Player Matchup

Fenrir
Fenrir
AGodlyBird
Fenrir
Level 100
God Stats
15W - 10L
1,569 SR
Queue Stats
501W - 457L
1,458 Elo+
Solo
Atlas
Atlas
Chefzitoo
Atlas
Level 100
God Stats
2W - 1L
1,639 SR
Queue Stats
473W - 489L
1,516 Elo+
Solo
Bakasura
Bakasura
ShadeKhan
Bakasura
Level 155
God Stats
19W - 16L
1,569 SR
Queue Stats
812W - 813L
1,509 Elo+
Solo
Xbalanque
Xbalanque
Sumo-chan
Xbalanque
Level 129
God Stats
1W - 0L
1,761 SR
Queue Stats
166W - 163L
1,476 Elo+
Solo
Olorun
Olorun
maikdeensenada
Olorun
Level 107
God Stats
10W - 6L
1,628 SR
Queue Stats
37W - 33L
1,476 Elo+
Solo
Team Averages
Level 118
1,633 SR
1,487 Elo+

VS

Team Averages
Level 115
1,519 SR
1,499 Elo+
Athena
Athena
B0TmySTARS
Athena
Level 120
God Stats
159W - 154L
1,517 SR
Queue Stats
672W - 716L
1,458 Elo+
Solo
Odin
Odin
FOR REDZER0
Odin
Level 120
God Stats
25W - 28L
1,518 SR
Queue Stats
665W - 727L
1,472 Elo+
Solo
Zeus
Zeus
TPB LEGIT4170
Zeus
Level 129
God Stats
22W - 28L
1,502 SR
Queue Stats
295W - 316L
1,504 Elo+
Solo
Merlin
Merlin
oAvEnzAo
Merlin
Level 104
God Stats
8W - 9L
1,446 SR
Queue Stats
105W - 113L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xll-luka98-llx
Ah Muzen Cab
Level 104
God Stats
8W - 9L
1,614 SR
Queue Stats
367W - 362L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AGodlyBird
Fenrir
20
11 / 2 / 17
16,363
606
23,974
25,317
21,256
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
Chefzitoo
Atlas
17
1 / 4 / 18
13,756
509
12,323
29,470
39,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
ShadeKhan
Bakasura
20
9 / 3 / 3
17,427
645
23,044
26,000
16,845
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
Sumo-chan
Xbalanque
20
1 / 2 / 16
15,182
562
8,607
19,693
7,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 1 / 4
18,532
686
28,913
32,677
16,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
B0TmySTARS
Athena
17
2 / 3 / 4
11,284
418
6,286
28,913
35,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
1 / 5 / 6
12,141
450
12,009
25,316
24,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 12 / 1
11,942
442
19,086
19,259
7,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
oAvEnzAo
Merlin
19
2 / 9 / 3
12,287
455
16,532
21,442
8,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
xll-luka98-llx
Ah Muzen Cab
20
5 / 12 / 4
13,012
482
20,651
25,585
11,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
41
Kills
12
12
Deaths
41
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AGodlyBird
Fenrir
11
2
17
9.75
L
Athena
B0TmySTARS
Athena
2
3
4
1.33
W
Atlas
Chefzitoo
Atlas
1
4
18
2.5
L
1
5
6
0.8
W
Bakasura
ShadeKhan
Bakasura
9
3
3
3.5
W
Xbalanque
Sumo-chan
Xbalanque
1
2
16
4.5
L
2
12
1
0.21
W
19
1
4
21
L
Merlin
oAvEnzAo
Merlin
2
9
3
0.39
L
Ah Muzen Cab
xll-luka98-llx
Ah Muzen Cab
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,861
Damage
74,564
133,157
Taken
120,515
101,714
Mitigated
87,098
63,259
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AGodlyBird
Fenrir
23,974
7,307
984
4,901
25,317
21,256
1,500
11,649
13,446
0
107,600
L
Athena
B0TmySTARS
Athena
6,286
2,022
244
4,177
28,913
35,217
182
12,078
16,183
37,817
0
W
Atlas
Chefzitoo
Atlas
12,323
2,564
881
7,220
29,470
39,568
500
9,303
20,069
34,479
0
L
12,009
2,346
0
4,613
25,316
24,569
0
5,048
18,911
16,655
57,312
W
Bakasura
ShadeKhan
Bakasura
23,044
19,435
0
16,165
26,000
16,845
5,419
11,160
14,686
0
113,811
W
Xbalanque
Sumo-chan
Xbalanque
8,607
4,242
0
10,101
19,693
7,776
1,849
3,512
16,145
0
135,270
L
19,086
1,711
81
1,698
19,259
7,359
0
8,727
10,147
81,845
0
W
28,913
18,946
1,487
21,520
32,677
16,269
6,014
13,326
19,025
167,686
0
L
Merlin
oAvEnzAo
Merlin
16,532
661
592
4,192
21,442
8,613
1,110
5,907
15,150
94,835
0
L
Ah Muzen Cab
xll-luka98-llx
Ah Muzen Cab
20,651
7,182
0
4,703
25,585
11,340
648
9,486
15,799
0
115,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,260
Gold Earned
60,666
818
Minions Killed
655
0
Camps Cleared
0
2,665,706
Distance Traveled
2,243,552
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,363
606
139
5
0
604,455
0
L
Athena
11,284
418
48
2
0
524,403
7
W
Atlas
13,756
509
33
1
0
520,108
6
L
Odin
12,141
450
152
6
0
470,493
2
W
Bakasura
17,427
645
224
8
0
485,753
5
W
Xbalanque
15,182
562
166
6
0
524,089
7
L
Zeus
11,942
442
131
5
0
382,505
0
W
Olorun
18,532
686
256
9
0
531,301
5
L
Merlin
12,287
455
155
6
0
460,787
3
L
Ah Muzen Cab
13,012
482
169
6
0
405,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role