
L
Artemis
7,512
537
34
2
2
113,708
1
L
Tsukuyomi
9,354
668
46
3
1
254,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role