Player Matchup

Kukulkan
Kukulkan
Dark Cha0sss
Kukulkan
Level 127
God Stats
13W - 7L
1,559 SR
Queue Stats
376W - 452L
1,380 Elo+
Solo
He Bo
He Bo
Nopefish5508
He Bo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,428 Elo+
Party 1
Sobek
Sobek
Smoothdeath95
Sobek
Level 109
God Stats
4W - 1L
1,708 SR
Queue Stats
86W - 77L
1,472 Elo+
Party 1
Janus
Janus
doomsdaydietz
Janus
Level 107
God Stats
2W - 0L
1,383 SR
Queue Stats
17W - 11L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
gelthashar
Sun Wukong
Level 104
God Stats
2W - 2L
1,171 SR
Queue Stats
160W - 150L
1,431 Elo+
Solo
Team Averages
Level 98
1,464 SR
1,393 Elo+

VS

Team Averages
Level 88
1,339 SR
1,404 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AJ2212
Thor
Level 126
God Stats
0W - 2L
1,265 SR
Queue Stats
176W - 177L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
BigSneakyGoosey
Danzaburou
Level 115
God Stats
3W - 3L
1,378 SR
Queue Stats
131W - 142L
1,395 Elo+
Party 2
Skadi
Skadi
jog_on_son_25
Skadi
Level 38
God Stats
0W - 2L
1,230 SR
Queue Stats
86W - 117L
1,414 Elo+
Solo
Loki
Loki
loading-loading1
Loki
Level 52
God Stats
0W - 1L
1,321 SR
Queue Stats
45W - 59L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dark Cha0sss
Kukulkan
20
10 / 2 / 15
14,710
817
30,045
17,820
9,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 11 / 12
11,580
643
10,149
17,074
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
12 / 6 / 16
15,187
844
16,966
28,017
48,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 6 / 13
11,939
663
12,977
15,451
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
gelthashar
Sun Wukong
20
6 / 5 / 16
12,523
696
13,838
22,235
34,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
4 / 6 / 9
11,388
633
15,387
24,241
17,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
AJ2212
Thor
19
3 / 7 / 12
11,031
613
10,639
15,955
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
BigSneakyGoosey
Danzaburou
20
7 / 9 / 14
12,911
717
20,276
21,460
8,125
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 5 / 11
12,515
695
20,345
19,161
7,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 10 / 12
12,275
682
11,185
16,193
6,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
88
37
Kills
30
30
Deaths
37
72
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
6
9
1.42
L
Thor
AJ2212
Thor
3
7
12
1.29
L
Danzaburou
BigSneakyGoosey
Danzaburou
7
9
14
1.56
W
Kukulkan
Dark Cha0sss
Kukulkan
10
2
15
8.75
W
4
11
12
0.91
W
12
6
16
3.33
W
5
6
13
1.92
W
Sun Wukong
gelthashar
Sun Wukong
6
5
16
2.8
L
9
5
11
2.9
L
7
10
12
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,975
Damage
77,832
100,597
Taken
97,010
105,196
Mitigated
45,483
28,319
Healing
28,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
15,387
3,065
858
7,073
24,241
17,598
294
15,783
8,091
0
31,859
L
Thor
AJ2212
Thor
10,639
2,009
1,180
2,686
15,955
6,299
0
11,924
3,766
0
22,156
L
Danzaburou
BigSneakyGoosey
Danzaburou
20,276
9,462
2,763
5,774
21,460
8,125
915
16,183
4,979
0
38,879
W
Kukulkan
Dark Cha0sss
Kukulkan
30,045
2,909
2,832
5,532
17,820
9,606
1,257
0
17,820
65,542
0
W
10,149
1,071
608
1,341
17,074
6,692
1,641
0
17,074
16,487
0
W
16,966
1,146
2,034
7,698
28,017
48,758
292
0
28,017
31,774
0
W
12,977
1,286
468
1,997
15,451
5,473
256
0
15,451
27,215
0
W
Sun Wukong
gelthashar
Sun Wukong
13,838
2,343
880
4,929
22,235
34,667
1,119
0
22,235
0
26,914
L
20,345
8,043
582
4,689
19,161
7,178
510
15,279
3,655
0
40,161
L
11,185
2,165
1,027
1,654
16,193
6,283
0
10,968
4,802
0
16,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,939
Gold Earned
60,120
175
Minions Killed
127
0
Camps Cleared
0
1,590,650
Distance Traveled
1,345,240
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,388
633
34
2
0
220,219
0
L
Thor
11,031
613
16
1
0
316,224
0
L
Danzaburou
12,911
717
36
2
0
266,228
0
W
Kukulkan
14,710
817
78
4
0
370,285
0
W
He Bo
11,580
643
16
1
0
268,498
0
W
Sobek
15,187
844
20
1
0
318,295
0
W
Janus
11,939
663
36
2
0
317,646
2
W
Sun Wukong
12,523
696
25
1
0
315,926
3
L
Skadi
12,515
695
35
2
0
267,397
0
L
Loki
12,275
682
6
0
0
275,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role