Player Matchup

Poseidon
Poseidon
AcidBubbles290
Poseidon
Level 139
God Stats
12W - 11L
1,498 SR
Queue Stats
338W - 361L
1,457 Elo+
Solo
Merlin
Merlin
Berethez
Merlin
Level 67
God Stats
6W - 2L
1,626 SR
Queue Stats
47W - 27L
1,607 Elo+
Party 3
Odin
Odin
Dasame
Odin
Level 48
God Stats
6W - 3L
1,618 SR
Queue Stats
165W - 187L
1,489 Elo+
Party 3
Vulcan
Vulcan
Mphammer
Vulcan
Level 107
God Stats
10W - 7L
1,529 SR
Queue Stats
503W - 489L
1,503 Elo+
Solo
Osiris
Osiris
NoxGotKnockers
Osiris
Level 116
God Stats
3W - 1L
1,470 SR
Queue Stats
204W - 213L
1,501 Elo+
Party 3
Team Averages
Level 95
1,548 SR
1,511 Elo+

VS

Team Averages
Level 86
1,546 SR
1,475 Elo+
Chiron
Chiron
DeathbringerAK
Chiron
Level 115
God Stats
2W - 2L
1,862 SR
Queue Stats
118W - 116L
1,524 Elo+
Party 2
Thor
Thor
GlizzyGalore
Thor
Level 69
God Stats
2W - 3L
1,302 SR
Queue Stats
287W - 317L
1,503 Elo+
Party 1
Baba Yaga
Baba Yaga
Vaelegol
Baba Yaga
Level 88
God Stats
12W - 10L
1,513 SR
Queue Stats
295W - 304L
1,511 Elo+
Party 1
Scylla
Scylla
Vash1095
Scylla
Level 60
God Stats
0W - 3L
1,301 SR
Queue Stats
56W - 70L
1,414 Elo+
Party 2
Cerberus
Cerberus
darksilence119
Cerberus
Level 99
God Stats
3W - 1L
1,750 SR
Queue Stats
94W - 96L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
2 / 2 / 12
9,756
750
12,314
12,828
5,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Berethez
Merlin
17
5 / 1 / 10
10,485
807
9,523
5,880
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Dasame
Odin
16
2 / 2 / 11
9,998
769
7,567
13,845
14,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Mphammer
Vulcan
17
4 / 3 / 10
10,120
778
13,797
8,688
3,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 12
9,849
758
8,383
15,065
17,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
8,813
678
15,486
7,393
3,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 5
7,246
557
3,423
11,368
8,314
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baba Yaga
Vaelegol
Baba Yaga
15
2 / 3 / 5
8,607
662
13,799
11,295
6,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Vash1095
Scylla
15
2 / 3 / 5
8,030
618
6,191
7,592
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
15
2 / 5 / 6
8,674
667
7,008
18,206
20,319
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
17
Kills
11
11
Deaths
17
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
2
12
4
W
Merlin
Berethez
Merlin
5
1
10
10
W
Odin
Dasame
Odin
2
2
11
3.75
L
5
1
6
8
L
0
5
5
0.5
W
Vulcan
Mphammer
Vulcan
4
3
10
3
W
4
3
12
3.33
L
Baba Yaga
Vaelegol
Baba Yaga
2
3
5
1.5
L
Scylla
Vash1095
Scylla
2
3
5
1.5
L
Cerberus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,584
Damage
45,907
56,306
Taken
55,854
43,658
Mitigated
41,934
18,860
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
12,314
1,198
2,785
5,057
12,828
5,083
1,062
6,457
6,371
30,839
0
W
Merlin
Berethez
Merlin
9,523
432
1,294
432
5,880
2,708
1,323
3,977
1,903
27,972
0
W
Odin
Dasame
Odin
7,567
1,696
1,314
1,484
13,845
14,417
732
7,203
6,642
0
12,298
L
15,486
2,156
3,556
3,284
7,393
3,369
0
5,197
2,196
0
34,245
L
3,423
257
834
974
11,368
8,314
0
7,185
4,183
0
5,582
W
Vulcan
Mphammer
Vulcan
13,797
4,358
1,226
787
8,688
3,766
1,036
4,242
4,446
34,471
0
W
8,383
1,395
2,322
2,159
15,065
17,684
539
5,119
9,946
0
9,888
L
Baba Yaga
Vaelegol
Baba Yaga
13,799
536
879
2,599
11,295
6,145
0
7,051
4,244
29,511
0
L
Scylla
Vash1095
Scylla
6,191
212
1,707
1,355
7,592
3,787
0
6,068
1,524
16,464
0
L
Cerberus
7,008
365
124
4,246
18,206
20,319
0
10,133
8,073
14,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,208
Gold Earned
41,370
141
Minions Killed
131
0
Camps Cleared
0
1,242,004
Distance Traveled
1,158,971
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,756
750
42
3
0
241,876
3
W
Merlin
10,485
807
42
3
0
266,753
0
W
Odin
9,998
769
14
1
0
233,080
0
L
Chiron
8,813
678
40
3
0
237,418
1
L
Thor
7,246
557
5
0
0
199,569
0
W
Vulcan
10,120
778
41
3
0
253,038
4
W
Osiris
9,849
758
2
0
0
247,257
1
L
Baba Yaga
8,607
662
37
3
0
249,054
0
L
Scylla
8,030
618
23
2
0
228,492
1
L
Cerberus
8,674
667
26
2
0
244,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role