Player Matchup

Ullr
Ullr
Mortaca1
Ullr
Level 149
God Stats
9W - 7L
1,484 SR
Queue Stats
187W - 239L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
TheZoraxhas
Nu Wa
Level 18
God Stats
1W - 2L
1,508 SR
Queue Stats
8W - 16L
1,236 Elo+
Party 1
Horus
Horus
Werner151515
Horus
Level 118
God Stats
13W - 29L
1,351 SR
Queue Stats
375W - 449L
1,466 Elo+
Solo
Loki
Loki
nasadeth1980
Loki
Level 65
God Stats
2W - 3L
1,452 SR
Queue Stats
123W - 128L
1,414 Elo+
Party 2
King Arthur
King Arthur
sLk_ZuLe
King Arthur
Level 47
God Stats
6W - 6L
1,520 SR
Queue Stats
145W - 158L
1,423 Elo+
Party 2
Team Averages
Level 79
1,463 SR
1,379 Elo+

VS

Team Averages
Level 71
1,478 SR
1,388 Elo+
Atlas
Atlas
Jamal-2d
Atlas
Level 130
God Stats
47W - 46L
1,462 SR
Queue Stats
538W - 615L
1,395 Elo+
Solo
Mulan
Mulan
Marcokamu_07
Mulan
Level 59
God Stats
9W - 8L
1,634 SR
Queue Stats
202W - 225L
1,416 Elo+
Solo
Zeus
Zeus
Swandogg67
Zeus
Level 86
God Stats
55W - 63L
1,459 SR
Queue Stats
438W - 562L
1,382 Elo+
Solo
Hun Batz
Hun Batz
baldrwhite
Hun Batz
Level 48
God Stats
3W - 2L
1,496 SR
Queue Stats
107W - 125L
1,377 Elo+
Solo
Hades
Hades
x_turk0o87
Hades
Level 33
God Stats
7W - 8L
1,340 SR
Queue Stats
113W - 140L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
2 / 2 / 2
7,386
492
5,739
6,529
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,898
393
4,089
7,547
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 2
6,935
462
2,680
10,838
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 2 / 2
7,828
522
5,060
10,546
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
sLk_ZuLe
King Arthur
13
2 / 7 / 4
7,820
521
8,216
16,057
9,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jamal-2d
Atlas
10
0 / 0 / 3
6,468
431
1,715
7,146
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 3 / 2
8,699
580
14,554
11,903
7,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 3 / 2
7,229
482
7,636
7,507
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
baldrwhite
Hun Batz
15
5 / 2 / 3
8,607
574
4,104
9,183
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
11
1 / 4 / 4
6,862
457
6,993
9,012
4,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
11
Kills
16
16
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
Jamal-2d
Atlas
0
0
3
1.5
W
8
3
2
3
L
Ullr
2
2
2
1.5
W
2
3
2
1
L
0
3
0
0
L
2
2
2
1.5
W
Hun Batz
baldrwhite
Hun Batz
5
2
3
3.25
L
5
2
2
3
L
King Arthur
sLk_ZuLe
King Arthur
2
7
4
0.57
W
Hades
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,784
Damage
35,002
51,517
Taken
44,751
26,351
Mitigated
21,517
13,375
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Jamal-2d
Atlas
1,715
383
135
2,062
7,146
4,459
0
804
6,128
19,188
0
W
14,554
1,910
0
4,831
11,903
7,446
137
821
10,529
6,241
47,735
L
Ullr
5,739
1,510
0
1,223
6,529
2,315
306
1,304
5,024
0
40,973
W
7,636
1,284
0
750
7,507
1,690
0
976
6,313
43,878
0
L
4,089
498
0
1,006
7,547
2,510
210
3,346
3,946
17,398
0
L
2,680
1,079
442
4,075
10,838
9,010
197
3,875
6,705
0
16,444
W
Hun Batz
baldrwhite
Hun Batz
4,104
247
0
3,853
9,183
3,310
0
362
8,727
0
57,455
L
5,060
804
0
2,442
10,546
3,411
0
1,269
9,048
0
44,900
L
King Arthur
sLk_ZuLe
King Arthur
8,216
1,679
0
4,187
16,057
9,105
0
7,185
8,284
0
38,111
W
Hades
6,993
1,395
165
2,966
9,012
4,612
1,563
334
8,025
27,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,867
Gold Earned
37,865
290
Minions Killed
378
0
Camps Cleared
0
1,383,797
Distance Traveled
1,420,018
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,468
431
27
2
0
265,836
2
W
Mulan
8,699
580
102
7
0
287,301
0
L
Ullr
7,386
492
85
6
0
300,909
3
W
Zeus
7,229
482
86
6
0
282,003
1
L
Nu Wa
5,898
393
28
2
0
256,784
2
L
Horus
6,935
462
17
1
0
213,316
1
W
Hun Batz
8,607
574
110
7
0
336,231
4
L
Loki
7,828
522
81
5
0
330,505
8
L
King Arthur
7,820
521
79
5
0
282,283
4
W
Hades
6,862
457
53
4
0
248,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role