Player Matchup

Ganesha
Ganesha
BlackBruceLee97
Ganesha
Level 86
God Stats
2W - 1L
1,232 SR
Queue Stats
61W - 76L
1,358 Elo+
Party 1
Neith
Neith
S0uperSewt
Neith
Level 89
God Stats
63W - 64L
1,420 SR
Queue Stats
395W - 465L
1,326 Elo+
Solo
Mulan
Mulan
Toohbey
Mulan
Level 61
God Stats
36W - 49L
1,403 SR
Queue Stats
191W - 250L
1,359 Elo+
Solo
Nox
Nox
WolfgangL22
Nox
Level 109
God Stats
5W - 0L
1,603 SR
Queue Stats
54W - 67L
1,322 Elo+
Party 1
Pele
Pele
v2 Vizionz
Pele
Level 65
God Stats
34W - 40L
1,434 SR
Queue Stats
89W - 94L
1,364 Elo+
Solo
Team Averages
Level 82
1,419 SR
1,346 Elo+

VS

Team Averages
Level 77
1,414 SR
1,306 Elo+
Hachiman
Hachiman
Chopfernan117
Hachiman
Level 46
God Stats
23W - 32L
1,392 SR
Queue Stats
152W - 199L
1,220 Elo+
Solo
The Morrigan
The Morrigan
Chubzilla20012
The Morrigan
Level 86
God Stats
2W - 2L
1,245 SR
Queue Stats
306W - 320L
1,307 Elo+
Solo
Olorun
Olorun
GucciMessia_h
Olorun
Level 113
God Stats
5W - 5L
1,526 SR
Queue Stats
237W - 244L
1,355 Elo+
Party 2
Atlas
Atlas
PumpkinCatto
Atlas
Level 122
God Stats
2W - 3L
1,332 SR
Queue Stats
396W - 396L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
thewander0
Cthulhu
Level 16
God Stats
2W - 4L
1,575 SR
Queue Stats
7W - 16L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 26
10,864
517
11,357
16,440
18,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
18
17 / 2 / 9
12,117
577
21,846
13,829
5,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Toohbey
Mulan
17
7 / 6 / 5
11,207
534
16,977
15,994
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 3 / 7
9,497
452
5,132
8,179
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
13 / 2 / 2
11,796
562
14,092
16,299
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chopfernan117
Hachiman
14
0 / 13 / 1
8,061
384
4,984
16,249
2,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Chubzilla20012
The Morrigan
13
3 / 10 / 2
8,961
427
7,828
16,266
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 3
10,686
509
14,427
18,621
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 6 / 1
9,444
450
13,026
20,956
8,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
thewander0
Cthulhu
13
1 / 7 / 2
9,022
430
4,800
24,156
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
40
Kills
13
13
Deaths
41
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
26
13
L
Hachiman
Chopfernan117
Hachiman
0
13
1
0.04
L
The Morrigan
Chubzilla20012
The Morrigan
3
10
2
0.4
L
4
5
3
1.1
L
5
6
1
0.92
W
Neith
17
2
9
10.75
W
Mulan
Toohbey
Mulan
7
6
5
1.58
W
3
3
7
2.17
L
Cthulhu
thewander0
Cthulhu
1
7
2
0.29
W
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,404
Damage
45,065
70,741
Taken
96,248
40,537
Mitigated
31,977
24,075
Healing
28,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,357
1,272
3,193
6,596
16,440
18,434
558
6,438
10,002
38,863
0
L
Hachiman
Chopfernan117
Hachiman
4,984
3,190
0
1,529
16,249
2,923
1,033
3,685
12,448
0
46,024
L
The Morrigan
Chubzilla20012
The Morrigan
7,828
1,539
0
2,950
16,266
3,362
676
1,194
14,770
39,711
3,515
L
14,427
5,757
282
10,345
18,621
5,216
622
1,400
16,985
72,743
0
L
13,026
2,973
0
4,712
20,956
8,747
178
1,415
18,748
45,017
0
W
Neith
21,846
7,589
0
5,091
13,829
5,554
3,910
6,935
6,894
0
87,185
W
Mulan
Toohbey
Mulan
16,977
2,069
0
3,466
15,994
7,740
86
12,102
3,892
0
57,730
W
5,132
446
0
528
8,179
3,042
1,825
4,428
3,718
40,247
0
L
Cthulhu
thewander0
Cthulhu
4,800
720
0
8,228
24,156
11,729
219
8,399
15,469
24,122
0
W
14,092
3,334
0
5,201
16,299
5,767
1,205
8,531
7,768
0
72,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,481
Gold Earned
46,174
443
Minions Killed
377
0
Camps Cleared
0
1,868,991
Distance Traveled
1,681,567
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,864
517
9
0
0
335,542
3
L
Hachiman
8,061
384
81
4
0
322,573
1
L
The Morrigan
8,961
427
73
3
0
324,178
0
L
Olorun
10,686
509
122
6
0
322,126
0
L
Atlas
9,444
450
63
3
0
356,399
1
W
Neith
12,117
577
128
6
0
379,055
16
W
Mulan
11,207
534
117
6
0
354,656
2
W
Nox
9,497
452
85
4
0
337,645
0
L
Cthulhu
9,022
430
38
2
0
356,291
0
W
Pele
11,796
562
104
5
0
462,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role