Player Matchup

Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Breezy42024
Medusa
Level 126
God Stats
0W - 1L
1,228 SR
Queue Stats
2W - 4L
1,334 Elo+
Solo
Ares
Ares
Kawaii_Fate
Ares
Level 29
God Stats
4W - 4L
1,738 SR
Queue Stats
76W - 58L
1,487 Elo+
Party 2
Team Averages
Level 86
1,489 SR
1,440 Elo+

VS

Team Averages
Level 159
1,843 SR
1,884 Elo+
King Arthur
King Arthur
EroE90
King Arthur
Level 158
God Stats
16W - 13L
1,565 SR
Queue Stats
283W - 89L
1,723 Elo+
Party 1
Bacchus
Bacchus
Plutonas-
Bacchus
Level 160
God Stats
54W - 6L
2,024 SR
Queue Stats
747W - 79L
1,980 Elo+
Party 1
Zeus
Zeus
antonybrave91
Zeus
Level 160
God Stats
24W - 4L
1,940 SR
Queue Stats
1,042W - 153L
1,949 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 6 / 1
6,122
612
5,364
8,511
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
9
1 / 5 / 1
5,949
595
5,121
8,479
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 2
6,288
629
2,763
11,331
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EroE90
King Arthur
9
2 / 2 / 10
6,978
698
5,356
10,147
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Plutonas-
Bacchus
13
3 / 0 / 10
8,417
842
6,430
7,804
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 0 / 4
8,554
855
14,349
6,686
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
14
14
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
6
1
0.25
L
Medusa
1
5
1
0.3
W
King Arthur
EroE90
King Arthur
2
2
10
3.5
L
0
3
2
0.33
W
Bacchus
Plutonas-
Bacchus
3
0
10
8
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,248
Damage
26,135
28,321
Taken
24,637
13,951
Mitigated
19,599
2,059
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,364
672
0
0
8,511
3,588
0
7,487
993
18,484
0
L
Medusa
5,121
2,376
0
825
8,479
3,325
0
5,353
2,913
0
14,939
W
King Arthur
EroE90
King Arthur
5,356
597
0
2,058
10,147
5,821
0
3,027
7,120
0
11,379
L
2,763
49
0
1,234
11,331
7,038
0
8,081
3,016
9,510
0
W
Bacchus
Plutonas-
Bacchus
6,430
843
0
3,158
7,804
11,218
515
1,919
5,885
13,199
0
W
14,349
1,541
0
1,858
6,686
2,560
1,559
3,590
3,096
57,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,359
Gold Earned
23,949
81
Minions Killed
113
1
Camps Cleared
8
486,439
Distance Traveled
579,887
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,122
612
47
5
0
145,205
2
L
Medusa
5,949
595
23
2
1
160,633
0
W
King Arthur
6,978
698
6
1
1
195,388
1
L
Ares
6,288
629
11
1
0
180,601
1
W
Bacchus
8,417
842
18
2
0
211,446
3
W
Zeus
8,554
855
89
9
7
173,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role