Player Matchup

Zhong Kui
Zhong Kui
Kenomy
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
True1santony
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 210L
1,550 Elo+
Solo
Sol
Sol
VanDef
Sol
Level 120
God Stats
4W - 2L
1,749 SR
Queue Stats
145W - 129L
1,518 Elo+
Solo
Chaac
Chaac
VoIver
Chaac
Level 158
God Stats
5W - 2L
1,637 SR
Queue Stats
366W - 339L
1,557 Elo+
Solo
Charybdis
Charybdis
Xteror
Charybdis
Level 143
God Stats
1W - 5L
1,404 SR
Queue Stats
378W - 363L
1,521 Elo+
Solo
Team Averages
Level 113
1,558 SR
1,529 Elo+

VS

Team Averages
Level 112
1,605 SR
1,510 Elo+
Cupid
Cupid
NikoThePølsen
Cupid
Level 109
God Stats
9W - 6L
1,539 SR
Queue Stats
603W - 523L
1,539 Elo+
Solo
Sobek
Sobek
SchanzerBaze
Sobek
Level 123
God Stats
3W - 1L
1,915 SR
Queue Stats
145W - 140L
1,511 Elo+
Party 1
Hades
Hades
Udg_Laloore
Hades
Level 148
God Stats
15W - 13L
1,563 SR
Queue Stats
556W - 543L
1,521 Elo+
Solo
Raijin
Raijin
pomerants
Raijin
Level 53
God Stats
6W - 3L
1,608 SR
Queue Stats
156W - 198L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
zTheStyler
Cu Chulainn
Level 129
God Stats
3W - 4L
1,398 SR
Queue Stats
316W - 322L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kenomy
Zhong Kui
13
2 / 8 / 9
8,086
735
12,811
14,377
9,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
13
0 / 6 / 11
7,903
718
10,224
11,606
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
VanDef
Sol
17
7 / 4 / 8
9,781
889
18,405
10,206
4,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
VoIver
Chaac
15
2 / 5 / 12
8,634
785
13,811
18,144
27,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Xteror
Charybdis
14
4 / 5 / 11
8,721
793
10,950
12,847
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 11
10,321
938
16,101
13,879
6,514
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 1 / 21
10,569
961
9,132
21,656
24,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 6 / 11
9,780
889
15,482
18,213
15,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
pomerants
Raijin
16
1 / 2 / 19
9,425
857
8,170
9,821
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
zTheStyler
Cu Chulainn
18
10 / 4 / 16
10,921
993
13,148
16,995
17,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
106
15
Kills
28
28
Deaths
15
51
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Kenomy
Zhong Kui
2
8
9
0.81
W
8
2
11
6.75
W
4
1
21
14.5
L
Olorun
0
6
11
0.92
W
5
6
11
1.75
L
Sol
VanDef
Sol
7
4
8
2.75
L
Chaac
VoIver
Chaac
2
5
12
1.6
L
Charybdis
Xteror
Charybdis
4
5
11
1.9
W
Raijin
pomerants
Raijin
1
2
19
5.25
W
Cu Chulainn
zTheStyler
Cu Chulainn
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,201
Damage
62,033
67,180
Taken
80,564
53,196
Mitigated
68,459
22,316
Healing
34,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Kenomy
Zhong Kui
12,811
1,308
0
1,394
14,377
9,761
219
8,316
6,061
17,841
0
W
16,101
9,741
5,350
4,021
13,879
6,514
2,713
6,777
6,872
0
33,476
W
9,132
259
1,276
6,785
21,656
24,915
329
12,245
9,330
19,938
0
L
Olorun
10,224
4,976
1,529
2,633
11,606
5,049
551
6,127
5,479
23,253
0
W
15,482
155
2,656
6,334
18,213
15,906
159
8,674
9,213
26,299
0
L
Sol
VanDef
Sol
18,405
2,461
1,749
3,484
10,206
4,973
534
4,128
6,078
33,577
0
L
Chaac
VoIver
Chaac
13,811
791
1,330
6,010
18,144
27,620
0
7,735
10,409
48
18,350
L
Charybdis
Xteror
Charybdis
10,950
4,492
788
3,399
12,847
5,793
621
8,472
4,375
0
19,732
W
Raijin
pomerants
Raijin
8,170
210
2,517
1,884
9,821
4,041
1,512
6,222
3,393
22,611
0
W
Cu Chulainn
zTheStyler
Cu Chulainn
13,148
1,223
1,863
1,337
16,995
17,083
477
7,570
9,023
4,302
17,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,125
Gold Earned
51,016
102
Minions Killed
114
0
Camps Cleared
0
962,240
Distance Traveled
1,106,470
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,086
735
12
1
0
178,090
0
W
Cupid
10,321
938
40
4
0
228,038
1
W
Sobek
10,569
961
9
1
0
239,541
0
L
Olorun
7,903
718
24
2
0
163,840
1
W
Hades
9,780
889
14
1
0
189,244
0
L
Sol
9,781
889
31
3
0
218,767
3
L
Chaac
8,634
785
14
1
0
228,570
3
L
Charybdis
8,721
793
21
2
0
172,973
0
W
Raijin
9,425
857
32
3
0
235,490
1
W
Cu Chulainn
10,921
993
19
2
0
214,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role