Player Matchup

Atlas
Atlas
CMDRxSalamander
Atlas
Level 98
God Stats
7W - 6L
1,630 SR
Queue Stats
106W - 103L
1,507 Elo+
Solo
Ra
Ra
Juanes_18120
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,636 Elo+
Party 1
Bastet
Bastet
Sebas459LF1
Bastet
Level 103
God Stats
9W - 1L
1,882 SR
Queue Stats
44W - 33L
1,487 Elo+
Party 1
Team Averages
Level 70
1,670 SR
1,543 Elo+

VS

Team Averages
Level 56
1,549 SR
1,541 Elo+
Hachiman
Hachiman
Big Daddy 1437
Hachiman
Level 38
God Stats
2W - 1L
1,490 SR
Queue Stats
3W - 3L
1,560 Elo+
Solo
Sylvanus
Sylvanus
MythicalSkill
Sylvanus
Level 125
God Stats
12W - 11L
1,656 SR
Queue Stats
153W - 126L
1,567 Elo+
Party 2
Hades
Hades
Striker3878
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 12
8,853
885
12,330
8,950
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 1 / 17
8,400
840
7,886
5,300
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
9 / 2 / 11
8,970
897
15,608
13,796
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 9 / 3
6,734
673
5,140
11,642
3,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
MythicalSkill
Sylvanus
10
2 / 6 / 0
7,624
762
8,578
15,180
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 8 / 1
6,444
644
4,903
12,855
5,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
23
Kills
3
3
Deaths
23
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
9
3
0.17
W
9
0
12
15
W
5
1
17
13.5
L
Sylvanus
MythicalSkill
Sylvanus
2
6
0
0.33
W
Bastet
9
2
11
7.25
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,824
Damage
18,621
28,046
Taken
39,677
13,109
Mitigated
21,475
10,385
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,140
3,363
140
1,231
11,642
3,641
0
5,193
5,823
0
25,203
W
12,330
4,754
0
2,905
8,950
4,615
627
3,809
5,141
23,398
0
W
7,886
1,556
1,173
1,642
5,300
1,945
564
2,783
2,517
24,401
0
L
Sylvanus
MythicalSkill
Sylvanus
8,578
2,094
2,765
5,639
15,180
12,268
0
8,347
5,778
18,564
0
W
Bastet
15,608
5,588
0
4,665
13,796
6,549
419
7,118
6,678
0
25,887
L
4,903
971
332
2,089
12,855
5,566
0
5,159
6,758
9,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
20,802
102
Minions Killed
89
4
Camps Cleared
4
596,745
Distance Traveled
443,461
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,734
673
48
5
1
160,234
1
W
Atlas
8,853
885
33
3
0
190,475
0
W
Ra
8,400
840
44
4
1
188,577
3
L
Sylvanus
7,624
762
22
2
1
148,077
1
W
Bastet
8,970
897
25
3
3
217,693
1
L
Hades
6,444
644
19
2
2
135,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role