Player Matchup

Guan Yu
Guan Yu
DARsar111
Guan Yu
Level 66
God Stats
5W - 8L
1,465 SR
Queue Stats
32W - 45L
1,433 Elo+
Solo
Janus
Janus
Gringolala
Janus
Level 109
God Stats
0W - 1L
1,147 SR
Queue Stats
40W - 67L
1,313 Elo+
Party 2
Eset
Eset
Némo69
Eset
Level 50
God Stats
4W - 6L
1,301 SR
Queue Stats
96W - 105L
1,438 Elo+
Party 2
Mercury
Mercury
guif
Mercury
Level 108
God Stats
12W - 13L
1,520 SR
Queue Stats
77W - 91L
1,390 Elo+
Party 2
Hou Yi
Hou Yi
大个一米二
Hou Yi
Level 86
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 8L
1,198 Elo+
Solo
Team Averages
Level 84
1,344 SR
1,354 Elo+

VS

Team Averages
Level 69
1,527 SR
1,478 Elo+
Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dopsik
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
FocusFireFox
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,565 Elo+
Party 1
Discordia
Discordia
Merl1n21
Discordia
Level 82
God Stats
4W - 4L
1,465 SR
Queue Stats
20W - 25L
1,395 Elo+
Solo
Jing Wei
Jing Wei
RabbidPicopreso
Jing Wei
Level 66
God Stats
1W - 0L
1,672 SR
Queue Stats
5W - 6L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DARsar111
Guan Yu
16
2 / 6 / 1
9,756
887
4,266
17,002
15,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
16
1 / 6 / 2
10,195
927
11,881
13,952
4,350
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
Némo69
Eset
16
0 / 10 / 3
9,379
853
9,276
13,733
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
guif
Mercury
16
0 / 7 / 3
9,516
865
6,459
15,783
5,526
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 1
10,496
954
5,710
10,383
2,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

109

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
9 / 1 / 15
12,079
1,098
12,422
8,802
3,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Dopsik
Zeus
17
7 / 3 / 11
10,862
987
13,462
6,280
2,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FocusFireFox
Cthulhu
17
1 / 0 / 14
10,074
916
5,382
7,124
5,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Merl1n21
Discordia
18
6 / 1 / 20
11,602
1,055
17,290
6,408
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
18
8 / 0 / 14
11,848
1,077
14,636
11,479
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
105
5
Kills
31
31
Deaths
5
10
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
1
15
16.5
L
Guan Yu
DARsar111
Guan Yu
2
6
1
0.42
W
Zeus
Dopsik
Zeus
7
3
11
4.17
W
Cthulhu
FocusFireFox
Cthulhu
1
0
14
8
L
Janus
1
6
2
0.33
W
Discordia
Merl1n21
Discordia
6
1
20
16
L
Eset
Némo69
Eset
0
10
3
0.15
W
Jing Wei
8
0
14
15
L
Mercury
guif
Mercury
0
7
3
0.21
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,592
Damage
63,192
70,853
Taken
40,093
34,338
Mitigated
17,109
5,255
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,422
2,165
0
0
8,802
3,095
0
3,660
5,094
0
34,762
L
Guan Yu
DARsar111
Guan Yu
4,266
93
1,226
1,960
17,002
15,848
0
5,021
11,670
0
13,618
W
Zeus
Dopsik
Zeus
13,462
1,443
0
91
6,280
2,548
0
2,969
3,269
30,225
0
W
Cthulhu
FocusFireFox
Cthulhu
5,382
108
284
454
7,124
5,441
0
5,211
1,878
16,851
0
L
Janus
11,881
734
232
949
13,952
4,350
0
7,832
5,974
46,185
0
W
Discordia
Merl1n21
Discordia
17,290
116
0
396
6,408
2,193
0
3,174
3,155
34,355
0
L
Eset
Némo69
Eset
9,276
855
102
744
13,733
5,702
0
6,519
7,097
30,321
0
W
Jing Wei
14,636
13,732
0
480
11,479
3,832
0
6,143
5,181
0
32,458
L
Mercury
guif
Mercury
6,459
1,607
0
42
15,783
5,526
0
8,064
7,597
0
25,470
L
5,710
1,906
0
0
10,383
2,912
0
8,002
2,381
0
27,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
56,465
227
Minions Killed
217
8
Camps Cleared
6
1,051,757
Distance Traveled
1,082,807
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,079
1,098
30
3
3
240,598
1
L
Guan Yu
9,756
887
21
2
1
214,736
2
W
Zeus
10,862
987
49
4
0
174,488
0
W
Cthulhu
10,074
916
26
2
1
219,052
0
L
Janus
10,195
927
76
7
2
201,647
0
W
Discordia
11,602
1,055
56
5
2
240,519
1
L
Eset
9,379
853
49
4
0
189,651
0
W
Jing Wei
11,848
1,077
56
5
0
208,150
2
L
Mercury
9,516
865
32
3
2
258,388
0
L
Hou Yi
10,496
954
49
4
3
187,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role