Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Joseelcrack34
Neith
Level 107
God Stats
7W - 15L
1,404 SR
Queue Stats
658W - 641L
1,533 Elo+
Party 3
Nu Wa
Nu Wa
Neko_lover69
Nu Wa
Level 153
God Stats
0W - 1L
1,695 SR
Queue Stats
81W - 61L
1,680 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THELONEHORSE680
Tsukuyomi
Level 153
God Stats
1W - 1L
1,770 SR
Queue Stats
184W - 164L
1,610 Elo+
Solo
Team Averages
Level 136
1,574 SR
1,565 Elo+

VS

Team Averages
Level 149
1,624 SR
1,633 Elo+
Loki
Loki
CamelBanter
Loki
Level 157
God Stats
26W - 26L
1,615 SR
Queue Stats
812W - 785L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
Liucardes
Tsukuyomi
Level 107
God Stats
10W - 13L
1,466 SR
Queue Stats
532W - 537L
1,546 Elo+
Solo
Apollo
Apollo
MoistManlyMan
Apollo
Level 160
God Stats
7W - 2L
1,745 SR
Queue Stats
384W - 203L
1,727 Elo+
Party 1
Nu Wa
Nu Wa
Steeve76r
Nu Wa
Level 160
God Stats
53W - 34L
1,588 SR
Queue Stats
308W - 313L
1,539 Elo+
Solo
Nemesis
Nemesis
TitteringStoffe
Nemesis
Level 160
God Stats
1W - 1L
1,704 SR
Queue Stats
130W - 52L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 3
6,439
537
4,351
6,538
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kumbhakarna
 
Kumbhakarna
8
0 / 3 / 2
5,249
437
967
9,180
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
5,798
483
6,153
6,958
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 1
6,918
577
7,714
3,543
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
THELONEHORSE680
Tsukuyomi
12
4 / 2 / 3
6,710
559
6,238
8,087
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,397
533
2,382
6,532
2,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Liucardes
Tsukuyomi
10
1 / 3 / 4
5,981
498
3,297
9,057
3,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
7 / 0 / 0
7,921
660
8,603
10,429
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Steeve76r
Nu Wa
11
0 / 3 / 2
6,067
506
5,815
7,326
1,897
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,716
476
3,629
6,492
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
8
8
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
3
2.5
L
Kumbhakarna
 
Kumbhakarna
0
3
2
0.33
W
0
2
0
0
L
0
2
1
0.25
W
Tsukuyomi
Liucardes
Tsukuyomi
1
3
4
1
W
7
0
0
7
L
3
1
1
3.5
W
Nu Wa
Steeve76r
Nu Wa
0
3
2
0.33
L
Tsukuyomi
THELONEHORSE680
Tsukuyomi
4
2
3
2.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
23,726
34,306
Taken
39,836
13,080
Mitigated
12,661
10,944
Healing
19,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,351
1,499
0
3,275
6,538
4,944
0
705
5,833
27,744
5,220
L
Kumbhakarna
 
Kumbhakarna
967
233
230
1,751
9,180
3,836
0
593
8,587
8,636
0
W
2,382
676
0
1,867
6,532
2,071
0
3,493
3,039
0
37,513
L
6,153
2,453
0
1,973
6,958
1,364
0
477
6,481
0
37,728
W
Tsukuyomi
Liucardes
Tsukuyomi
3,297
735
422
3,560
9,057
3,591
0
2,389
6,668
0
21,922
W
8,603
5,545
0
7,215
10,429
3,283
514
1,347
9,082
0
55,912
L
7,714
2,036
0
1,013
3,543
919
0
1,511
2,032
55,268
0
W
Nu Wa
Steeve76r
Nu Wa
5,815
951
0
3,030
7,326
1,897
14
3,647
3,679
44,396
0
L
Tsukuyomi
THELONEHORSE680
Tsukuyomi
6,238
1,697
0
2,702
8,087
2,017
51
2,529
5,558
0
32,933
W
3,629
1,269
0
3,491
6,492
1,819
0
1,730
4,762
0
35,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
32,082
330
Minions Killed
401
0
Camps Cleared
0
1,103,690
Distance Traveled
1,156,133
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,439
537
56
5
0
195,520
3
L
Kumbhakarna
5,249
437
24
2
0
217,898
3
W
Loki
6,397
533
97
8
0
244,938
0
L
Neith
5,798
483
75
6
0
216,601
2
W
Tsukuyomi
5,981
498
42
4
0
229,073
6
W
Apollo
7,921
660
107
9
0
210,515
1
L
Nu Wa
6,918
577
115
10
0
220,002
6
W
Nu Wa
6,067
506
86
7
0
202,259
2
L
Tsukuyomi
6,710
559
60
5
0
253,669
2
W
Nemesis
5,716
476
69
6
0
269,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role