Player Matchup

Serqet
Serqet
Imagine Nero
Serqet
Level 107
God Stats
2W - 3L
1,350 SR
Queue Stats
111W - 89L
1,552 Elo+
Party 3
He Bo
He Bo
Mannsy21
He Bo
Level 90
God Stats
8W - 1L
1,859 SR
Queue Stats
185W - 172L
1,586 Elo+
Party 2
Eset
Eset
ThePanda001
Eset
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 5L
1,676 Elo+
Party 2
Cupid
Cupid
TheSkinMan
Cupid
Level 124
God Stats
2W - 0L
1,798 SR
Queue Stats
184W - 146L
1,573 Elo+
Party 2
Neith
Neith
superqueech
Neith
Level 146
God Stats
5W - 0L
1,868 SR
Queue Stats
192W - 182L
1,569 Elo+
Party 3
Team Averages
Level 118
1,632 SR
1,591 Elo+

VS

Team Averages
Level 91
1,592 SR
1,488 Elo+
Susano
Susano
Aust_theGOAT
Susano
Level 117
God Stats
0W - 1L
1,457 SR
Queue Stats
6W - 8L
1,364 Elo+
Party 1
Odin
Odin
Bstain68
Odin
Level 137
God Stats
0W - 1L
1,697 SR
Queue Stats
6W - 5L
1,546 Elo+
Party 1
Chronos
Chronos
aurss4
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1
Mulan
Mulan
troney16
Mulan
Level 24
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 2L
1,446 Elo+
Party 1
Cupid
Cupid
xGhost420Riderx
Cupid
Level 160
God Stats
1W - 4L
1,609 SR
Queue Stats
419W - 468L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
8 / 3 / 16
10,220
852
9,836
16,436
11,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
Mannsy21
He Bo
16
3 / 2 / 17
9,075
756
7,878
10,417
3,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 5 / 20
9,848
821
10,270
12,922
9,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
18
11 / 2 / 13
10,672
889
13,034
11,877
5,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 3 / 20
9,555
796
15,109
13,021
7,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
6 / 8 / 3
8,990
749
14,042
13,446
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
16
5 / 4 / 7
9,572
798
11,814
14,167
12,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
aurss4
Chronos
14
1 / 6 / 7
8,270
689
5,520
10,189
4,077
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
troney16
Mulan
14
2 / 7 / 7
8,685
724
7,733
17,638
11,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 3 / 7
8,369
697
11,391
9,189
3,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
28
Kills
15
15
Deaths
28
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Susano
6
8
3
0.94
L
Odin
5
4
7
2.13
W
Serqet
8
3
16
5.33
W
He Bo
Mannsy21
He Bo
3
2
17
5.75
W
3
5
20
2.6
W
Cupid
11
2
13
8.75
L
Chronos
aurss4
Chronos
1
6
7
0.75
W
3
3
20
4.33
L
Mulan
troney16
Mulan
2
7
7
0.79
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,127
Damage
50,500
64,673
Taken
64,629
37,887
Mitigated
37,380
28,756
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
14,042
2,553
672
1,271
13,446
5,314
0
3,603
9,693
0
23,594
L
Odin
11,814
451
890
4,098
14,167
12,280
0
3,991
9,668
6,318
11,232
W
Serqet
9,836
2,610
1,050
4,000
16,436
11,848
942
2,770
13,666
37
12,453
W
He Bo
Mannsy21
He Bo
7,878
809
2,830
3,569
10,417
3,747
278
1,275
9,142
13,982
0
W
10,270
826
1,370
1,856
12,922
9,341
540
1,836
11,086
22,143
0
W
Cupid
13,034
5,953
3,325
4,595
11,877
5,278
2,811
1,802
10,075
0
32,992
L
Chronos
aurss4
Chronos
5,520
1,384
0
101
10,189
4,077
0
1,969
7,729
12,667
0
W
15,109
2,290
1,765
4,396
13,021
7,673
1,179
1,953
11,068
0
31,597
L
Mulan
troney16
Mulan
7,733
876
684
1,720
17,638
11,906
74
6,461
10,685
2,176
11,943
L
11,391
3,433
3,007
3,279
9,189
3,803
292
2,161
6,917
0
29,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,370
Gold Earned
43,886
127
Minions Killed
103
0
Camps Cleared
0
1,122,837
Distance Traveled
981,005
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,990
749
17
1
0
164,521
0
L
Odin
9,572
798
15
1
0
227,174
1
W
Serqet
10,220
852
4
0
0
242,750
0
W
He Bo
9,075
756
11
1
0
215,125
0
W
Eset
9,848
821
40
3
0
218,121
0
W
Cupid
10,672
889
47
4
0
213,514
1
L
Chronos
8,270
689
18
2
0
208,983
0
W
Neith
9,555
796
25
2
0
233,327
0
L
Mulan
8,685
724
11
1
0
170,085
2
L
Cupid
8,369
697
42
4
0
210,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role