Player Matchup

Sol
Sol
JmedYo00
Sol
Level 126
God Stats
4W - 4L
1,548 SR
Queue Stats
560W - 480L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NaC II BamBam
Kumbhakarna
Level 29
God Stats
14W - 10L
1,566 SR
Queue Stats
47W - 29L
1,498 Elo+
Party 1
Zeus
Zeus
xShadyAstroX
Zeus
Level 128
God Stats
2W - 0L
1,812 SR
Queue Stats
185W - 121L
1,557 Elo+
Party 1
Team Averages
Level 94
1,642 SR
1,512 Elo+

VS

Team Averages
Level 59
1,509 SR
1,380 Elo+
Zeus
Zeus
Brewer_West
Zeus
Level 106
God Stats
15W - 16L
1,542 SR
Queue Stats
44W - 53L
1,399 Elo+
Party 2
Artemis
Artemis
ImaGOATof95
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,531 Elo+
Party 2
Cerberus
Cerberus
Jorge Stark
Cerberus
Level 66
God Stats
10W - 19L
1,486 SR
Queue Stats
81W - 148L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
8,613
861
7,067
6,474
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
NaC II BamBam
Kumbhakarna
11
3 / 0 / 9
7,605
761
1,950
6,832
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 1 / 5
8,584
858
12,640
7,080
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,274
627
6,643
6,680
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ImaGOATof95
Artemis
8
0 / 4 / 0
5,770
577
2,120
7,938
4,320
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Jorge Stark
Cerberus
9
1 / 5 / 0
6,372
637
3,021
11,911
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
15
Kills
1
1
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Artemis
ImaGOATof95
Artemis
0
4
0
0
W
5
0
9
9.5
L
Cerberus
Jorge Stark
Cerberus
1
5
0
0.2
W
Kumbhakarna
NaC II BamBam
Kumbhakarna
3
0
9
7.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,657
Damage
11,784
20,386
Taken
26,529
10,028
Mitigated
17,831
8,739
Healing
2,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,643
164
214
271
6,680
2,564
17
5,438
890
20,517
0
L
Artemis
ImaGOATof95
Artemis
2,120
490
0
293
7,938
4,320
0
6,170
1,479
0
9,804
W
7,067
3,154
0
2,926
6,474
2,206
1,826
3,319
3,081
37,406
4,262
L
Cerberus
Jorge Stark
Cerberus
3,021
96
0
1,249
11,911
10,947
0
8,247
3,227
9,123
0
W
Kumbhakarna
NaC II BamBam
Kumbhakarna
1,950
219
614
1,909
6,832
5,753
423
2,776
3,852
7,647
0
W
12,640
1,564
0
3,290
7,080
2,069
620
3,495
3,405
37,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,802
Gold Earned
18,416
135
Minions Killed
71
9
Camps Cleared
1
580,994
Distance Traveled
474,035
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,274
627
43
4
0
142,966
0
L
Artemis
5,770
577
12
1
1
161,057
0
W
Sol
8,613
861
63
6
5
201,898
3
L
Cerberus
6,372
637
16
2
0
170,012
0
W
Kumbhakarna
7,605
761
11
1
0
188,860
1
W
Zeus
8,584
858
61
6
4
190,236
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role