Player Matchup

Tiamat
Tiamat
Cosmo246
Tiamat
Level 87
God Stats
11W - 12L
1,531 SR
Queue Stats
362W - 392L
1,421 Elo+
Solo
Rama
Rama
DJDeviL205
Rama
Level 113
God Stats
7W - 8L
1,396 SR
Queue Stats
790W - 915L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
FunnyElise115
Tsukuyomi
Level 67
God Stats
10W - 18L
1,394 SR
Queue Stats
281W - 279L
1,338 Elo+
Solo
Ganesha
Ganesha
TRP Lochie
Ganesha
Level 80
God Stats
1W - 2L
1,195 SR
Queue Stats
191W - 240L
1,373 Elo+
Solo
Vamana
Vamana
xJUNI2LONYx
Vamana
Level 124
God Stats
1W - 1L
1,348 SR
Queue Stats
207W - 189L
1,451 Elo+
Solo
Team Averages
Level 94
1,373 SR
1,388 Elo+

VS

Team Averages
Level 104
1,470 SR
1,432 Elo+
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MntDewMe69
King Arthur
Level 88
God Stats
2W - 9L
1,195 SR
Queue Stats
123W - 126L
1,401 Elo+
Solo
Janus
Janus
SIuqs
Janus
Level 60
God Stats
1W - 2L
1,717 SR
Queue Stats
118W - 146L
1,383 Elo+
Solo
Ratatoskr
Ratatoskr
Sh00terMcStabin
Ratatoskr
Level 134
God Stats
14W - 15L
1,437 SR
Queue Stats
80W - 94L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cosmo246
Tiamat
12
7 / 2 / 3
7,649
637
9,439
7,440
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 0
7,073
589
1,974
7,183
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
FunnyElise115
Tsukuyomi
11
6 / 4 / 2
7,221
602
4,077
7,522
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
TRP Lochie
Ganesha
9
0 / 1 / 9
6,215
518
2,845
9,449
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
11
2 / 0 / 3
6,747
562
4,450
6,391
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 3
6,429
536
6,955
9,287
5,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 3 / 0
5,638
470
1,729
5,781
1,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
MntDewMe69
King Arthur
10
3 / 6 / 1
6,336
528
4,182
10,204
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
SIuqs
Janus
8
0 / 4 / 1
5,023
419
1,367
6,277
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Sh00terMcStabin
Ratatoskr
10
2 / 3 / 3
6,153
513
4,236
8,789
2,635
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
8
9
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
3
3.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
0
0.33
W
Tiamat
Cosmo246
Tiamat
7
2
3
4.25
W
1
2
0
0.5
W
Tsukuyomi
FunnyElise115
Tsukuyomi
6
4
2
1.75
L
King Arthur
MntDewMe69
King Arthur
3
6
1
0.58
L
Janus
SIuqs
Janus
0
4
1
0.13
L
Ratatoskr
Sh00terMcStabin
Ratatoskr
2
3
3
1.17
W
Ganesha
TRP Lochie
Ganesha
0
1
9
4.5
W
Vamana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,785
Damage
18,469
37,985
Taken
40,338
18,914
Mitigated
16,701
11,929
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,955
2,761
592
2,328
9,287
5,154
0
1,620
7,649
26,762
0
L
Ah Muzen Cab
 
Ah Muzen Cab
1,729
230
11
1,518
5,781
1,302
264
1,312
4,341
0
20,359
W
Tiamat
Cosmo246
Tiamat
9,439
1,164
506
3,541
7,440
4,785
611
732
6,594
39,045
0
W
1,974
1,618
0
2,780
7,183
1,944
646
3,585
3,598
0
45,264
W
Tsukuyomi
FunnyElise115
Tsukuyomi
4,077
608
391
2,135
7,522
2,679
0
876
6,546
0
22,757
L
King Arthur
MntDewMe69
King Arthur
4,182
614
219
1,062
10,204
6,253
0
4,049
5,894
697
17,881
L
Janus
SIuqs
Janus
1,367
213
0
1,119
6,277
1,357
0
1,812
4,333
21,662
0
L
Ratatoskr
Sh00terMcStabin
Ratatoskr
4,236
1,376
375
3,449
8,789
2,635
0
2,892
5,670
0
27,185
W
Ganesha
TRP Lochie
Ganesha
2,845
929
0
1,356
9,449
6,281
28
2,593
6,753
17,160
0
W
Vamana
4,450
1,003
0
1,220
6,391
3,225
290
747
5,413
0
36,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,905
Gold Earned
29,579
316
Minions Killed
209
0
Camps Cleared
0
1,136,739
Distance Traveled
1,099,195
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,429
536
36
3
0
246,620
0
L
Ah Muzen Cab
5,638
470
34
3
0
186,949
2
W
Tiamat
7,649
637
81
7
0
220,610
2
W
Rama
7,073
589
104
9
0
224,912
2
W
Tsukuyomi
7,221
602
50
4
0
242,229
0
L
King Arthur
6,336
528
41
3
0
211,143
1
L
Janus
5,023
419
40
3
0
170,052
0
L
Ratatoskr
6,153
513
58
5
0
284,431
0
W
Ganesha
6,215
518
13
1
0
242,081
2
W
Vamana
6,747
562
68
6
0
206,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role