Player Matchup

Zeus
Zeus
KxlliStone
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,783 Elo+
Party 1
Awilix
Awilix
LittleNougi
Awilix
Level 126
God Stats
4W - 3L
1,531 SR
Queue Stats
221W - 217L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Prejustice
Ah Muzen Cab
Level 154
God Stats
3W - 0L
1,605 SR
Queue Stats
265W - 227L
1,696 Elo+
Party 1
The Morrigan
The Morrigan
Quafe
The Morrigan
Level 160
God Stats
5W - 3L
1,661 SR
Queue Stats
277W - 259L
1,609 Elo+
Party 1
Nemesis
Nemesis
ÐerHenker
Nemesis
Level 160
God Stats
3W - 0L
1,693 SR
Queue Stats
607W - 452L
1,687 Elo+
Party 1
Team Averages
Level 126
1,598 SR
1,659 Elo+

VS

Team Averages
Level 92
1,444 SR
1,436 Elo+
Atlas
Atlas
KSA xX CUTE Xx
Atlas
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,476 Elo+
Party 2
Discordia
Discordia
cortex8
Discordia
Level 80
God Stats
2W - 6L
1,368 SR
Queue Stats
218W - 218L
1,472 Elo+
Solo
Anhur
Anhur
deportesi
Anhur
Level 62
God Stats
1W - 4L
1,371 SR
Queue Stats
27W - 28L
1,440 Elo+
Solo
Mercury
Mercury
gugaka
Mercury
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 17L
1,329 Elo+
Solo
Chaac
Chaac
shezon
Chaac
Level 121
God Stats
7W - 13L
1,481 SR
Queue Stats
198W - 203L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,842
632
6,116
6,643
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
2 / 4 / 3
8,152
582
6,847
11,018
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Prejustice
Ah Muzen Cab
16
4 / 1 / 2
9,506
679
4,231
7,456
1,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Quafe
The Morrigan
12
3 / 2 / 11
8,202
586
9,226
4,908
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
ÐerHenker
Nemesis
16
16 / 2 / 7
10,150
725
16,703
12,165
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,940
496
3,738
14,189
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
cortex8
Discordia
11
0 / 8 / 2
6,538
467
3,395
8,529
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anhur
deportesi
Anhur
11
1 / 4 / 1
6,881
492
3,362
7,498
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
gugaka
Mercury
12
6 / 8 / 0
7,582
542
6,164
11,622
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
shezon
Chaac
10
0 / 7 / 4
6,390
456
5,864
11,954
10,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
31
Kills
9
9
Deaths
31
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
6
0
5
8.5
W
Awilix
2
4
3
0.88
W
Ah Muzen Cab
Prejustice
Ah Muzen Cab
4
1
2
5
W
The Morrigan
Quafe
The Morrigan
3
2
11
4.25
L
Discordia
cortex8
Discordia
0
8
2
0.13
L
Anhur
deportesi
Anhur
1
4
1
0.38
L
Mercury
gugaka
Mercury
6
8
0
0.75
L
Chaac
shezon
Chaac
0
7
4
0.29
W
Nemesis
ÐerHenker
Nemesis
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,123
Damage
22,523
42,190
Taken
53,792
17,940
Mitigated
28,303
12,200
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,738
1,178
0
2,534
14,189
10,206
0
4,246
9,786
20,213
0
W
6,116
1,937
0
403
6,643
2,461
0
2,054
4,389
45,467
0
W
Awilix
6,847
2,864
0
2,308
11,018
5,363
0
0
11,018
0
43,977
W
Ah Muzen Cab
Prejustice
Ah Muzen Cab
4,231
1,311
0
1,803
7,456
1,928
0
408
7,048
0
78,805
W
The Morrigan
Quafe
The Morrigan
9,226
2,473
125
1,055
4,908
3,645
0
1,527
3,130
32,389
0
L
Discordia
cortex8
Discordia
3,395
56
0
305
8,529
2,570
0
3,597
4,704
35,737
0
L
Anhur
deportesi
Anhur
3,362
899
0
1,263
7,498
1,871
0
764
6,734
0
41,716
L
Mercury
gugaka
Mercury
6,164
3,411
0
417
11,622
3,526
0
3,683
7,715
0
40,820
L
Chaac
shezon
Chaac
5,864
1,505
0
2,514
11,954
10,130
0
2,553
8,951
0
24,877
W
Nemesis
ÐerHenker
Nemesis
16,703
11,729
0
6,506
12,165
4,543
0
2,844
9,177
0
71,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
34,331
485
Minions Killed
325
0
Camps Cleared
0
1,427,473
Distance Traveled
1,342,431
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,940
496
31
2
0
272,534
5
W
Zeus
8,842
632
99
7
0
284,385
1
W
Awilix
8,152
582
89
6
0
288,533
7
W
Ah Muzen Cab
9,506
679
159
11
0
283,686
2
W
The Morrigan
8,202
586
45
3
0
249,978
3
L
Discordia
6,538
467
71
5
0
255,484
4
L
Anhur
6,881
492
99
7
0
265,252
0
L
Mercury
7,582
542
76
5
0
287,420
2
L
Chaac
6,390
456
48
3
0
261,741
4
W
Nemesis
10,150
725
93
7
0
320,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role