Player Matchup

Zeus
Zeus
Alanrules094
Zeus
Level 158
God Stats
7W - 5L
1,593 SR
Queue Stats
355W - 389L
1,555 Elo+
Solo
Da Ji
Da Ji
Boagrias
Da Ji
Level 143
God Stats
5W - 3L
1,608 SR
Queue Stats
295W - 269L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
TMazero08
Hun Batz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 88L
1,351 Elo+
Solo
Fenrir
Fenrir
babelnaut
Fenrir
Level 160
God Stats
18W - 8L
1,722 SR
Queue Stats
1,217W - 1,157L
1,537 Elo+
Party 1
Bellona
Bellona
huskerfan21589
Bellona
Level 107
God Stats
1W - 1L
1,292 SR
Queue Stats
98W - 143L
1,399 Elo+
Solo
Team Averages
Level 143
1,543 SR
1,469 Elo+

VS

Team Averages
Level 94
1,478 SR
1,460 Elo+
Hachiman
Hachiman
BreakinHerBack
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Khepri
Khepri
Itz2SmokeyNHurr
Khepri
Level 160
God Stats
1W - 4L
1,257 SR
Queue Stats
324W - 329L
1,525 Elo+
Solo
Thoth
Thoth
andrethechamp
Thoth
Level 57
God Stats
0W - 2L
1,188 SR
Queue Stats
53W - 52L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
ikh9433
Kuzenbo
Level 78
God Stats
6W - 1L
1,958 SR
Queue Stats
178W - 191L
1,418 Elo+
Solo
Bellona
Bellona
surehotnative
Bellona
Level 157
God Stats
10W - 9L
1,489 SR
Queue Stats
678W - 735L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 13
13,550
847
36,521
7,612
3,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Boagrias
Da Ji
20
6 / 3 / 15
11,672
730
10,207
22,565
10,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
TMazero08
Hun Batz
18
3 / 6 / 15
10,948
684
11,257
14,110
6,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
babelnaut
Fenrir
20
9 / 1 / 16
12,255
766
16,104
15,087
14,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 4 / 12
9,339
584
1,965
8,071
3,879
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 6 / 6
10,202
638
11,305
13,769
5,658
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 6
9,622
601
8,009
20,166
22,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 6 / 5
11,600
725
16,252
14,869
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
ikh9433
Kuzenbo
18
3 / 6 / 8
11,315
707
10,229
22,536
46,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
15
2 / 5 / 4
9,375
586
6,705
12,207
8,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
44
30
Kills
15
16
Deaths
30
71
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
2
13
9.25
W
Da Ji
Boagrias
Da Ji
6
3
15
4.5
L
Hachiman
3
6
6
1
L
2
7
6
0.71
W
Hun Batz
TMazero08
Hun Batz
3
6
15
1.75
L
5
6
5
1.25
W
Fenrir
babelnaut
Fenrir
9
1
16
17
W
0
4
12
1.5
L
Kuzenbo
ikh9433
Kuzenbo
3
6
8
1.17
L
Bellona
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,054
Damage
52,500
67,445
Taken
83,547
38,003
Mitigated
89,412
24,779
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,521
3,134
0
2,265
7,612
3,102
2,140
3,518
4,094
82,651
0
W
Da Ji
Boagrias
Da Ji
10,207
2,124
148
8,113
22,565
10,142
767
12,461
10,104
0
21,333
L
Hachiman
11,305
5,351
2,176
1,870
13,769
5,658
0
7,008
6,500
0
26,028
L
8,009
268
1,544
3,559
20,166
22,181
0
10,813
9,041
18,172
0
W
Hun Batz
TMazero08
Hun Batz
11,257
816
1,465
2,474
14,110
6,459
1,386
7,887
6,223
0
28,965
L
16,252
998
814
3,046
14,869
5,789
0
6,394
8,232
35,729
0
W
Fenrir
babelnaut
Fenrir
16,104
2,071
1,564
6,895
15,087
14,421
960
7,653
7,434
2,139
23,959
W
1,965
628
1,209
646
8,071
3,879
140
3,448
4,623
0
3,988
L
Kuzenbo
ikh9433
Kuzenbo
10,229
2,554
883
2,723
22,536
46,817
67
9,903
12,257
20,009
0
L
Bellona
6,705
1,228
2,452
2,362
12,207
8,967
0
2,637
9,384
1,262
20,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,764
Gold Earned
52,114
181
Minions Killed
139
0
Camps Cleared
0
1,468,989
Distance Traveled
1,432,885
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,550
847
96
6
0
302,953
2
W
Da Ji
11,672
730
26
2
0
301,036
0
L
Hachiman
10,202
638
30
2
0
272,433
0
L
Khepri
9,622
601
25
2
0
282,997
1
W
Hun Batz
10,948
684
28
2
0
297,019
0
L
Thoth
11,600
725
47
3
0
265,648
0
W
Fenrir
12,255
766
27
2
0
362,610
6
W
Bellona
9,339
584
4
0
0
205,371
0
L
Kuzenbo
11,315
707
20
1
0
300,669
3
L
Bellona
9,375
586
17
1
0
311,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role