Player Matchup

Cu Chulainn
Cu Chulainn
Battle004
Cu Chulainn
Level 24
God Stats
5W - 3L
1,796 SR
Queue Stats
73W - 15L
1,883 Elo+
Party 1
Nu Wa
Nu Wa
ItsYahBoiReek
Nu Wa
Level 60
God Stats
1W - 0L
1,757 SR
Queue Stats
116W - 51L
1,687 Elo+
Party 1
Zeus
Zeus
JGrizzzle
Zeus
Level 87
God Stats
5W - 1L
1,373 SR
Queue Stats
208W - 75L
1,719 Elo+
Party 1
Achilles
Achilles
RaGotAPhatty
Achilles
Level 86
God Stats
10W - 7L
1,658 SR
Queue Stats
122W - 81L
1,602 Elo+
Party 1
Atlas
Atlas
zCitrus
Atlas
Level 13
God Stats
3W - 0L
1,703 SR
Queue Stats
5W - 1L
1,688 Elo+
Party 1
Team Averages
Level 54
1,657 SR
1,716 Elo+

VS

Team Averages
Level 93
1,553 SR
1,419 Elo+
Camazotz
Camazotz
BlanketSpace15
Camazotz
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 35L
1,159 Elo+
Solo
Hel
Hel
Freitas 1612
Hel
Level 88
God Stats
19W - 6L
1,576 SR
Queue Stats
205W - 220L
1,463 Elo+
Party 2
Atlas
Atlas
PeterFraz
Atlas
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 210L
1,398 Elo+
Party 2
Neith
Neith
nahbii
Neith
Level 104
God Stats
20W - 14L
1,589 SR
Queue Stats
88W - 66L
1,575 Elo+
Solo
Nemesis
Nemesis
v SHVRKY v
Nemesis
Level 148
God Stats
27W - 22L
1,599 SR
Queue Stats
580W - 580L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Battle004
Cu Chulainn
10
2 / 2 / 1
6,155
616
2,421
5,168
3,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
8 / 2 / 2
7,017
702
7,768
4,641
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
11
3 / 4 / 0
6,342
634
4,324
4,948
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
RaGotAPhatty
Achilles
12
3 / 0 / 2
6,670
667
3,152
5,257
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
zCitrus
Atlas
8
0 / 1 / 8
5,662
566
2,965
6,502
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
6
1 / 5 / 1
4,240
424
671
5,580
1,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 5 / 0
5,657
566
2,664
7,024
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
PeterFraz
Atlas
7
2 / 3 / 3
4,985
499
4,023
6,715
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
nahbii
Neith
8
1 / 3 / 4
5,265
527
3,003
5,490
1,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
v SHVRKY v
Nemesis
10
3 / 0 / 0
5,866
587
2,433
4,016
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
16
Kills
9
9
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Battle004
Cu Chulainn
2
2
1
1.25
L
Camazotz
1
5
1
0.3
L
2
5
0
0.4
W
8
2
2
4.5
W
Zeus
3
4
0
0.75
L
Atlas
PeterFraz
Atlas
2
3
3
1.17
W
Achilles
RaGotAPhatty
Achilles
3
0
2
4
L
Neith
nahbii
Neith
1
3
4
1
L
Nemesis
v SHVRKY v
Nemesis
3
0
0
3
W
Atlas
zCitrus
Atlas
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,630
Damage
12,794
26,516
Taken
28,825
12,374
Mitigated
11,125
6,155
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Battle004
Cu Chulainn
2,421
515
0
1,332
5,168
3,307
298
498
4,616
4,151
30,756
L
Camazotz
671
247
0
744
5,580
1,684
0
2,987
2,297
0
4,976
L
2,664
139
795
1,578
7,024
1,720
0
2,747
3,994
22,031
0
W
7,768
1,654
0
290
4,641
1,172
213
1,763
2,611
33,358
0
W
Zeus
4,324
1,687
0
1,141
4,948
1,120
0
1,019
3,684
40,300
0
L
Atlas
PeterFraz
Atlas
4,023
1,116
375
1,085
6,715
4,750
0
4,008
2,389
12,319
0
W
Achilles
RaGotAPhatty
Achilles
3,152
1,147
0
1,609
5,257
3,425
424
307
4,926
0
41,142
L
Neith
nahbii
Neith
3,003
628
0
1,370
5,490
1,436
0
3,771
1,541
0
22,252
L
Nemesis
v SHVRKY v
Nemesis
2,433
1,409
0
1,244
4,016
1,535
0
998
2,911
0
26,862
W
Atlas
zCitrus
Atlas
2,965
1,053
0
1,783
6,502
3,350
263
2,250
3,902
9,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
26,013
343
Minions Killed
177
0
Camps Cleared
0
967,850
Distance Traveled
850,434
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,155
616
82
8
0
211,620
0
L
Camazotz
4,240
424
7
1
0
149,220
0
L
Hel
5,657
566
49
5
0
179,931
0
W
Nu Wa
7,017
702
61
6
0
168,581
1
W
Zeus
6,342
634
87
9
0
176,682
0
L
Atlas
4,985
499
8
1
0
185,279
1
W
Achilles
6,670
667
95
10
0
226,897
3
L
Neith
5,265
527
51
5
0
165,997
3
L
Nemesis
5,866
587
62
6
0
170,007
0
W
Atlas
5,662
566
18
2
0
184,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role