Player Matchup

Atlas
Atlas
Alptraumgeist-JJ
Atlas
Level 110
God Stats
3W - 4L
1,500 SR
Queue Stats
228W - 244L
1,427 Elo+
Solo
Nu Wa
Nu Wa
BPArCUCTEMbI
Nu Wa
Level 125
God Stats
10W - 7L
1,610 SR
Queue Stats
428W - 425L
1,518 Elo+
Solo
Artemis
Artemis
Bal163
Artemis
Level 86
God Stats
7W - 5L
1,740 SR
Queue Stats
98W - 89L
1,455 Elo+
Solo
Awilix
Awilix
ElDirkO000
Awilix
Level 127
God Stats
20W - 21L
1,509 SR
Queue Stats
398W - 387L
1,486 Elo+
Solo
Bellona
Bellona
J2G x Amaze x
Bellona
Level 104
God Stats
21W - 29L
1,424 SR
Queue Stats
230W - 231L
1,482 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,474 Elo+

VS

Team Averages
Level 86
1,454 SR
1,435 Elo+
Sol
Sol
Beccatron3001
Sol
Level 107
God Stats
2W - 1L
1,822 SR
Queue Stats
58W - 64L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
Chill_ChangChang
Gilgamesh
Level 78
God Stats
2W - 2L
1,399 SR
Queue Stats
157W - 182L
1,363 Elo+
Party 1
Ymir
Ymir
DPVize
Ymir
Level 91
God Stats
11W - 12L
1,440 SR
Queue Stats
138W - 126L
1,432 Elo+
Solo
Izanami
Izanami
ManuRpz29
Izanami
Level 83
God Stats
2W - 2L
1,274 SR
Queue Stats
196W - 207L
1,425 Elo+
Party 1
Da Ji
Da Ji
That_Spoop_Troop
Da Ji
Level 69
God Stats
6W - 11L
1,333 SR
Queue Stats
239W - 204L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,314
443
2,108
10,725
4,272
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
4 / 4 / 2
6,935
578
7,009
7,185
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Bal163
Artemis
4
0 / 3 / 0
4,211
351
1,239
2,145
300
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
ElDirkO000
Awilix
13
5 / 1 / 3
7,395
616
5,854
7,240
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
12
2 / 5 / 1
7,021
585
4,477
8,282
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
6,774
565
5,258
8,193
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
10
3 / 3 / 1
6,155
513
3,834
7,726
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
DPVize
Ymir
11
3 / 1 / 7
7,327
611
3,861
10,143
7,578
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ManuRpz29
Izanami
11
5 / 0 / 2
7,246
604
6,188
7,222
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 5 / 0
7,302
609
5,110
9,526
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
17
17
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
4
4
2
1.25
L
Artemis
Bal163
Artemis
0
3
0
0
W
0
2
5
1.25
W
Gilgamesh
3
3
1
1.17
W
Ymir
DPVize
Ymir
3
1
7
6.5
L
Awilix
ElDirkO000
Awilix
5
1
3
6.5
L
Bellona
2
5
1
0.5
W
Izanami
ManuRpz29
Izanami
5
0
2
6
W
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
24,251
35,577
Taken
42,810
14,750
Mitigated
20,406
8,521
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,108
690
503
2,073
10,725
4,272
0
2,267
8,458
12,104
0
L
7,009
1,820
0
1,090
7,185
1,933
193
2,461
4,724
35,631
0
L
Artemis
Bal163
Artemis
1,239
740
0
78
2,145
300
0
652
1,493
0
5,468
W
5,258
1,550
0
3,686
8,193
2,555
3,083
3,330
4,603
38,714
5,373
W
Gilgamesh
3,834
1,197
0
2,546
7,726
5,536
240
427
7,209
0
21,435
W
Ymir
DPVize
Ymir
3,861
1,258
1,743
2,238
10,143
7,578
239
1,928
8,022
18,432
0
L
Awilix
ElDirkO000
Awilix
5,854
2,099
0
3,321
7,240
2,253
88
1,349
5,852
0
40,105
L
Bellona
4,477
1,756
0
1,456
8,282
5,992
42
1,978
5,760
1,995
37,163
W
Izanami
ManuRpz29
Izanami
6,188
4,552
0
2,260
7,222
2,103
1,338
1,382
5,726
0
54,532
W
5,110
1,076
0
2,512
9,526
2,634
162
1,409
7,909
0
32,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
34,804
273
Minions Killed
323
0
Camps Cleared
0
968,123
Distance Traveled
1,145,162
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,314
443
24
2
0
196,214
3
L
Nu Wa
6,935
578
61
5
0
225,128
1
L
Artemis
4,211
351
11
1
0
55,832
0
W
Sol
6,774
565
83
7
0
223,261
3
W
Gilgamesh
6,155
513
48
4
0
232,642
3
W
Ymir
7,327
611
23
2
0
231,395
4
L
Awilix
7,395
616
88
7
0
278,364
6
L
Bellona
7,021
585
89
7
0
212,585
1
W
Izanami
7,246
604
110
9
0
228,944
2
W
Da Ji
7,302
609
59
5
0
228,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role