Player Matchup

Zeus
Zeus
AlexHuntX
Zeus
Level 82
God Stats
2W - 8L
1,279 SR
Queue Stats
531W - 577L
1,468 Elo+
Solo
Atlas
Atlas
KingGetro
Atlas
Level 64
God Stats
10W - 9L
1,386 SR
Queue Stats
100W - 113L
1,430 Elo+
Solo
Hades
Hades
LeonardBonart
Hades
Level 69
God Stats
1W - 3L
1,711 SR
Queue Stats
17W - 18L
1,508 Elo+
Solo
Artemis
Artemis
Vehyr
Artemis
Level 134
God Stats
73W - 75L
1,451 SR
Queue Stats
472W - 529L
1,443 Elo+
Solo
Thor
Thor
nineclaw
Thor
Level 107
God Stats
10W - 20L
1,501 SR
Queue Stats
587W - 619L
1,445 Elo+
Solo
Team Averages
Level 91
1,466 SR
1,459 Elo+

VS

Team Averages
Level 106
1,503 SR
1,461 Elo+
Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dasty
Cupid
Level 157
God Stats
13W - 6L
1,777 SR
Queue Stats
392W - 411L
1,489 Elo+
Solo
Fenrir
Fenrir
Inchman
Fenrir
Level 145
God Stats
3W - 3L
1,238 SR
Queue Stats
110W - 103L
1,486 Elo+
Solo
Sylvanus
Sylvanus
gluecksmaedchen
Sylvanus
Level 76
God Stats
7W - 4L
1,534 SR
Queue Stats
114W - 116L
1,450 Elo+
Solo
Chaac
Chaac
Эмилька
Chaac
Level 53
God Stats
7W - 5L
1,463 SR
Queue Stats
89W - 106L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 10 / 8
7,647
478
9,060
15,361
3,397
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
KingGetro
Atlas
13
6 / 1 / 3
8,149
509
5,122
8,833
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 6 / 1
8,355
522
6,092
12,308
4,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
Vehyr
Artemis
5
0 / 6 / 1
5,070
317
1,193
5,109
829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
14
8 / 6 / 4
8,803
550
10,921
15,848
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 7 / 5
9,324
583
7,605
10,741
4,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Dasty
Cupid
14
4 / 4 / 6
9,158
572
10,780
13,683
4,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Inchman
Fenrir
19
18 / 3 / 3
12,224
764
20,664
17,465
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
12
2 / 2 / 6
8,408
526
1,084
6,714
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 1 / 2
8,274
517
1,171
8,821
5,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
16
Kills
28
29
Deaths
17
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
7
5
0.93
L
Zeus
1
10
8
0.5
W
Cupid
Dasty
Cupid
4
4
6
1.75
W
Fenrir
Inchman
Fenrir
18
3
3
6.5
L
Atlas
KingGetro
Atlas
6
1
3
7.5
L
1
6
1
0.25
L
Artemis
Vehyr
Artemis
0
6
1
0.08
W
Sylvanus
2
2
6
2.5
L
Thor
8
6
4
1.67
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
41,304
57,459
Taken
57,424
20,947
Mitigated
27,027
13,961
Healing
23,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,605
257
0
2,180
10,741
4,622
201
5,128
5,613
43,361
0
L
Zeus
9,060
3,968
12
3,443
15,361
3,397
557
2,025
13,336
41,309
0
W
Cupid
Dasty
Cupid
10,780
6,060
101
5,233
13,683
4,682
1,230
4,871
8,812
0
58,567
W
Fenrir
Inchman
Fenrir
20,664
6,248
0
6,646
17,465
7,882
1,280
5,893
11,572
0
92,369
L
Atlas
KingGetro
Atlas
5,122
1,987
0
2,639
8,833
7,071
0
908
7,925
24,339
0
L
6,092
1,162
0
3,178
12,308
4,732
946
4,160
8,148
47,955
0
L
Artemis
Vehyr
Artemis
1,193
1,094
0
653
5,109
829
0
273
4,836
0
6,959
W
Sylvanus
1,084
360
2,235
1,886
6,714
4,792
222
2,085
4,629
17,421
0
L
Thor
10,921
4,356
0
4,036
15,848
4,918
0
1,323
14,525
0
50,050
W
1,171
74
0
4,769
8,821
5,049
1,442
2,455
6,366
0
42,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,024
Gold Earned
47,388
326
Minions Killed
424
0
Camps Cleared
0
1,182,478
Distance Traveled
1,482,695
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,324
583
91
6
0
275,379
1
L
Zeus
7,647
478
82
5
0
243,699
0
W
Cupid
9,158
572
93
6
0
300,591
2
W
Fenrir
12,224
764
132
8
0
365,103
0
L
Atlas
8,149
509
44
3
0
285,418
6
L
Hades
8,355
522
101
6
0
250,114
2
L
Artemis
5,070
317
9
1
0
83,741
0
W
Sylvanus
8,408
526
33
2
0
284,066
1
L
Thor
8,803
550
90
6
0
319,506
2
W
Chaac
8,274
517
75
5
0
257,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role