Player Matchup

Eset
Eset
Silver I
 
Eset
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
CYBERPUNK
Ah Muzen Cab
Silver IV
Level 148
God Stats
0W - 1L
1,413 SR
Queue Stats
20W - 23L
1,241 MMR
Solo
Susano
Susano
Silver I
D1ss3d3n7
Susano
Silver I
Level 61
God Stats
0W - 2L
1,456 SR
Queue Stats
131W - 131L
1,176 MMR
Solo
Sobek
Sobek
Bronze IV
XxPANAYOTTYxX
Sobek
Bronze IV
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 69L
1,185 MMR
Solo
Xbalanque
Xbalanque
Gold IV
iEatWeed
Xbalanque
Gold IV
Level 127
God Stats
0W - 1L
1,197 SR
Queue Stats
33W - 26L
1,472 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,413 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,558 SR
1,254 MMR
Tsukuyomi
Tsukuyomi
Silver I
BeardedBreaux
Tsukuyomi
Silver I
Level 144
God Stats
2W - 3L
1,336 SR
Queue Stats
32W - 37L
1,124 MMR
Solo
Bellona
Bellona
Gold I
DSOYR1
Bellona
Gold I
Level 160
God Stats
93W - 85L
1,560 SR
Queue Stats
397W - 405L
1,417 MMR
Solo
Izanami
Izanami
Gold V
Quickully
Izanami
Gold V
Level 49
God Stats
88W - 59L
1,646 SR
Queue Stats
241W - 258L
1,167 MMR
Solo
Scylla
Scylla
Bronze III
WontedHercules
Scylla
Bronze III
Level 82
God Stats
1W - 0L
1,792 SR
Queue Stats
5W - 7L
1,414 MMR
Solo
Sylvanus
Sylvanus
Silver I
angelitus
Sylvanus
Silver I
Level 160
God Stats
6W - 5L
1,456 SR
Queue Stats
132W - 171L
1,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
4 / 6 / 3
11,056
553
7,585
12,596
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
CYBERPUNK
Ah Muzen Cab
17
0 / 7 / 0
10,109
505
2,743
14,448
8,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
D1ss3d3n7
Susano
14
3 / 6 / 3
9,169
458
6,141
13,407
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 5 / 9
8,913
446
6,479
16,756
19,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
iEatWeed
Xbalanque
19
7 / 7 / 3
11,590
580
15,912
17,217
5,016
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CliodhnaMedusaSolBastet

VS

Bans
CamazotzGaneshaArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeardedBreaux
Tsukuyomi
20
14 / 1 / 6
13,096
655
18,739
15,987
6,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DSOYR1
Bellona
18
7 / 0 / 5
11,782
589
12,155
14,599
14,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Quickully
Izanami
18
4 / 6 / 7
12,055
603
13,067
17,122
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 6
10,022
501
3,527
8,027
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
angelitus
Sylvanus
15
5 / 4 / 9
9,809
490
6,778
14,681
12,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
14
Kills
31
31
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
6
3
0.92
W
Tsukuyomi
BeardedBreaux
Tsukuyomi
14
1
6
17
L
Ah Muzen Cab
CYBERPUNK
Ah Muzen Cab
0
7
0
0
L
Susano
D1ss3d3n7
Susano
3
6
3
0.75
W
Bellona
DSOYR1
Bellona
7
0
5
9.5
W
Izanami
Quickully
Izanami
4
6
7
1.25
W
1
3
6
1.33
L
0
5
9
0.9
W
Sylvanus
angelitus
Sylvanus
5
4
9
2.38
L
Xbalanque
iEatWeed
Xbalanque
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,860
Damage
54,266
74,424
Taken
70,416
40,634
Mitigated
41,123
16,889
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,585
935
343
2,354
12,596
3,901
162
1,909
10,687
79,450
0
W
Tsukuyomi
BeardedBreaux
Tsukuyomi
18,739
7,707
0
4,517
15,987
6,741
12
3,454
12,373
0
102,690
L
Ah Muzen Cab
CYBERPUNK
Ah Muzen Cab
2,743
1,260
0
3,402
14,448
8,652
116
464
13,984
0
63,269
L
Susano
D1ss3d3n7
Susano
6,141
1,533
0
3,854
13,407
3,788
166
1,549
11,858
0
52,646
W
Bellona
DSOYR1
Bellona
12,155
5,771
700
5,874
14,599
14,528
325
2,200
12,331
111
70,953
W
Izanami
Quickully
Izanami
13,067
6,223
0
4,411
17,122
4,938
662
1,839
15,243
0
112,826
W
3,527
215
88
2,044
8,027
2,651
966
2,848
4,972
55,112
0
L
6,479
895
0
2,273
16,756
19,277
81
4,376
12,380
20,093
0
W
Sylvanus
angelitus
Sylvanus
6,778
1,446
1,624
3,590
14,681
12,265
156
3,175
11,433
24,011
5,758
L
Xbalanque
iEatWeed
Xbalanque
15,912
7,773
0
4,663
17,217
5,016
3,209
1,740
15,477
0
97,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,837
Gold Earned
56,764
572
Minions Killed
645
0
Camps Cleared
0
1,844,131
Distance Traveled
1,933,355
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,056
553
148
7
0
369,750
5
W
Tsukuyomi
13,096
655
171
9
0
459,877
4
L
Ah Muzen Cab
10,109
505
147
7
0
340,405
6
L
Susano
9,169
458
80
4
0
392,534
8
W
Bellona
11,782
589
161
8
0
441,054
4
W
Izanami
12,055
603
168
8
0
345,181
7
W
Scylla
10,022
501
108
5
0
336,671
3
L
Sobek
8,913
446
34
2
0
378,141
4
W
Sylvanus
9,809
490
37
2
0
350,572
5
L
Xbalanque
11,590
580
163
8
0
363,301
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role