Player Matchup

Tsukuyomi
Tsukuyomi
Boodacity
Tsukuyomi
Level 160
God Stats
1W - 1L
1,457 SR
Queue Stats
111W - 99L
1,525 Elo+
Party 1
Nox
Nox
CerpinX
Nox
Level 149
God Stats
6W - 7L
1,540 SR
Queue Stats
227W - 221L
1,567 Elo+
Solo
Ra
Ra
ChristheNerd
Ra
Level 85
God Stats
1W - 0L
1,375 SR
Queue Stats
63W - 51L
1,602 Elo+
Solo
Anhur
Anhur
Derethuglife
Anhur
Level 160
God Stats
11W - 8L
1,635 SR
Queue Stats
153W - 103L
1,560 Elo+
Party 1
Ullr
Ullr
That0neguy650
Ullr
Level 65
God Stats
8W - 9L
1,587 SR
Queue Stats
168W - 158L
1,555 Elo+
Solo
Team Averages
Level 124
1,519 SR
1,562 Elo+

VS

Team Averages
Level 131
1,561 SR
1,575 Elo+
Cabrakan
Cabrakan
DjFaith
Cabrakan
Level 160
God Stats
1W - 1L
1,770 SR
Queue Stats
96W - 102L
1,573 Elo+
Solo
Jing Wei
Jing Wei
RiceMan05
Jing Wei
Level 65
God Stats
4W - 4L
1,620 SR
Queue Stats
146W - 152L
1,444 Elo+
Solo
Cliodhna
Cliodhna
StellarJello
Cliodhna
Level 156
God Stats
49W - 39L
1,749 SR
Queue Stats
117W - 89L
1,733 Elo+
Solo
Nu Wa
Nu Wa
T4KiNg_S0uLs_666
Nu Wa
Level 148
God Stats
9W - 11L
1,479 SR
Queue Stats
185W - 177L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
joepesci007
Sun Wukong
Level 124
God Stats
0W - 4L
1,186 SR
Queue Stats
303W - 279L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Boodacity
Tsukuyomi
17
7 / 0 / 6
9,454
945
10,143
8,267
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
13
1 / 2 / 15
7,914
791
3,063
7,794
7,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 0 / 6
9,950
995
8,417
5,364
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 10
8,480
848
12,987
8,581
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 11
8,846
885
9,364
9,826
2,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DjFaith
Cabrakan
12
1 / 6 / 1
6,164
616
5,793
13,298
12,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
RiceMan05
Jing Wei
13
1 / 5 / 4
6,788
679
5,539
9,681
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
StellarJello
Cliodhna
13
1 / 4 / 2
6,616
662
6,001
9,027
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 3
7,264
726
9,857
8,009
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
joepesci007
Sun Wukong
12
1 / 5 / 2
6,977
698
6,267
13,072
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
24
Kills
5
5
Deaths
24
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Boodacity
Tsukuyomi
7
0
6
10
W
Nox
1
2
15
4.25
W
8
0
6
11
W
4
1
10
9
L
Cabrakan
DjFaith
Cabrakan
1
6
1
0.25
L
Jing Wei
RiceMan05
Jing Wei
1
5
4
0.6
L
Cliodhna
StellarJello
Cliodhna
1
4
2
0.5
L
1
4
3
0.63
W
4
2
11
4.75
L
Sun Wukong
joepesci007
Sun Wukong
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,974
Damage
33,457
39,832
Taken
53,087
18,175
Mitigated
31,179
9,250
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Boodacity
Tsukuyomi
10,143
3,327
0
826
8,267
3,134
188
3,317
4,385
0
40,648
W
Nox
3,063
342
0
520
7,794
7,205
0
2,331
4,937
10,668
0
W
8,417
951
1,664
2,311
5,364
1,872
432
2,691
2,446
40,836
0
W
12,987
6,970
0
1,888
8,581
2,966
522
3,375
4,678
0
32,484
L
Cabrakan
DjFaith
Cabrakan
5,793
525
0
375
13,298
12,920
1
3,478
9,820
12,604
0
L
Jing Wei
RiceMan05
Jing Wei
5,539
3,154
0
1,080
9,681
3,538
70
2,198
7,483
101
22,662
L
Cliodhna
StellarJello
Cliodhna
6,001
302
172
2,316
9,027
3,719
0
1,989
7,038
0
22,179
L
9,857
1,439
0
877
8,009
1,288
43
1,288
6,721
24,445
0
W
9,364
3,231
0
2,041
9,826
2,998
475
3,522
5,845
0
21,671
L
Sun Wukong
joepesci007
Sun Wukong
6,267
367
0
3,254
13,072
9,714
0
3,364
9,708
0
18,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,644
Gold Earned
33,809
266
Minions Killed
177
11
Camps Cleared
6
974,680
Distance Traveled
942,642
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,454
945
74
7
5
218,714
1
W
Nox
7,914
791
20
2
1
175,771
3
W
Ra
9,950
995
91
9
1
222,770
0
W
Anhur
8,480
848
47
5
1
177,608
1
L
Cabrakan
6,164
616
16
2
0
186,696
5
L
Jing Wei
6,788
679
45
5
1
190,303
3
L
Cliodhna
6,616
662
45
5
1
212,394
0
L
Nu Wa
7,264
726
44
4
0
166,937
2
W
Ullr
8,846
885
34
3
3
179,817
4
L
Sun Wukong
6,977
698
27
3
4
186,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role