Player Matchup

Medusa
Medusa
CutiePieOwO
Medusa
Level 124
God Stats
5W - 9L
1,351 SR
Queue Stats
251W - 322L
1,387 Elo+
Solo
Atlas
Atlas
ErgorMe
Atlas
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 175L
1,414 Elo+
Solo
Arachne
Arachne
KingDavidd
Arachne
Level 88
God Stats
21W - 26L
1,467 SR
Queue Stats
629W - 591L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shiin21
Tsukuyomi
Level 77
God Stats
8W - 4L
1,524 SR
Queue Stats
206W - 173L
1,597 Elo+
Solo
Janus
Janus
juliosett
Janus
Level 89
God Stats
13W - 17L
1,402 SR
Queue Stats
370W - 393L
1,474 Elo+
Solo
Team Averages
Level 86
1,449 SR
1,493 Elo+

VS

Team Averages
Level 110
1,472 SR
1,466 Elo+
Charybdis
Charybdis
AlpineHunter17
Charybdis
Level 85
God Stats
2W - 5L
1,517 SR
Queue Stats
13W - 22L
1,341 Elo+
Party 2
Mercury
Mercury
FutureCool
Mercury
Level 122
God Stats
5W - 6L
1,319 SR
Queue Stats
123W - 123L
1,592 Elo+
Party 1
Eset
Eset
KingNeoma
Eset
Level 109
God Stats
5W - 6L
1,740 SR
Queue Stats
124W - 132L
1,579 Elo+
Party 1
Sobek
Sobek
Seditiondawg
Sobek
Level 105
God Stats
0W - 1L
1,357 SR
Queue Stats
38W - 38L
1,488 Elo+
Solo
Chaac
Chaac
WRclaus
Chaac
Level 127
God Stats
0W - 6L
1,428 SR
Queue Stats
44W - 66L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 7 / 13
12,387
495
12,479
16,122
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
ErgorMe
Atlas
17
2 / 3 / 14
12,322
493
6,532
19,531
23,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
KingDavidd
Arachne
20
12 / 6 / 6
14,957
598
20,473
25,063
12,348
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Shiin21
Tsukuyomi
20
9 / 3 / 11
15,608
624
20,922
23,533
14,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
juliosett
Janus
20
4 / 9 / 5
13,484
539
10,359
14,361
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlpineHunter17
Charybdis
16
3 / 5 / 6
11,010
440
9,136
12,384
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
FutureCool
Mercury
20
8 / 5 / 4
13,534
541
13,519
23,054
10,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
20
12 / 8 / 7
13,979
559
19,445
21,044
9,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 6 / 5
10,550
422
7,520
21,348
27,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
WRclaus
Chaac
19
1 / 6 / 2
11,713
469
8,665
20,591
24,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
51
29
Kills
27
28
Deaths
30
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlpineHunter17
Charybdis
3
5
6
1.2
W
Medusa
2
7
13
1.21
W
Atlas
ErgorMe
Atlas
2
3
14
3
L
Mercury
FutureCool
Mercury
8
5
4
2
W
Arachne
KingDavidd
Arachne
12
6
6
2.5
L
Eset
12
8
7
1.94
L
3
6
5
0.92
W
Tsukuyomi
Shiin21
Tsukuyomi
9
3
11
4.83
L
Chaac
WRclaus
Chaac
1
6
2
0.33
W
Janus
juliosett
Janus
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,765
Damage
58,285
98,610
Taken
98,421
61,809
Mitigated
76,351
30,398
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlpineHunter17
Charybdis
9,136
5,964
0
0
12,384
4,425
1,085
4,363
7,941
0
59,807
W
Medusa
12,479
4,741
0
4,192
16,122
6,428
3,339
5,270
10,714
0
89,254
W
Atlas
ErgorMe
Atlas
6,532
2,249
0
3,995
19,531
23,311
1,184
6,148
13,273
21,809
0
L
Mercury
FutureCool
Mercury
13,519
7,171
0
4,478
23,054
10,674
111
3,773
19,121
0
115,793
W
Arachne
KingDavidd
Arachne
20,473
15,424
0
11,980
25,063
12,348
2,572
5,185
19,570
0
117,040
L
Eset
19,445
2,042
847
3,688
21,044
9,450
944
3,972
17,072
92,793
0
L
7,520
309
0
3,033
21,348
27,606
155
5,485
15,703
33,392
0
W
Tsukuyomi
Shiin21
Tsukuyomi
20,922
5,115
0
7,699
23,533
14,479
3,810
6,135
16,224
8,425
115,194
L
Chaac
WRclaus
Chaac
8,665
1,381
89
6,615
20,591
24,196
823
1,151
19,280
0
76,126
W
Janus
juliosett
Janus
10,359
881
31
2,501
14,361
5,243
1,570
5,055
8,959
100,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,758
Gold Earned
60,786
693
Minions Killed
628
0
Camps Cleared
0
2,396,328
Distance Traveled
2,227,486
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,010
440
132
5
0
421,302
1
W
Medusa
12,387
495
143
6
0
437,949
5
W
Atlas
12,322
493
26
1
0
469,511
7
L
Mercury
13,534
541
165
7
0
545,348
1
W
Arachne
14,957
598
157
6
0
538,516
2
L
Eset
13,979
559
151
6
0
412,412
2
L
Sobek
10,550
422
44
2
0
415,575
2
W
Tsukuyomi
15,608
624
196
8
0
505,524
11
L
Chaac
11,713
469
136
5
0
432,849
0
W
Janus
13,484
539
171
7
0
444,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role