Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GAMERROR404
Atlas
Level 143
God Stats
1W - 1L
1,734 SR
Queue Stats
108W - 131L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
HolDeineCousins
Sun Wukong
Level 59
God Stats
0W - 5L
1,096 SR
Queue Stats
25W - 37L
1,388 Elo+
Solo
Agni
Agni
eoinflynn19
Agni
Level 121
God Stats
18W - 15L
1,710 SR
Queue Stats
112W - 81L
1,506 Elo+
Solo
The Morrigan
The Morrigan
wayssoayden
The Morrigan
Level 93
God Stats
14W - 19L
1,432 SR
Queue Stats
446W - 497L
1,469 Elo+
Solo
Team Averages
Level 113
1,494 SR
1,453 Elo+

VS

Team Averages
Level 98
1,560 SR
1,452 Elo+
Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ArTex Odin
Cthulhu
Level 69
God Stats
25W - 30L
1,513 SR
Queue Stats
511W - 545L
1,445 Elo+
Solo
Charybdis
Charybdis
The Mighty Reds
Charybdis
Level 122
God Stats
12W - 10L
1,689 SR
Queue Stats
125W - 134L
1,421 Elo+
Solo
Mercury
Mercury
nutty_maniac
Mercury
Level 85
God Stats
21W - 11L
1,555 SR
Queue Stats
213W - 237L
1,379 Elo+
Solo
Poseidon
Poseidon
peddy2906
Poseidon
Level 112
God Stats
51W - 49L
1,541 SR
Queue Stats
156W - 145L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
1
0 / 0 / 0
4,515
301
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
0 / 3 / 3
6,997
466
4,522
11,431
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
HolDeineCousins
Sun Wukong
10
1 / 2 / 1
6,556
437
5,842
12,128
7,750
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 5 / 0
8,357
557
11,985
8,701
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
wayssoayden
The Morrigan
13
2 / 4 / 5
7,913
528
4,885
8,607
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 3 / 1
8,586
572
12,095
14,668
10,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
ArTex Odin
Cthulhu
13
3 / 1 / 6
7,778
519
6,109
10,799
7,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
The Mighty Reds
Charybdis
14
4 / 2 / 1
8,494
566
4,319
11,635
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
nutty_maniac
Mercury
1
0 / 0 / 0
4,566
304
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
peddy2906
Poseidon
15
3 / 1 / 3
8,705
580
6,681
10,086
4,135
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
14
14
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Mulan
 
Mulan
4
3
1
1.5
W
Cthulhu
ArTex Odin
Cthulhu
3
1
6
6
L
0
3
3
0.5
L
Sun Wukong
HolDeineCousins
Sun Wukong
1
2
1
0.75
W
Charybdis
The Mighty Reds
Charybdis
4
2
1
2.25
L
4
5
0
0.8
W
Mercury
nutty_maniac
Mercury
0
0
0
0
W
Poseidon
peddy2906
Poseidon
3
1
3
4.5
L
The Morrigan
wayssoayden
The Morrigan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,234
Damage
29,204
40,867
Taken
47,188
22,824
Mitigated
26,543
8,640
Healing
21,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
 
Mulan
12,095
1,256
0
7,022
14,668
10,593
486
5,007
9,481
0
51,819
W
Cthulhu
ArTex Odin
Cthulhu
6,109
629
157
2,270
10,799
7,964
165
5,030
5,544
33,482
0
L
4,522
1,933
0
823
11,431
8,908
0
3,202
8,157
26,641
0
L
Sun Wukong
HolDeineCousins
Sun Wukong
5,842
1,367
0
3,416
12,128
7,750
167
1,989
9,995
0
31,353
W
Charybdis
The Mighty Reds
Charybdis
4,319
2,809
0
7,235
11,635
3,851
787
5,914
5,619
0
55,414
L
11,985
618
81
1,342
8,701
3,270
865
4,280
4,183
48,225
0
W
Mercury
nutty_maniac
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
peddy2906
Poseidon
6,681
1,103
0
4,822
10,086
4,135
394
4,856
4,904
68,715
0
L
The Morrigan
wayssoayden
The Morrigan
4,885
417
0
2,978
8,607
2,896
367
2,703
5,661
45,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
38,129
275
Minions Killed
388
0
Camps Cleared
0
1,194,994
Distance Traveled
1,173,632
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,515
301
0
0
0
0
0
W
Mulan
8,586
572
107
7
0
309,343
2
W
Cthulhu
7,778
519
56
4
0
283,301
1
L
Atlas
6,997
466
41
3
0
281,192
6
L
Sun Wukong
6,556
437
56
4
0
322,067
2
W
Charybdis
8,494
566
102
7
0
250,023
3
L
Agni
8,357
557
90
6
0
299,548
0
W
Mercury
4,566
304
0
0
0
16,611
0
W
Poseidon
8,705
580
123
8
0
314,354
0
L
The Morrigan
7,913
528
88
6
0
292,187
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role