Player Matchup

Horus
Horus
Diamond II
AFROBRO741
Horus
Diamond II
Level 155
God Stats
24W - 14L
1,720 SR
Queue Stats
540W - 532L
2,211 MMR
Solo
Cerberus
Cerberus
Diamond I
CthuwuSenpai
Cerberus
Diamond I
Level 146
God Stats
5W - 4L
1,567 SR
Queue Stats
273W - 257L
2,466 MMR
Solo
Ra
Ra
Masters
HeavyDragoon20
Ra
Masters
Level 160
God Stats
52W - 41L
1,678 SR
Queue Stats
338W - 306L
3,060 MMR
Solo
Thanatos
Thanatos
Masters
Sgt Bravoo
Thanatos
Masters
Level 147
God Stats
4W - 5L
1,691 SR
Queue Stats
394W - 365L
2,801 MMR
Party 2
Danzaburou
Danzaburou
Masters
xXPPLechesXx
Danzaburou
Masters
Level 143
God Stats
37W - 27L
1,726 SR
Queue Stats
191W - 174L
2,580 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,676 SR
2,624 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,705 SR
2,614 MMR
Hera
Hera
Diamond IV
Crystalzz Skies
Hera
Diamond IV
Level 128
God Stats
2W - 2L
1,685 SR
Queue Stats
380W - 374L
2,150 MMR
Solo
Chaac
Chaac
Masters
Drixh
Chaac
Masters
Level 131
God Stats
16W - 17L
1,644 SR
Queue Stats
132W - 111L
3,013 MMR
Party 1
Achilles
Achilles
Masters
Samuuell4227
Achilles
Masters
Level 158
God Stats
4W - 2L
1,613 SR
Queue Stats
396W - 374L
2,823 MMR
Solo
Ares
Ares
Platinum I
YoungJefe0199
Ares
Platinum I
Level 83
God Stats
10W - 12L
1,626 SR
Queue Stats
111W - 116L
2,082 MMR
Solo
Cernunnos
Cernunnos
Masters
zDespairr
Cernunnos
Masters
Level 87
God Stats
2W - 2L
1,958 SR
Queue Stats
302W - 262L
3,005 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
0 / 2 / 8
11,794
513
6,346
19,608
25,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
CthuwuSenpai
Cerberus
18
6 / 0 / 8
12,742
554
12,187
21,529
28,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 1 / 8
13,866
603
11,554
12,950
6,684
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Sgt Bravoo
Thanatos
20
7 / 1 / 11
13,149
572
17,338
19,184
9,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
xXPPLechesXx
Danzaburou
20
10 / 4 / 7
14,581
634
19,904
23,254
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GebCliodhnaArtioLoki

VS

Bans
GilgameshBastetAthenaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 1
10,857
472
9,315
10,949
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Drixh
Chaac
18
2 / 5 / 1
11,360
494
13,407
19,172
12,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Samuuell4227
Achilles
18
2 / 2 / 0
11,311
492
15,247
19,808
22,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 3 / 1
9,294
404
4,485
16,603
16,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
zDespairr
Cernunnos
17
3 / 13 / 0
11,134
484
15,167
23,176
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
28
Kills
8
8
Deaths
28
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
0
2
8
2
L
1
5
1
0.3
W
Cerberus
CthuwuSenpai
Cerberus
6
0
8
10
L
Chaac
Drixh
Chaac
2
5
1
0.5
W
5
1
8
9
L
Achilles
Samuuell4227
Achilles
2
2
0
1
W
Thanatos
Sgt Bravoo
Thanatos
7
1
11
12.5
L
0
3
1
0.17
W
Danzaburou
xXPPLechesXx
Danzaburou
10
4
7
3.38
L
Cernunnos
zDespairr
Cernunnos
3
13
0
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,329
Damage
57,621
96,525
Taken
89,708
79,628
Mitigated
60,301
65,480
Healing
24,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,346
2,456
5,459
8,890
19,608
25,860
0
2,799
15,704
0
53,104
L
9,315
2,341
0
3,395
10,949
2,889
0
3,362
7,463
88,847
0
W
Cerberus
CthuwuSenpai
Cerberus
12,187
388
0
5,990
21,529
28,624
17
6,292
15,081
58,098
0
L
Chaac
Drixh
Chaac
13,407
2,431
0
7,595
19,172
12,166
0
4,518
14,570
0
90,957
W
11,554
1,188
7,114
6,509
12,950
6,684
377
2,977
9,821
135,716
0
L
Achilles
Samuuell4227
Achilles
15,247
2,848
0
6,400
19,808
22,860
0
5,798
13,890
655
78,968
W
Thanatos
Sgt Bravoo
Thanatos
17,338
6,734
0
19,700
19,184
9,876
2,156
2,565
16,470
0
119,948
L
4,485
479
0
3,571
16,603
16,757
0
6,890
9,543
42,470
0
W
Danzaburou
xXPPLechesXx
Danzaburou
19,904
10,338
0
11,818
23,254
8,584
5,050
1,676
21,532
0
116,633
L
Cernunnos
zDespairr
Cernunnos
15,167
8,530
0
3,710
23,176
5,629
0
2,675
20,501
0
83,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,132
Gold Earned
53,956
710
Minions Killed
680
0
Camps Cleared
0
2,400,158
Distance Traveled
2,083,765
37
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,794
513
92
4
0
458,400
10
L
Hera
10,857
472
193
8
0
421,544
9
W
Cerberus
12,742
554
103
4
0
472,080
8
L
Chaac
11,360
494
138
6
0
470,518
3
W
Ra
13,866
603
215
9
0
503,995
4
L
Achilles
11,311
492
159
7
0
465,437
2
W
Thanatos
13,149
572
138
6
0
533,624
10
L
Ares
9,294
404
42
2
0
369,299
3
W
Danzaburou
14,581
634
162
7
0
432,059
5
L
Cernunnos
11,134
484
148
6
0
356,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role