Player Matchup

Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FrozenShadow18
Medusa
Level 46
God Stats
3W - 1L
1,596 SR
Queue Stats
150W - 163L
1,555 Elo+
Solo
Zeus
Zeus
xlGodspeedlx
Zeus
Level 141
God Stats
77W - 60L
1,622 SR
Queue Stats
234W - 212L
1,690 Elo+
Solo
Team Averages
Level 113
1,573 SR
1,582 Elo+

VS

Team Averages
Level 90
1,710 SR
1,612 Elo+
Cthulhu
Cthulhu
Evan20k
Cthulhu
Level 77
God Stats
10W - 11L
1,710 SR
Queue Stats
29W - 18L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
RandomNoob12
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,546 Elo+
Party 1
Medusa
Medusa
Välkyr
Medusa
Level 145
God Stats
0W - 1L
1,920 SR
Queue Stats
36W - 23L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
8 / 3 / 9
11,797
694
18,079
25,204
22,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 4 / 11
10,813
636
10,620
10,246
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 1 / 9
12,408
730
26,858
7,705
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evan20k
Cthulhu
14
3 / 7 / 5
10,793
635
13,765
21,485
15,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
RandomNoob12
Gilgamesh
11
1 / 7 / 3
9,050
532
8,443
22,561
10,713
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Välkyr
Medusa
14
4 / 4 / 2
10,393
611
10,671
14,958
4,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
8
8
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
3
9
4.17
L
Cthulhu
Evan20k
Cthulhu
3
7
5
0.79
W
2
4
11
1.88
L
Gilgamesh
RandomNoob12
Gilgamesh
1
7
3
0.36
L
Medusa
Välkyr
Medusa
4
4
2
1.25
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,557
Damage
32,879
43,155
Taken
59,004
30,309
Mitigated
31,133
12,103
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,079
4,350
545
8,338
25,204
22,348
556
6,937
17,568
0
43,858
L
Cthulhu
Evan20k
Cthulhu
13,765
140
489
1,602
21,485
15,506
0
10,818
9,800
31,368
0
W
10,620
5,047
0
761
10,246
4,658
992
3,704
6,239
0
36,610
L
Gilgamesh
RandomNoob12
Gilgamesh
8,443
2,706
0
531
22,561
10,713
0
9,717
11,946
0
18,774
L
Medusa
Välkyr
Medusa
10,671
4,649
0
1,264
14,958
4,914
0
5,546
8,679
0
49,896
W
26,858
2,890
0
2,459
7,705
3,303
944
2,822
4,655
74,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
30,236
214
Minions Killed
166
12
Camps Cleared
3
929,580
Distance Traveled
968,477
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,797
694
44
3
6
334,922
4
L
Cthulhu
10,793
635
45
3
1
325,499
2
W
Medusa
10,813
636
55
3
2
308,910
3
L
Gilgamesh
9,050
532
23
1
0
321,636
2
L
Medusa
10,393
611
98
6
2
321,342
3
W
Zeus
12,408
730
115
7
4
285,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role