Player Matchup

Kukulkan
Kukulkan
Amumunubis
Kukulkan
Level 104
God Stats
1W - 2L
1,475 SR
Queue Stats
29W - 34L
1,407 Elo+
Solo
Atlas
Atlas
Sjoix
Atlas
Level 146
God Stats
7W - 5L
1,556 SR
Queue Stats
323W - 246L
1,622 Elo+
Party 1
Cernunnos
Cernunnos
Smokley
Cernunnos
Level 148
God Stats
7W - 5L
1,609 SR
Queue Stats
319W - 310L
1,539 Elo+
Party 1
Team Averages
Level 133
1,547 SR
1,523 Elo+

VS

Team Averages
Level 58
1,590 SR
1,562 Elo+
Tiamat
Tiamat
Asinloth
Tiamat
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Imaliver
Medusa
Level 87
God Stats
0W - 1L
1,407 SR
Queue Stats
2W - 5L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
Mourlord
Cthulhu
Level 54
God Stats
3W - 1L
1,863 SR
Queue Stats
3W - 2L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amumunubis
Kukulkan
12
2 / 1 / 10
8,172
743
5,078
4,125
1,505
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Sjoix
Atlas
14
4 / 0 / 10
9,470
861
7,668
9,997
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Smokley
Cernunnos
14
8 / 1 / 6
9,492
863
12,784
7,173
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Asinloth
Tiamat
10
0 / 5 / 2
6,530
594
3,262
9,228
3,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Imaliver
Medusa
11
2 / 4 / 0
7,544
686
6,157
7,951
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mourlord
Cthulhu
10
0 / 5 / 1
6,536
594
5,749
13,799
7,497
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Amumunubis
Kukulkan
2
1
10
7
L
Tiamat
Asinloth
Tiamat
0
5
2
0.2
L
Medusa
Imaliver
Medusa
2
4
0
0.5
L
Cthulhu
Mourlord
Cthulhu
0
5
1
0.1
W
Atlas
Sjoix
Atlas
4
0
10
9
W
Cernunnos
Smokley
Cernunnos
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,530
Damage
15,168
21,295
Taken
30,978
15,052
Mitigated
14,397
10,430
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Amumunubis
Kukulkan
5,078
674
0
1,014
4,125
1,505
1,077
2,006
2,086
26,098
0
L
Tiamat
Asinloth
Tiamat
3,262
429
0
650
9,228
3,588
0
4,950
4,278
12,328
0
L
Medusa
Imaliver
Medusa
6,157
2,120
0
416
7,951
3,312
0
3,890
4,061
0
27,224
L
Cthulhu
Mourlord
Cthulhu
5,749
311
161
1,731
13,799
7,497
0
4,304
9,495
19,850
0
W
Atlas
Sjoix
Atlas
7,668
2,858
767
5,663
9,997
10,455
579
3,469
6,198
18,898
0
W
Cernunnos
Smokley
Cernunnos
12,784
7,886
0
2,986
7,173
3,092
682
3,785
3,296
0
53,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
20,610
155
Minions Killed
98
9
Camps Cleared
1
626,632
Distance Traveled
575,547
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,172
743
60
5
3
225,201
4
L
Tiamat
6,530
594
13
1
0
185,206
2
L
Medusa
7,544
686
44
4
1
184,364
4
L
Cthulhu
6,536
594
41
4
0
205,977
2
W
Atlas
9,470
861
7
1
1
200,435
3
W
Cernunnos
9,492
863
88
8
5
200,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role