Player Matchup

Thanatos
Thanatos
KILLER_CHRIS17
Thanatos
Level 146
God Stats
87W - 72L
1,602 SR
Queue Stats
245W - 211L
1,594 Elo+
Party 1
Medusa
Medusa
chancadoodaldo
Medusa
Level 126
God Stats
3W - 3L
1,844 SR
Queue Stats
139W - 112L
1,653 Elo+
Party 1
Merlin
Merlin
luisp32003
Merlin
Level 122
God Stats
2W - 2L
1,654 SR
Queue Stats
136W - 119L
1,590 Elo+
Party 1
Team Averages
Level 131
1,700 SR
1,613 Elo+

VS

Team Averages
Level 122
1,334 SR
1,513 Elo+
Ra
Ra
GabeSteel
Ra
Level 127
God Stats
0W - 2L
1,266 SR
Queue Stats
37W - 28L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
Maximusls2400
Sylvanus
Level 154
God Stats
9W - 13L
1,475 SR
Queue Stats
423W - 521L
1,316 Elo+
Solo
Rama
Rama
Stompemup360
Rama
Level 86
God Stats
0W - 3L
1,260 SR
Queue Stats
81W - 66L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
7 / 5 / 2
9,314
776
9,651
11,313
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 3
8,227
686
4,852
8,503
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
luisp32003
Merlin
13
1 / 1 / 6
8,467
706
6,231
5,045
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
7,500
625
2,062
4,461
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Maximusls2400
Sylvanus
13
5 / 4 / 4
8,626
719
4,377
11,350
7,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 5
8,499
708
11,343
9,517
3,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
10
Kills
9
9
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Thanatos
7
5
2
1.6
L
Sylvanus
Maximusls2400
Sylvanus
5
4
4
1.75
L
3
3
5
1.83
W
2
3
3
1.17
W
Merlin
luisp32003
Merlin
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
17,782
24,861
Taken
25,328
8,864
Mitigated
12,951
9,952
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,062
47
1,328
792
4,461
1,640
35
1,068
3,393
26,394
0
W
Thanatos
9,651
2,358
0
7,979
11,313
4,559
228
3,190
7,899
0
26,535
L
Sylvanus
Maximusls2400
Sylvanus
4,377
1,002
1,921
3,757
11,350
7,679
201
3,055
8,295
10,404
0
L
11,343
6,330
0
1,828
9,517
3,632
319
2,408
7,109
0
31,743
W
4,852
2,319
0
811
8,503
2,614
339
2,258
6,083
0
29,826
W
Merlin
luisp32003
Merlin
6,231
35
0
1,162
5,045
1,691
135
1,610
3,417
35,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,008
Gold Earned
24,625
168
Minions Killed
131
7
Camps Cleared
3
648,511
Distance Traveled
627,883
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,500
625
57
5
0
217,064
3
W
Thanatos
9,314
776
48
4
3
214,856
3
L
Sylvanus
8,626
719
24
2
1
196,978
4
L
Rama
8,499
708
50
4
2
213,841
1
W
Medusa
8,227
686
56
5
1
214,623
3
W
Merlin
8,467
706
64
5
3
219,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role