Player Matchup

Hun Batz
Hun Batz
Aloe Master
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,200 Elo+
Party 2
Hel
Hel
BIGGWOO1067
Hel
Level 154
God Stats
4W - 3L
1,676 SR
Queue Stats
226W - 270L
1,361 Elo+
Party 3
Geb
Geb
Princess Bushey
Geb
Level 122
God Stats
1W - 2L
1,443 SR
Queue Stats
172W - 179L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
What Up Champ
Zhong Kui
Level 145
God Stats
4W - 5L
1,565 SR
Queue Stats
198W - 230L
1,420 Elo+
Party 2
Hou Yi
Hou Yi
axikshaman
Hou Yi
Level 157
God Stats
4W - 5L
1,442 SR
Queue Stats
309W - 354L
1,450 Elo+
Party 3
Team Averages
Level 136
1,525 SR
1,372 Elo+

VS

Team Averages
Level 96
1,513 SR
1,527 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Merlinswond
Bellona
Level 102
God Stats
13W - 12L
1,315 SR
Queue Stats
570W - 695L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Missaferdeck
Morgan Le Fay
Level 118
God Stats
4W - 2L
1,578 SR
Queue Stats
166W - 116L
1,596 Elo+
Party 1
Janus
Janus
RaisingPoseidon
Janus
Level 88
God Stats
4W - 2L
1,603 SR
Queue Stats
368W - 288L
1,582 Elo+
Party 1
Agni
Agni
xllTRYHARD-_-
Agni
Level 145
God Stats
6W - 4L
1,570 SR
Queue Stats
292W - 250L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aloe Master
Hun Batz
16
6 / 10 / 6
10,801
635
14,197
17,363
14,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 9 / 12
11,214
660
14,555
16,588
9,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 3 / 17
11,679
687
14,103
20,974
26,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
What Up Champ
Zhong Kui
20
7 / 7 / 5
12,306
724
10,974
20,416
15,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
axikshaman
Hou Yi
19
5 / 9 / 7
12,258
721
13,584
18,110
7,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
2 / 1 / 25
12,291
723
5,462
15,899
19,045
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Merlinswond
Bellona
16
1 / 7 / 15
10,449
615
5,190
16,909
21,051
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Missaferdeck
Morgan Le Fay
20
14 / 4 / 15
13,889
817
26,104
19,868
10,275
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 6 / 22
11,412
671
18,543
13,618
5,950
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
17 / 2 / 13
14,420
848
26,300
15,168
7,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
127
20
Kills
37
38
Deaths
20
47
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
25
14.5
L
Hun Batz
Aloe Master
Hun Batz
6
10
6
0.9
L
2
9
12
0.89
W
Bellona
Merlinswond
Bellona
1
7
15
1.21
W
Morgan Le Fay
Missaferdeck
Morgan Le Fay
14
4
15
5.38
L
0
3
17
2.83
W
3
6
22
2.33
L
Zhong Kui
What Up Champ
Zhong Kui
7
7
5
1.36
L
Hou Yi
axikshaman
Hou Yi
5
9
7
0.94
W
17
2
13
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,413
Damage
81,599
93,451
Taken
81,462
73,654
Mitigated
63,804
29,868
Healing
32,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,462
1,252
8,832
3,376
15,899
19,045
975
7,262
8,637
22,407
0
L
Hun Batz
Aloe Master
Hun Batz
14,197
1,376
1,382
1,034
17,363
14,629
0
15,210
1,642
0
24,706
L
14,555
285
6,582
4,883
16,588
9,414
0
13,717
2,248
28,797
0
W
Bellona
Merlinswond
Bellona
5,190
1,037
1,420
2,150
16,909
21,051
297
6,052
10,857
819
10,451
W
Morgan Le Fay
Missaferdeck
Morgan Le Fay
26,104
3,897
1,004
4,602
19,868
10,275
1,842
9,642
10,226
55,899
0
L
14,103
188
2,307
6,801
20,974
26,833
0
12,423
7,885
34,973
0
W
18,543
877
2,590
1,316
13,618
5,950
1,218
7,568
6,050
29,709
0
L
Zhong Kui
What Up Champ
Zhong Kui
10,974
110
228
3,177
20,416
15,030
919
17,130
2,606
20,611
0
L
Hou Yi
axikshaman
Hou Yi
13,584
3,861
1,399
2,075
18,110
7,748
725
15,473
2,146
0
33,270
W
26,300
1,726
2,986
4,121
15,168
7,483
1,976
9,108
6,060
52,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,258
Gold Earned
62,461
145
Minions Killed
190
0
Camps Cleared
0
1,374,565
Distance Traveled
1,474,420
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,291
723
32
2
0
301,707
2
L
Hun Batz
10,801
635
24
1
0
258,725
0
L
Hel
11,214
660
29
2
0
276,978
0
W
Bellona
10,449
615
9
1
0
247,229
14
W
Morgan Le Fay
13,889
817
54
3
0
306,423
1
L
Geb
11,679
687
17
1
0
366,200
0
W
Janus
11,412
671
29
2
0
309,719
1
L
Zhong Kui
12,306
724
38
2
0
235,105
0
L
Hou Yi
12,258
721
37
2
0
237,557
0
W
Agni
14,420
848
66
4
0
309,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role