Player Matchup

Thanatos
Thanatos
RampageSux1
Thanatos
Level 18
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 3L
1,484 Elo+
Party 2
Sol
Sol
Trollsabes1
Sol
Level 124
God Stats
3W - 3L
1,778 SR
Queue Stats
121W - 76L
1,607 Elo+
Party 2
Atlas
Atlas
upbeat_ravefish
Atlas
Level 89
God Stats
6W - 1L
1,946 SR
Queue Stats
92W - 80L
1,528 Elo+
Party 2
Team Averages
Level 77
1,802 SR
1,540 Elo+

VS

Team Averages
Level 107
1,480 SR
1,507 Elo+
Gilgamesh
Gilgamesh
Saeintt
Gilgamesh
Level 105
God Stats
3W - 2L
1,504 SR
Queue Stats
188W - 186L
1,593 Elo+
Party 1
Chang'e
Chang'e
VisualiKon
Chang'e
Level 95
God Stats
10W - 2L
1,592 SR
Queue Stats
58W - 41L
1,593 Elo+
Party 1
He Bo
He Bo
dagobahsystem88
He Bo
Level 122
God Stats
13W - 26L
1,344 SR
Queue Stats
730W - 1,078L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RampageSux1
Thanatos
16
3 / 11 / 4
13,225
575
13,016
25,234
17,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 6 / 4
13,455
585
24,251
17,478
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 8 / 5
15,494
674
16,907
23,665
32,715
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Saeintt
Gilgamesh
18
12 / 4 / 13
15,603
678
22,452
42,118
37,655
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
VisualiKon
Chang'e
19
8 / 3 / 17
15,311
666
27,587
22,714
13,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 13
14,740
641
9,755
13,761
4,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
10
Kills
25
25
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thanatos
RampageSux1
Thanatos
3
11
4
0.45
W
Gilgamesh
Saeintt
Gilgamesh
12
4
13
4.63
L
3
6
4
0.83
W
Chang'e
VisualiKon
Chang'e
8
3
17
5.5
W
5
3
13
3.83
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,174
Damage
59,794
66,377
Taken
78,593
57,373
Mitigated
56,068
12,628
Healing
35,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
RampageSux1
Thanatos
13,016
2,820
0
6,356
25,234
17,006
0
13,054
12,180
0
34,117
W
Gilgamesh
Saeintt
Gilgamesh
22,452
5,612
0
10,660
42,118
37,655
1,211
19,072
23,046
0
46,500
L
24,251
7,586
0
4,677
17,478
7,652
225
10,343
7,135
62,204
4,618
W
Chang'e
VisualiKon
Chang'e
27,587
977
8,595
11,636
22,714
13,488
1,441
13,595
9,119
74,376
0
W
9,755
514
1,404
2,816
13,761
4,925
578
7,459
6,302
64,501
0
L
16,907
5,048
0
1,595
23,665
32,715
0
14,393
9,272
51,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
45,654
196
Minions Killed
239
7
Camps Cleared
13
1,157,156
Distance Traveled
1,311,667
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,225
575
36
2
2
355,494
2
W
Gilgamesh
15,603
678
39
2
4
435,266
3
L
Sol
13,455
585
103
4
4
399,202
5
W
Chang'e
15,311
666
96
4
6
452,449
3
W
He Bo
14,740
641
104
5
3
423,952
0
L
Atlas
15,494
674
57
2
1
402,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role