Player Matchup

Arachne
Arachne
 
Arachne
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Ovais
Scylla
Level 47
God Stats
41W - 9L
1,885 SR
Queue Stats
144W - 34L
1,811 Elo+
Party 3
Achilles
Achilles
TheMaskMan13
Achilles
Level 128
God Stats
3W - 5L
1,568 SR
Queue Stats
320W - 225L
1,618 Elo+
Party 3
Atlas
Atlas
alan165258
Atlas
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 125L
1,752 Elo+
Party 3
Team Averages
Level 105
1,590 SR
1,636 Elo+

VS

Team Averages
Level 59
1,608 SR
1,497 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
CMPLX Monke
Camazotz
Level 87
God Stats
1W - 1L
1,744 SR
Queue Stats
380W - 392L
1,470 Elo+
Party 4
Fenrir
Fenrir
JumpThatGuy
Fenrir
Level 24
God Stats
1W - 2L
1,575 SR
Queue Stats
46W - 36L
1,531 Elo+
Party 4
Skadi
Skadi
Moitkins
Skadi
Level 29
God Stats
35W - 23L
1,657 SR
Queue Stats
83W - 78L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
Sir Ludicrous
Danzaburou
Level 29
God Stats
47W - 41L
1,563 SR
Queue Stats
88W - 81L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 4 / 5
9,265
545
8,949
14,469
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
 
Hou Yi
13
1 / 2 / 8
7,765
457
6,631
6,036
1,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Ovais
Scylla
19
14 / 0 / 1
11,235
661
15,204
7,388
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
TheMaskMan13
Achilles
14
4 / 0 / 8
9,151
538
8,982
11,256
9,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atlas
17
6 / 2 / 5
10,017
589
12,125
15,131
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 8 / 2
7,928
466
13,140
17,878
12,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Camazotz
CMPLX Monke
Camazotz
14
3 / 5 / 2
8,287
487
9,033
16,134
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
12
0 / 4 / 1
7,524
443
4,249
15,421
14,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Moitkins
Skadi
11
2 / 6 / 1
7,420
436
4,424
10,442
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Sir Ludicrous
Danzaburou
13
1 / 5 / 0
7,521
442
4,585
11,157
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
28
Kills
8
8
Deaths
28
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
4
5
1.38
W
Hou Yi
 
Hou Yi
1
2
8
2.5
L
Cthulhu
 
Cthulhu
2
8
2
0.38
L
Camazotz
CMPLX Monke
Camazotz
3
5
2
0.8
L
Fenrir
0
4
1
0.13
L
Skadi
Moitkins
Skadi
2
6
1
0.42
W
Scylla
Ovais
Scylla
14
0
1
14.5
L
Danzaburou
Sir Ludicrous
Danzaburou
1
5
0
0.2
W
Achilles
TheMaskMan13
Achilles
4
0
8
8
W
Atlas
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,891
Damage
35,431
54,280
Taken
71,032
26,026
Mitigated
40,483
21,994
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,949
4,700
0
6,345
14,469
5,823
304
2,579
11,529
0
66,704
W
Hou Yi
 
Hou Yi
6,631
2,735
62
1,601
6,036
1,800
346
0
6,036
0
38,723
L
Cthulhu
 
Cthulhu
13,140
1,594
0
3,674
17,878
12,619
180
9,354
8,524
43,819
0
L
Camazotz
CMPLX Monke
Camazotz
9,033
2,205
0
7,804
16,134
6,092
0
6,047
10,087
0
54,738
L
Fenrir
4,249
606
0
3,743
15,421
14,282
0
2,547
12,874
0
32,821
L
Skadi
Moitkins
Skadi
4,424
1,898
0
1,852
10,442
3,670
0
6,292
4,150
0
39,564
W
Scylla
Ovais
Scylla
15,204
1,424
198
3,309
7,388
2,255
1,318
1,668
5,594
83,084
0
L
Danzaburou
Sir Ludicrous
Danzaburou
4,585
2,079
0
2,404
11,157
3,820
0
3,294
7,863
0
46,853
W
Achilles
TheMaskMan13
Achilles
8,982
2,374
2,202
3,207
11,256
9,843
46
104
11,109
8,118
22,859
W
Atlas
12,125
5,757
0
5,070
15,131
6,305
171
7,474
6,872
51,866
9,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
38,680
488
Minions Killed
417
0
Camps Cleared
0
1,615,440
Distance Traveled
1,490,592
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,265
545
108
6
0
355,213
4
W
Hou Yi
7,765
457
81
5
0
272,074
1
L
Cthulhu
7,928
466
87
5
0
289,668
6
L
Camazotz
8,287
487
105
6
0
340,696
1
L
Fenrir
7,524
443
42
2
0
277,696
6
L
Skadi
7,420
436
86
5
0
301,302
5
W
Scylla
11,235
661
156
9
0
332,758
6
L
Danzaburou
7,521
442
97
6
0
281,230
0
W
Achilles
9,151
538
46
3
0
330,209
4
W
Atlas
10,017
589
97
6
0
325,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role