Player Matchup

Ymir
Ymir
Hermes Rage
Ymir
Level 48
God Stats
37W - 38L
1,552 SR
Queue Stats
213W - 207L
1,542 Elo+
Party 1
Neith
Neith
Mocchhii
Neith
Level 15
God Stats
5W - 3L
1,540 SR
Queue Stats
14W - 13L
1,468 Elo+
Party 2
Thoth
Thoth
SunnySyn
Thoth
Level 113
God Stats
3W - 5L
1,402 SR
Queue Stats
661W - 671L
1,538 Elo+
Party 2
Mercury
Mercury
TheKurtlocker
Mercury
Level 113
God Stats
18W - 11L
1,672 SR
Queue Stats
286W - 316L
1,562 Elo+
Party 2
Odin
Odin
expres4
Odin
Level 142
God Stats
4W - 3L
1,595 SR
Queue Stats
385W - 379L
1,524 Elo+
Party 1
Team Averages
Level 86
1,552 SR
1,527 Elo+

VS

Team Averages
Level 96
1,530 SR
1,446 Elo+
Susano
Susano
AlphaSimp1994
Susano
Level 138
God Stats
1W - 0L
1,564 SR
Queue Stats
1W - 2L
1,286 Elo+
Solo
Atlas
Atlas
ForsakenGrey
Atlas
Level 110
God Stats
19W - 16L
1,482 SR
Queue Stats
203W - 189L
1,444 Elo+
Party 3
Nu Wa
Nu Wa
Red_blood421
Nu Wa
Level 89
God Stats
25W - 20L
1,453 SR
Queue Stats
167W - 155L
1,521 Elo+
Party 3
Cernunnos
Cernunnos
Spaguini
Cernunnos
Level 46
God Stats
19W - 10L
1,596 SR
Queue Stats
99W - 80L
1,479 Elo+
Party 3
Chaac
Chaac
mjacob21398
Chaac
Level 99
God Stats
23W - 19L
1,558 SR
Queue Stats
207W - 187L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,668
389
1,782
12,130
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Mocchhii
Neith
8
0 / 4 / 0
5,155
430
3,006
5,459
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thoth
SunnySyn
Thoth
10
3 / 3 / 4
6,355
530
2,956
5,200
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
11
5 / 4 / 2
6,722
560
7,567
8,034
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
expres4
Odin
12
1 / 0 / 1
6,604
550
4,898
5,474
2,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
6,215
518
3,534
7,476
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 0 / 0
5,828
486
1,893
6,606
3,597
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 5 / 5
6,547
546
5,178
5,999
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Spaguini
Cernunnos
11
4 / 0 / 5
6,815
568
4,626
6,345
1,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
7 / 0 / 7
7,538
628
7,990
7,225
6,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
16
17
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
0
0
0
0
L
0
6
1
0.08
L
Neith
Mocchhii
Neith
0
4
0
0
W
3
5
5
1.1
W
Cernunnos
Spaguini
Cernunnos
4
0
5
6.5
L
Thoth
SunnySyn
Thoth
3
3
4
1.67
L
Mercury
5
4
2
1.5
L
Odin
expres4
Odin
1
0
1
1.5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
23,221
36,297
Taken
33,651
12,917
Mitigated
15,713
5,470
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,534
1,289
0
1,820
7,476
2,209
0
1,117
6,201
0
25,105
W
1,893
674
0
2,053
6,606
3,597
1,056
182
6,077
22,951
0
L
1,782
312
0
1,786
12,130
4,699
0
611
11,519
15,151
0
L
Neith
Mocchhii
Neith
3,006
1,496
0
774
5,459
1,705
0
739
4,720
0
18,818
W
5,178
886
0
456
5,999
1,880
827
1,724
4,275
31,110
0
W
Cernunnos
Spaguini
Cernunnos
4,626
3,082
0
2,134
6,345
1,878
2,096
638
5,707
0
27,503
L
Thoth
SunnySyn
Thoth
2,956
230
0
302
5,200
1,394
88
1,734
3,466
29,360
0
L
Mercury
7,567
3,464
0
674
8,034
2,693
0
2,012
5,985
0
40,597
L
Odin
expres4
Odin
4,898
1,014
0
1,934
5,474
2,426
0
1,640
3,536
0
37,029
W
7,990
1,054
0
2,253
7,225
6,149
709
1,306
5,919
0
39,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
32,943
287
Minions Killed
274
0
Camps Cleared
0
1,120,719
Distance Traveled
1,095,818
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,215
518
58
5
0
225,495
0
W
Atlas
5,828
486
43
4
0
216,846
0
L
Ymir
4,668
389
20
2
0
189,130
1
L
Neith
5,155
430
47
4
0
198,000
1
W
Nu Wa
6,547
546
56
5
0
198,296
2
W
Cernunnos
6,815
568
50
4
0
221,385
2
L
Thoth
6,355
530
55
5
0
218,263
4
L
Mercury
6,722
560
74
6
0
258,399
4
L
Odin
6,604
550
91
8
0
256,927
1
W
Chaac
7,538
628
67
6
0
233,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role