Player Matchup

Gilgamesh
Gilgamesh
BerserkPandas
Gilgamesh
Level 45
God Stats
4W - 10L
1,389 SR
Queue Stats
169W - 178L
1,461 Elo+
Solo
Neith
Neith
JulieDucroz
Neith
Level 127
God Stats
8W - 2L
1,647 SR
Queue Stats
120W - 122L
1,482 Elo+
Solo
Yemoja
Yemoja
Michi071
Yemoja
Level 67
God Stats
6W - 9L
1,553 SR
Queue Stats
237W - 293L
1,459 Elo+
Solo
Ratatoskr
Ratatoskr
Pdiddles
Ratatoskr
Level 84
God Stats
3W - 2L
1,710 SR
Queue Stats
57W - 59L
1,447 Elo+
Party 1
Merlin
Merlin
TheLambert
Merlin
Level 47
God Stats
2W - 3L
1,562 SR
Queue Stats
45W - 39L
1,487 Elo+
Party 1
Team Averages
Level 74
1,572 SR
1,467 Elo+

VS

Team Averages
Level 71
1,439 SR
1,479 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Artemis132465
Fenrir
Level 108
God Stats
6W - 6L
1,373 SR
Queue Stats
260W - 218L
1,604 Elo+
Party 2
Hachiman
Hachiman
Khemti
Hachiman
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 145L
1,346 Elo+
Solo
Nu Wa
Nu Wa
SadFrog06
Nu Wa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,591 Elo+
Party 2
Loki
Loki
TacoMouse
Loki
Level 43
God Stats
22W - 28L
1,323 SR
Queue Stats
152W - 177L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BerserkPandas
Gilgamesh
14
0 / 5 / 2
8,297
519
5,895
15,252
8,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 4 / 1
8,618
539
3,685
10,729
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Michi071
Yemoja
11
3 / 1 / 4
8,743
546
3,432
10,348
9,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Pdiddles
Ratatoskr
12
0 / 4 / 3
7,332
458
2,957
10,997
3,194
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
TheLambert
Merlin
13
6 / 3 / 1
8,607
538
12,379
7,424
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 2 / 2
6,461
404
2,432
9,201
4,035
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
14 / 1 / 3
10,387
649
19,358
16,281
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Khemti
Hachiman
14
0 / 1 / 2
7,890
493
1,485
8,575
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
SadFrog06
Nu Wa
13
1 / 3 / 5
8,380
524
6,777
6,802
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Loki
14
2 / 2 / 5
8,712
545
7,755
10,009
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
17
17
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
2
2
0.5
W
14
1
3
15.5
L
Gilgamesh
BerserkPandas
Gilgamesh
0
5
2
0.2
L
0
4
1
0.13
W
Hachiman
Khemti
Hachiman
0
1
2
1
L
Yemoja
Michi071
Yemoja
3
1
4
5
L
Ratatoskr
Pdiddles
Ratatoskr
0
4
3
0.38
W
Nu Wa
SadFrog06
Nu Wa
1
3
5
1.17
W
Loki
2
2
5
2.25
L
Merlin
TheLambert
Merlin
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,348
Damage
37,807
54,750
Taken
50,868
26,812
Mitigated
18,299
18,092
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,432
595
0
2,129
9,201
4,035
0
2,255
6,812
0
15,784
W
19,358
5,792
0
5,465
16,281
6,154
0
3,747
12,401
0
73,106
L
Gilgamesh
BerserkPandas
Gilgamesh
5,895
958
0
4,030
15,252
8,695
369
1,451
12,677
0
41,725
L
3,685
1,664
0
3,361
10,729
3,406
1,634
762
9,829
0
65,062
W
Hachiman
Khemti
Hachiman
1,485
611
0
3,986
8,575
2,250
0
2,182
6,337
0
57,885
L
Yemoja
Michi071
Yemoja
3,432
948
3,482
2,760
10,348
9,172
214
1,919
8,114
17,761
0
L
Ratatoskr
Pdiddles
Ratatoskr
2,957
659
0
4,044
10,997
3,194
0
727
10,166
0
43,201
W
Nu Wa
SadFrog06
Nu Wa
6,777
1,735
85
635
6,802
1,798
0
4,505
2,019
49,149
0
W
Loki
7,755
1,320
0
3,452
10,009
4,062
257
2,663
7,216
0
48,159
L
Merlin
TheLambert
Merlin
12,379
441
0
415
7,424
2,345
312
1,228
6,008
60,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
41,830
427
Minions Killed
442
0
Camps Cleared
0
1,525,578
Distance Traveled
1,622,157
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,461
404
24
2
0
300,263
6
W
Fenrir
10,387
649
100
6
0
388,970
1
L
Gilgamesh
8,297
519
82
5
0
292,165
0
L
Neith
8,618
539
122
8
0
257,660
5
W
Hachiman
7,890
493
106
7
0
305,429
2
L
Yemoja
8,743
546
31
2
0
289,332
6
L
Ratatoskr
7,332
458
77
5
0
375,531
8
W
Nu Wa
8,380
524
110
7
0
291,927
1
W
Loki
8,712
545
102
6
0
335,568
1
L
Merlin
8,607
538
115
7
0
310,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role