Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BubblousQuill
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
ben_was_killed
King Arthur
Level 144
God Stats
2W - 1L
1,606 SR
Queue Stats
51W - 54L
1,465 Elo+
Party 2
Team Averages
Level 134
1,521 SR
1,493 Elo+

VS

Team Averages
Level 123
1,555 SR
1,494 Elo+
Ganesha
Ganesha
Sakuzai
Ganesha
Level 134
God Stats
4W - 3L
1,547 SR
Queue Stats
267W - 263L
1,456 Elo+
Solo
Cthulhu
Cthulhu
SkullKidElite
Cthulhu
Level 129
God Stats
7W - 6L
1,466 SR
Queue Stats
441W - 418L
1,550 Elo+
Party 1
Bacchus
Bacchus
TMC331
Bacchus
Level 67
God Stats
11W - 4L
1,697 SR
Queue Stats
526W - 556L
1,531 Elo+
Solo
Kukulkan
Kukulkan
rotn_2013
Kukulkan
Level 141
God Stats
16W - 8L
1,738 SR
Queue Stats
398W - 415L
1,433 Elo+
Solo
Bastet
Bastet
the scruffy911
Bastet
Level 145
God Stats
3W - 2L
1,325 SR
Queue Stats
482W - 468L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 4 / 0
7,650
765
13,183
8,829
3,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
 
Chernobog
13
1 / 4 / 5
7,357
736
9,596
9,014
3,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
 
Hades
11
1 / 5 / 2
6,668
667
10,398
9,850
5,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
BubblousQuill
Amaterasu
13
2 / 5 / 3
6,921
692
7,167
14,131
13,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
ben_was_killed
King Arthur
14
1 / 6 / 5
7,387
739
7,170
15,770
11,328
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Sakuzai
Ganesha
15
0 / 2 / 20
8,529
853
6,324
13,500
18,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
17
10 / 1 / 12
9,423
942
10,347
15,348
22,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
TMC331
Bacchus
13
3 / 1 / 15
8,057
806
6,492
10,197
13,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
rotn_2013
Kukulkan
14
2 / 3 / 11
8,287
829
10,534
10,374
6,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 11
8,712
871
14,788
10,324
4,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
8
Kills
22
24
Deaths
9
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
0
0.75
L
Chernobog
 
Chernobog
1
4
5
0.88
L
Hades
 
Hades
1
5
2
0.4
L
Amaterasu
BubblousQuill
Amaterasu
2
5
3
0.7
W
Ganesha
Sakuzai
Ganesha
0
2
20
5
W
Cthulhu
10
1
12
16
W
Bacchus
TMC331
Bacchus
3
1
15
10.5
L
King Arthur
ben_was_killed
King Arthur
1
6
5
0.58
W
Kukulkan
rotn_2013
Kukulkan
2
3
11
2.5
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,514
Damage
48,485
57,594
Taken
59,743
36,598
Mitigated
65,470
16,503
Healing
21,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,183
4,601
464
1,882
8,829
3,134
102
4,752
3,879
0
22,743
L
Chernobog
 
Chernobog
9,596
4,436
851
2,431
9,014
3,491
1,085
5,648
3,284
0
19,551
L
Hades
 
Hades
10,398
217
695
2,149
9,850
5,511
0
5,764
4,040
13,701
0
L
Amaterasu
BubblousQuill
Amaterasu
7,167
3,245
489
4,031
14,131
13,134
0
7,677
5,975
0
10,926
W
Ganesha
Sakuzai
Ganesha
6,324
818
1,801
1,987
13,500
18,020
51
2,424
11,076
14,146
0
W
Cthulhu
10,347
964
4,773
4,935
15,348
22,746
271
2,791
12,557
17,930
0
W
Bacchus
TMC331
Bacchus
6,492
629
2,012
1,631
10,197
13,373
267
1,549
8,648
10,095
0
L
King Arthur
ben_was_killed
King Arthur
7,170
417
634
2,877
15,770
11,328
182
8,107
7,290
0
17,091
W
Kukulkan
rotn_2013
Kukulkan
10,534
1,528
0
310
10,374
6,349
1,273
1,805
8,569
29,090
854
W
14,788
4,068
1,822
2,440
10,324
4,982
1,074
1,829
8,495
0
17,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,983
Gold Earned
43,008
99
Minions Killed
104
0
Camps Cleared
0
819,074
Distance Traveled
929,689
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,650
765
29
3
0
172,699
0
L
Chernobog
7,357
736
28
3
0
152,972
1
L
Hades
6,668
667
10
1
0
155,227
0
L
Amaterasu
6,921
692
8
1
0
167,806
0
W
Ganesha
8,529
853
0
0
0
167,506
3
W
Cthulhu
9,423
942
29
3
0
192,393
0
W
Bacchus
8,057
806
7
1
0
177,615
0
L
King Arthur
7,387
739
24
2
0
170,370
1
W
Kukulkan
8,287
829
60
6
0
185,053
4
W
Bastet
8,712
871
8
1
0
207,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role