Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SerRojaS
Ymir
Level 109
God Stats
11W - 18L
1,442 SR
Queue Stats
368W - 427L
1,396 Elo+
Solo
Izanami
Izanami
mrberberecho
Izanami
Level 67
God Stats
7W - 15L
1,284 SR
Queue Stats
179W - 337L
1,327 Elo+
Solo
Team Averages
Level 94
1,409 SR
1,408 Elo+

VS

Team Averages
Level 109
1,451 SR
1,475 Elo+
Anubis
Anubis
JBK_Turki
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,530 Elo+
Solo
Cabrakan
Cabrakan
NorthernPikey
Cabrakan
Level 155
God Stats
4W - 9L
1,331 SR
Queue Stats
321W - 330L
1,492 Elo+
Solo
Chiron
Chiron
sasar72
Chiron
Level 124
God Stats
5W - 1L
1,522 SR
Queue Stats
84W - 111L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 1
9,253
617
8,482
10,503
3,575
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
13
1 / 4 / 2
9,482
632
5,024
20,135
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
mrberberecho
Izanami
12
0 / 6 / 2
8,145
543
6,138
11,362
2,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JBK_Turki
Anubis
15
5 / 1 / 8
10,044
670
6,883
6,647
3,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
NorthernPikey
Cabrakan
14
2 / 1 / 11
10,516
701
8,835
12,274
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
sasar72
Chiron
15
7 / 1 / 7
10,664
711
20,814
9,177
4,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
14
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
1
0.63
W
Anubis
JBK_Turki
Anubis
5
1
8
9
W
Cabrakan
NorthernPikey
Cabrakan
2
1
11
7.5
L
Ymir
1
4
2
0.5
L
Izanami
mrberberecho
Izanami
0
6
2
0.17
W
Chiron
sasar72
Chiron
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,644
Damage
36,532
42,000
Taken
28,098
26,159
Mitigated
21,327
9,676
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,482
387
2,026
2,536
10,503
3,575
0
3,731
6,772
31,541
0
W
Anubis
JBK_Turki
Anubis
6,883
203
101
2,532
6,647
3,407
221
3,826
2,821
23,459
0
W
Cabrakan
NorthernPikey
Cabrakan
8,835
1,381
0
2,073
12,274
13,808
255
5,089
7,185
37,339
0
L
Ymir
5,024
678
0
4,867
20,135
19,618
0
7,717
12,418
14,683
0
L
Izanami
mrberberecho
Izanami
6,138
3,735
0
247
11,362
2,966
0
4,408
6,954
0
31,952
W
Chiron
sasar72
Chiron
20,814
7,150
1,528
3,394
9,177
4,112
844
5,341
3,836
0
57,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,880
Gold Earned
31,224
155
Minions Killed
195
4
Camps Cleared
9
768,522
Distance Traveled
797,319
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,253
617
70
5
2
270,849
3
W
Anubis
10,044
670
47
3
2
254,210
0
W
Cabrakan
10,516
701
50
3
4
268,921
6
L
Ymir
9,482
632
23
2
1
244,881
0
L
Izanami
8,145
543
62
4
1
252,792
5
W
Chiron
10,664
711
98
7
3
274,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role