Player Matchup

Athena
Athena
Diamond II
Kapy BVB 23
Athena
Diamond II
Level 160
God Stats
5W - 0L
1,808 SR
Queue Stats
88W - 65L
2,334 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
OuijaFriends
Sun Wukong
Masters
Level 108
God Stats
41W - 39L
1,629 SR
Queue Stats
423W - 401L
2,600 MMR
Solo
Mercury
Mercury
Diamond I
R3YK0NG
Mercury
Diamond I
Level 160
God Stats
36W - 24L
1,741 SR
Queue Stats
343W - 338L
2,401 MMR
Solo
Anhur
Anhur
Diamond II
ReneVascos
Anhur
Diamond II
Level 129
God Stats
2W - 3L
1,535 SR
Queue Stats
164W - 140L
2,339 MMR
Party 1
Zeus
Zeus
Masters
тяαмρz
Zeus
Masters
Level 160
God Stats
2W - 2L
1,735 SR
Queue Stats
185W - 177L
2,475 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,690 SR
2,430 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,457 SR
2,435 MMR
Yemoja
Yemoja
Platinum I
Demonic_Apollo_0
Yemoja
Platinum I
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 39L
2,298 MMR
Solo
Merlin
Merlin
Masters
Freelo Baby
Merlin
Masters
Level 156
God Stats
2W - 6L
1,418 SR
Queue Stats
590W - 527L
2,768 MMR
Solo
Chaac
Chaac
Diamond III
WiLLYDiLLASQUiD
Chaac
Diamond III
Level 157
God Stats
17W - 14L
1,725 SR
Queue Stats
197W - 179L
2,291 MMR
Solo
Mulan
Mulan
Diamond I
Zale
Mulan
Diamond I
Level 148
God Stats
0W - 1L
1,235 SR
Queue Stats
220W - 204L
2,301 MMR
Solo
Chiron
Chiron
Diamond I
y0urm0m68
Chiron
Diamond I
Level 128
God Stats
6W - 10L
1,407 SR
Queue Stats
503W - 514L
2,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 0 / 13
9,820
546
5,731
18,670
20,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
OuijaFriends
Sun Wukong
18
8 / 1 / 7
11,730
652
19,328
18,946
14,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
R3YK0NG
Mercury
18
8 / 4 / 7
11,771
654
13,127
13,645
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
14
3 / 3 / 5
9,706
539
5,452
11,968
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
9 / 3 / 4
11,514
640
15,567
10,875
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SolCliodhnaLokiOdin

VS

Bans
UllrBastetArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
9,532
530
7,818
12,639
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
14
1 / 7 / 2
9,000
500
8,138
10,518
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 6 / 2
9,482
527
11,684
23,002
14,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Zale
Mulan
13
0 / 8 / 2
7,642
425
7,648
18,809
9,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
y0urm0m68
Chiron
13
1 / 6 / 2
8,213
456
7,247
11,482
3,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
29
Kills
11
11
Deaths
29
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Merlin
1
7
2
0.29
W
Athena
1
0
13
7.5
W
Sun Wukong
OuijaFriends
Sun Wukong
8
1
7
11.5
W
Mercury
R3YK0NG
Mercury
8
4
7
2.88
W
Anhur
3
3
5
1.83
L
6
6
2
1.17
L
Mulan
Zale
Mulan
0
8
2
0.13
L
Chiron
y0urm0m68
Chiron
1
6
2
0.33
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,205
Damage
42,535
74,104
Taken
76,450
50,432
Mitigated
39,883
22,714
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,818
1,017
560
2,407
12,639
8,328
0
4,364
8,165
32,582
0
L
Merlin
8,138
199
21
1,408
10,518
4,341
0
3,999
6,328
50,530
0
W
Athena
5,731
1,896
2,404
3,170
18,670
20,346
86
5,019
13,335
20,600
0
W
Sun Wukong
OuijaFriends
Sun Wukong
19,328
3,755
0
9,043
18,946
14,903
254
3,657
14,526
7,498
68,459
W
Mercury
R3YK0NG
Mercury
13,127
6,528
0
3,318
13,645
6,481
0
2,499
10,928
0
100,069
W
Anhur
5,452
2,272
0
2,980
11,968
4,804
3,541
1,925
9,978
0
62,284
L
11,684
2,138
0
4,935
23,002
14,418
0
6,891
15,961
0
49,262
L
Mulan
Zale
Mulan
7,648
1,129
0
4,026
18,809
9,640
0
4,367
14,380
1,816
39,828
L
Chiron
y0urm0m68
Chiron
7,247
1,902
503
2,131
11,482
3,156
0
2,883
8,471
0
52,450
W
15,567
2,351
0
1,799
10,875
3,898
2,423
2,461
8,176
90,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,541
Gold Earned
43,869
549
Minions Killed
405
0
Camps Cleared
0
1,868,317
Distance Traveled
1,574,239
34
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,532
530
53
3
0
285,806
0
L
Merlin
9,000
500
111
6
0
321,373
4
W
Athena
9,820
546
25
1
0
396,155
11
W
Sun Wukong
11,730
652
118
7
0
397,623
1
W
Mercury
11,771
654
138
8
0
406,784
6
W
Anhur
9,706
539
118
7
0
325,049
7
L
Chaac
9,482
527
75
4
0
346,356
0
L
Mulan
7,642
425
77
4
0
324,468
1
L
Chiron
8,213
456
89
5
0
296,236
6
W
Zeus
11,514
640
150
8
0
342,706
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role