Player Matchup

Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MrGlom
Hun Batz
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 124L
1,423 Elo+
Party 2
Atlas
Atlas
SGKBabatunde807
Atlas
Level 113
God Stats
2W - 5L
1,378 SR
Queue Stats
379W - 379L
1,491 Elo+
Solo
Scylla
Scylla
funfox2000
Scylla
Level 108
God Stats
1W - 1L
1,370 SR
Queue Stats
140W - 165L
1,429 Elo+
Party 2
Bellona
Bellona
xJUNI2LONYx
Bellona
Level 124
God Stats
3W - 4L
1,628 SR
Queue Stats
207W - 189L
1,462 Elo+
Solo
Team Averages
Level 95
1,475 SR
1,461 Elo+

VS

Team Averages
Level 92
1,490 SR
1,445 Elo+
Arachne
Arachne
KairaLK
Arachne
Level 101
God Stats
6W - 2L
1,205 SR
Queue Stats
396W - 376L
1,445 Elo+
Party 1
Yemoja
Yemoja
SIuqs
Yemoja
Level 60
God Stats
8W - 10L
1,388 SR
Queue Stats
118W - 146L
1,370 Elo+
Solo
The Morrigan
The Morrigan
TyRoofeuis
The Morrigan
Level 64
God Stats
8W - 6L
1,566 SR
Queue Stats
215W - 196L
1,446 Elo+
Solo
Amaterasu
Amaterasu
VIGL-ACE
Amaterasu
Level 89
God Stats
2W - 1L
1,429 SR
Queue Stats
584W - 649L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
beastthizzle
Danzaburou
Level 147
God Stats
15W - 4L
1,864 SR
Queue Stats
87W - 96L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
2
0 / 4 / 0
4,181
322
259
2,469
403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
MrGlom
Hun Batz
12
2 / 3 / 2
6,819
525
7,274
8,168
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
6,032
464
7,380
11,590
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
funfox2000
Scylla
11
1 / 2 / 1
6,307
485
4,069
6,060
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
xJUNI2LONYx
Bellona
11
2 / 3 / 0
6,680
514
5,972
7,327
4,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KairaLK
Arachne
12
8 / 1 / 2
7,661
589
6,583
8,863
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
SIuqs
Yemoja
9
1 / 1 / 1
6,084
468
2,033
9,471
7,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
TyRoofeuis
The Morrigan
12
3 / 2 / 2
7,088
545
3,680
6,966
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
VIGL-ACE
Amaterasu
13
1 / 1 / 4
7,106
547
3,882
7,834
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
beastthizzle
Danzaburou
12
0 / 1 / 3
7,078
544
6,299
7,399
2,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
13
13
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
0
0
W
Arachne
KairaLK
Arachne
8
1
2
9
L
Hun Batz
MrGlom
Hun Batz
2
3
2
1
L
1
1
1
1.5
W
Yemoja
SIuqs
Yemoja
1
1
1
1.5
W
The Morrigan
TyRoofeuis
The Morrigan
3
2
2
2
W
Amaterasu
VIGL-ACE
Amaterasu
1
1
4
3
W
Danzaburou
beastthizzle
Danzaburou
0
1
3
1.5
L
Scylla
funfox2000
Scylla
1
2
1
0.75
L
Bellona
xJUNI2LONYx
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,954
Damage
22,477
35,614
Taken
40,533
15,806
Mitigated
20,451
9,747
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
259
92
0
53
2,469
403
0
272
2,197
0
2,776
W
Arachne
KairaLK
Arachne
6,583
4,606
0
2,923
8,863
3,307
0
1,229
7,614
0
32,207
L
Hun Batz
MrGlom
Hun Batz
7,274
1,366
136
2,037
8,168
3,538
0
776
7,267
0
47,012
L
7,380
3,572
0
3,818
11,590
5,772
0
1,240
10,350
32,752
0
W
Yemoja
SIuqs
Yemoja
2,033
519
1,585
3,143
9,471
7,221
150
4,619
4,690
11,912
0
W
The Morrigan
TyRoofeuis
The Morrigan
3,680
679
0
1,320
6,966
2,269
31
2,156
4,734
39,634
2,892
W
Amaterasu
VIGL-ACE
Amaterasu
3,882
900
0
1,939
7,834
5,373
740
455
7,379
0
35,306
W
Danzaburou
beastthizzle
Danzaburou
6,299
2,010
0
2,305
7,399
2,281
541
2,692
4,667
0
50,069
L
Scylla
funfox2000
Scylla
4,069
596
84
2,294
6,060
1,648
52
1,719
4,187
31,961
0
L
Bellona
xJUNI2LONYx
Bellona
5,972
1,672
0
1,325
7,327
4,445
0
39
6,940
0
29,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
35,017
276
Minions Killed
316
0
Camps Cleared
0
1,072,749
Distance Traveled
1,246,041
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,181
322
5
0
0
114,263
0
W
Arachne
7,661
589
50
4
0
311,021
7
L
Hun Batz
6,819
525
87
7
0
272,385
1
L
Atlas
6,032
464
41
3
0
235,846
0
W
Yemoja
6,084
468
17
1
0
222,063
2
W
The Morrigan
7,088
545
88
7
0
240,420
7
W
Amaterasu
7,106
547
76
6
0
244,953
2
W
Danzaburou
7,078
544
85
7
0
227,584
5
L
Scylla
6,307
485
71
5
0
233,146
2
L
Bellona
6,680
514
72
6
0
217,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role