Player Matchup

Kuzenbo
Kuzenbo
GangstaSexy
Kuzenbo
Level 159
God Stats
9W - 4L
1,869 SR
Queue Stats
151W - 116L
1,662 Elo+
Party 2
Fenrir
Fenrir
IzHeC
Fenrir
Level 81
God Stats
0W - 3L
1,154 SR
Queue Stats
4W - 5L
1,554 Elo+
Solo
Sol
Sol
JETblaze
Sol
Level 160
God Stats
1W - 4L
1,209 SR
Queue Stats
441W - 445L
1,593 Elo+
Party 2
Skadi
Skadi
OneShotHero
Skadi
Level 147
God Stats
6W - 3L
1,845 SR
Queue Stats
90W - 61L
1,632 Elo+
Party 2
Achilles
Achilles
Zenymir
Achilles
Level 124
God Stats
2W - 3L
1,256 SR
Queue Stats
169W - 142L
1,598 Elo+
Party 2
Team Averages
Level 134
1,466 SR
1,608 Elo+

VS

Team Averages
Level 88
1,594 SR
1,509 Elo+
Odin
Odin
Bazzalinko
Odin
Level 123
God Stats
8W - 2L
1,731 SR
Queue Stats
1,265W - 399L
1,759 Elo+
Party 3
Fenrir
Fenrir
NotBadJay
Fenrir
Level 68
God Stats
2W - 3L
1,376 SR
Queue Stats
219W - 356L
1,414 Elo+
Party 1
Artio
Artio
UrgentManx37877
Artio
Level 66
God Stats
3W - 2L
1,430 SR
Queue Stats
121W - 268L
1,363 Elo+
Party 1
Apollo
Apollo
Xeo Primus
Apollo
Level 27
God Stats
3W - 3L
1,582 SR
Queue Stats
7W - 19L
1,372 Elo+
Party 1
Zeus
Zeus
ossmay1
Zeus
Level 157
God Stats
16W - 3L
1,853 SR
Queue Stats
1,492W - 776L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GangstaSexy
Kuzenbo
14
0 / 0 / 1
7,985
499
1,898
6,574
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
IzHeC
Fenrir
5
0 / 8 / 1
5,164
323
344
5,358
1,421
13
1 / 3 / 3
8,199
512
10,220
9,456
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
7 / 5 / 1
9,748
609
9,488
12,006
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Zenymir
Achilles
13
1 / 4 / 3
8,157
510
6,065
10,969
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
9,862
616
10,468
10,645
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
NotBadJay
Fenrir
14
1 / 2 / 5
8,053
503
2,406
9,783
5,931
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 1 / 8
8,554
535
2,437
8,311
7,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
Xeo Primus
Apollo
14
3 / 0 / 3
8,443
528
2,179
6,461
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
ossmay1
Zeus
16
8 / 4 / 5
9,628
602
12,805
9,057
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
20
20
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Kuzenbo
GangstaSexy
Kuzenbo
0
0
1
0.5
L
Fenrir
IzHeC
Fenrir
0
8
1
0.06
L
1
3
3
0.83
W
Fenrir
NotBadJay
Fenrir
1
2
5
1.75
L
7
5
1
1.5
W
3
1
8
7
W
Apollo
Xeo Primus
Apollo
3
0
3
4.5
L
Achilles
Zenymir
Achilles
1
4
3
0.63
W
Zeus
ossmay1
Zeus
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,015
Damage
30,295
44,363
Taken
44,257
22,784
Mitigated
24,939
12,595
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,468
2,933
0
3,220
10,645
6,327
124
3,368
7,065
5,707
57,861
L
Kuzenbo
GangstaSexy
Kuzenbo
1,898
722
0
1,539
6,574
5,314
147
2,402
4,172
41,374
0
L
Fenrir
IzHeC
Fenrir
344
344
0
0
5,358
1,421
96
2,698
2,660
0
1,281
L
10,220
2,548
0
4,426
9,456
3,081
69
3,880
5,576
56,405
0
W
Fenrir
NotBadJay
Fenrir
2,406
261
0
3,092
9,783
5,931
372
60
9,343
0
34,793
L
9,488
3,824
0
4,336
12,006
4,210
267
4,441
7,565
0
69,694
W
2,437
273
2,657
2,853
8,311
7,797
0
3,774
4,459
16,524
0
W
Apollo
Xeo Primus
Apollo
2,179
1,154
0
2,513
6,461
2,032
1,242
2,098
4,363
0
50,363
L
Achilles
Zenymir
Achilles
6,065
1,331
0
2,294
10,969
8,758
0
3,426
7,543
0
40,057
W
Zeus
ossmay1
Zeus
12,805
4,391
0
1,988
9,057
2,852
1,536
2,818
6,239
68,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,253
Gold Earned
44,540
398
Minions Killed
445
0
Camps Cleared
0
1,364,787
Distance Traveled
1,390,481
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,862
616
109
7
0
314,158
2
L
Kuzenbo
7,985
499
72
5
0
277,816
1
L
Fenrir
5,164
323
2
0
0
178,431
4
L
Sol
8,199
512
108
7
0
289,193
4
W
Fenrir
8,053
503
84
5
0
333,558
3
L
Skadi
9,748
609
130
8
0
314,228
2
W
Artio
8,554
535
27
2
0
294,561
2
W
Apollo
8,443
528
114
7
0
196,680
0
L
Achilles
8,157
510
86
5
0
305,119
7
W
Zeus
9,628
602
111
7
0
251,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role