Player Matchup

Discordia
Discordia
Appa999
Discordia
Level 96
God Stats
10W - 6L
1,538 SR
Queue Stats
204W - 256L
1,427 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Geb Jungle1781
Kumbhakarna
Level 28
God Stats
3W - 2L
1,356 SR
Queue Stats
79W - 70L
1,566 Elo+
Party 1
Mercury
Mercury
Petesports
Mercury
Level 65
God Stats
48W - 57L
1,372 SR
Queue Stats
323W - 373L
1,393 Elo+
Solo
Izanami
Izanami
ksupremekai
Izanami
Level 160
God Stats
8W - 6L
1,580 SR
Queue Stats
858W - 811L
1,536 Elo+
Party 1
Nemesis
Nemesis
skelly7
Nemesis
Level 154
God Stats
9W - 9L
1,515 SR
Queue Stats
656W - 621L
1,579 Elo+
Party 1
Team Averages
Level 101
1,472 SR
1,500 Elo+

VS

Team Averages
Level 100
1,656 SR
1,545 Elo+
Skadi
Skadi
AbyssWifey
Skadi
Level 127
God Stats
3W - 7L
1,406 SR
Queue Stats
321W - 303L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
BigPrimeXIII
Baron Samedi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
554W - 549L
1,546 Elo+
Solo
Bastet
Bastet
FlamingAura
Bastet
Level 158
God Stats
4W - 1L
1,973 SR
Queue Stats
440W - 416L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
JackKrak117
Cthulhu
Level 35
God Stats
2W - 1L
1,852 SR
Queue Stats
3W - 4L
1,641 Elo+
Party 2
Izanami
Izanami
SirMoosAlot1873
Izanami
Level 67
God Stats
9W - 11L
1,550 SR
Queue Stats
127W - 119L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Appa999
Discordia
18
5 / 8 / 18
13,546
521
21,997
16,247
9,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Geb Jungle1781
Kumbhakarna
17
8 / 8 / 24
14,287
550
12,115
31,931
42,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
Petesports
Mercury
20
5 / 7 / 13
14,303
550
9,670
22,743
8,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
ksupremekai
Izanami
20
13 / 3 / 9
16,225
624
25,666
20,734
8,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
skelly7
Nemesis
20
13 / 2 / 18
15,357
591
30,945
24,808
22,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
7 / 9 / 6
12,597
485
13,919
20,283
6,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
BigPrimeXIII
Baron Samedi
16
0 / 9 / 15
10,696
411
15,021
21,680
23,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
20
7 / 4 / 12
13,853
533
21,603
24,456
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
JackKrak117
Cthulhu
16
3 / 9 / 6
11,101
427
12,521
30,263
32,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 13 / 8
12,542
482
13,922
26,901
8,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
73
44
Kills
26
28
Deaths
44
82
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Skadi
7
9
6
1.11
W
Discordia
Appa999
Discordia
5
8
18
1.75
L
Baron Samedi
BigPrimeXIII
Baron Samedi
0
9
15
0.83
L
Bastet
7
4
12
3.25
W
Kumbhakarna
Geb Jungle1781
Kumbhakarna
8
8
24
2.5
L
Cthulhu
JackKrak117
Cthulhu
3
9
6
0.67
W
Mercury
Petesports
Mercury
5
7
13
1.64
L
9
13
8
1
W
Izanami
ksupremekai
Izanami
13
3
9
5.83
W
Nemesis
skelly7
Nemesis
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,393
Damage
76,986
116,463
Taken
123,583
90,896
Mitigated
80,197
28,455
Healing
28,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
13,919
7,013
0
3,621
20,283
6,841
675
6,680
13,059
0
78,337
W
Discordia
Appa999
Discordia
21,997
1,966
1,437
3,524
16,247
9,477
700
2,982
13,145
75,985
0
L
Baron Samedi
BigPrimeXIII
Baron Samedi
15,021
1,237
2,504
5,045
21,680
23,312
388
7,222
14,214
58,461
0
L
Bastet
21,603
4,677
0
8,608
24,456
9,294
101
5,607
18,441
0
81,320
W
Kumbhakarna
Geb Jungle1781
Kumbhakarna
12,115
1,558
671
2,745
31,931
42,183
363
8,017
23,580
27,262
0
L
Cthulhu
JackKrak117
Cthulhu
12,521
813
481
4,890
30,263
32,587
223
5,367
24,778
48,678
0
W
Mercury
Petesports
Mercury
9,670
4,321
0
2,688
22,743
8,701
2,700
3,532
18,991
0
102,892
L
13,922
8,145
0
3,779
26,901
8,163
1,592
7,654
18,979
0
65,677
W
Izanami
ksupremekai
Izanami
25,666
16,351
0
7,967
20,734
8,391
8,886
4,203
16,439
0
156,327
W
Nemesis
skelly7
Nemesis
30,945
13,946
0
9,423
24,808
22,144
3,539
7,287
16,698
0
76,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,718
Gold Earned
60,789
588
Minions Killed
460
0
Camps Cleared
0
2,549,159
Distance Traveled
2,229,993
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,597
485
111
4
0
426,785
4
W
Discordia
13,546
521
87
3
0
469,538
2
L
Baron Samedi
10,696
411
68
3
0
412,622
4
L
Bastet
13,853
533
96
4
0
554,424
10
W
Kumbhakarna
14,287
550
26
1
0
502,499
9
L
Cthulhu
11,101
427
85
3
0
432,542
2
W
Mercury
14,303
550
149
6
0
574,024
8
L
Izanami
12,542
482
100
4
0
403,620
2
W
Izanami
16,225
624
233
9
0
460,523
5
W
Nemesis
15,357
591
93
4
0
542,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role