Player Matchup

Atlas
Atlas
Lord Dripius
Atlas
Level 96
God Stats
1W - 2L
1,761 SR
Queue Stats
49W - 45L
1,479 Elo+
Solo
Mulan
Mulan
Slamurai_SloChug
Mulan
Level 159
God Stats
11W - 11L
1,543 SR
Queue Stats
615W - 686L
1,474 Elo+
Solo
Ah Puch
Ah Puch
ruizgustavo99
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,547 Elo+
Solo
Team Averages
Level 120
1,601 SR
1,500 Elo+

VS

Team Averages
Level 131
1,539 SR
1,544 Elo+
Cliodhna
Cliodhna
GAZAMIKE 876
Cliodhna
Level 103
God Stats
12W - 15L
1,350 SR
Queue Stats
126W - 171L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JumpahhJT
Morgan Le Fay
Level 136
God Stats
3W - 3L
1,603 SR
Queue Stats
186W - 135L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
cooljody
Gilgamesh
Level 153
God Stats
16W - 10L
1,662 SR
Queue Stats
398W - 296L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
8,008
616
6,352
15,308
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 3 / 0
7,156
550
10,881
13,643
6,812
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
12
0 / 4 / 0
7,800
600
11,678
8,156
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GAZAMIKE 876
Cliodhna
13
5 / 0 / 4
9,066
697
7,960
7,245
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
JumpahhJT
Morgan Le Fay
13
2 / 0 / 7
8,507
654
10,578
8,494
3,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
cooljody
Gilgamesh
13
4 / 0 / 6
9,836
757
12,959
20,687
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
11
11
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
GAZAMIKE 876
Cliodhna
5
0
4
7
W
Morgan Le Fay
JumpahhJT
Morgan Le Fay
2
0
7
5.5
L
0
4
0
0
L
0
3
0
0
W
Gilgamesh
cooljody
Gilgamesh
4
0
6
7
L
Ah Puch
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,911
Damage
31,497
37,107
Taken
36,426
23,705
Mitigated
21,353
7,666
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
GAZAMIKE 876
Cliodhna
7,960
502
0
2,487
7,245
3,317
0
3,959
3,286
0
34,731
W
Morgan Le Fay
JumpahhJT
Morgan Le Fay
10,578
367
0
987
8,494
3,132
306
5,907
2,587
33,930
0
L
6,352
2,257
0
1,676
15,308
14,179
0
5,424
9,278
16,709
0
L
10,881
1,909
416
4,444
13,643
6,812
0
3,087
10,290
335
18,687
W
Gilgamesh
cooljody
Gilgamesh
12,959
3,674
0
5,096
20,687
14,904
0
8,631
12,056
0
28,247
L
Ah Puch
11,678
44
0
1,130
8,156
2,714
0
2,429
5,667
46,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,964
Gold Earned
27,409
137
Minions Killed
182
5
Camps Cleared
7
733,625
Distance Traveled
856,400
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,066
697
78
6
1
290,999
1
W
Morgan Le Fay
8,507
654
61
5
3
268,727
3
L
Atlas
8,008
616
16
1
1
231,654
5
L
Mulan
7,156
550
20
2
1
260,804
3
W
Gilgamesh
9,836
757
43
3
3
296,674
1
L
Ah Puch
7,800
600
101
8
3
241,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role