Player Matchup

Sol
Sol
 
Sol
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
B1GR1C
King Arthur
Level 107
God Stats
27W - 28L
1,407 SR
Queue Stats
134W - 133L
1,480 Elo+
Solo
Cthulhu
Cthulhu
JJBAFan2325
Cthulhu
Level 129
God Stats
85W - 65L
1,648 SR
Queue Stats
389W - 342L
1,520 Elo+
Solo
Chang'e
Chang'e
WittyBunny90141
Chang'e
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,418 Elo+
Party 1
Janus
Janus
sneakymoose21
Janus
Level 60
God Stats
8W - 6L
1,188 SR
Queue Stats
131W - 125L
1,422 Elo+
Party 1
Team Averages
Level 88
1,449 SR
1,468 Elo+

VS

Team Averages
Level 88
1,438 SR
1,494 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
NippiSippi
Nox
Level 65
God Stats
22W - 20L
1,544 SR
Queue Stats
443W - 459L
1,485 Elo+
Solo
Bastet
Bastet
OMG-Yankii-FR
Bastet
Level 127
God Stats
6W - 5L
1,476 SR
Queue Stats
377W - 400L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
XuAr_Neasty
Baron Samedi
Level 41
God Stats
0W - 2L
1,152 SR
Queue Stats
11W - 12L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tylapin29
Ah Muzen Cab
Level 45
God Stats
62W - 70L
1,520 SR
Queue Stats
73W - 93L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 0 / 4
10,130
921
5,986
2,856
1,046
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
B1GR1C
King Arthur
16
0 / 2 / 4
9,417
856
3,720
8,273
4,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
JJBAFan2325
Cthulhu
16
1 / 0 / 5
9,975
907
6,450
5,098
5,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 0 / 2
10,035
912
1,395
2,430
1,041
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 1
10,480
953
13,681
4,080
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

307

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 0 / 0
8,946
813
537
1,794
1,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 3 / 2
9,621
875
3,239
10,790
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 1
9,375
852
4,575
4,546
1,572
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
XuAr_Neasty
Baron Samedi
12
0 / 0 / 1
8,851
805
2,917
5,678
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
tylapin29
Ah Muzen Cab
16
1 / 1 / 1
10,162
924
7,945
11,796
6,309
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
6
Kills
2
2
Deaths
6
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
4
3
L
Athena
 
Athena
0
0
0
0
W
King Arthur
B1GR1C
King Arthur
0
2
4
1
W
Cthulhu
JJBAFan2325
Cthulhu
1
0
5
3.5
L
0
3
2
0.33
L
1
2
1
0.75
W
1
0
2
2
L
Baron Samedi
XuAr_Neasty
Baron Samedi
0
0
1
0.5
W
3
0
1
3.5
L
Ah Muzen Cab
tylapin29
Ah Muzen Cab
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,232
Damage
19,213
22,737
Taken
34,604
13,480
Mitigated
15,677
5,741
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,986
1,103
0
1,641
2,856
1,046
0
892
1,964
39,948
0
L
Athena
 
Athena
537
150
0
264
1,794
1,080
0
1,365
290
2,975
0
W
King Arthur
B1GR1C
King Arthur
3,720
957
0
341
8,273
4,691
0
2,580
5,592
0
16,944
W
Cthulhu
JJBAFan2325
Cthulhu
6,450
0
633
1,125
5,098
5,272
0
1,233
3,811
20,756
0
L
3,239
806
0
0
10,790
4,323
0
8,399
2,165
19,902
0
L
4,575
633
0
665
4,546
1,572
0
2,594
1,769
0
17,146
W
1,395
143
596
1,090
2,430
1,041
0
368
2,028
20,780
0
L
Baron Samedi
XuAr_Neasty
Baron Samedi
2,917
0
24
134
5,678
2,393
0
5,105
339
7,835
0
W
13,681
107
0
315
4,080
1,430
0
1,337
2,649
35,962
0
L
Ah Muzen Cab
tylapin29
Ah Muzen Cab
7,945
2,674
0
2,736
11,796
6,309
0
8,772
2,529
0
44,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,037
Gold Earned
46,955
285
Minions Killed
181
12
Camps Cleared
4
1,005,950
Distance Traveled
691,734
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,130
921
96
9
0
187,775
0
L
Athena
8,946
813
6
1
0
91,438
5
W
King Arthur
9,417
856
29
3
4
222,722
1
W
Cthulhu
9,975
907
25
2
1
186,446
0
L
Nox
9,621
875
42
4
1
170,073
0
L
Bastet
9,375
852
29
3
2
111,018
3
W
Chang'e
10,035
912
52
5
6
193,724
0
L
Baron Samedi
8,851
805
15
1
0
92,157
0
W
Janus
10,480
953
83
8
1
215,283
0
L
Ah Muzen Cab
10,162
924
89
8
1
227,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role