Player Matchup

Ah Puch
Ah Puch
Frijolito6866
Ah Puch
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 267L
1,331 Elo+
Solo
Sun Wukong
Sun Wukong
VivikenChicken
Sun Wukong
Level 62
God Stats
3W - 4L
1,250 SR
Queue Stats
99W - 118L
1,406 Elo+
Party 1
Tyr
Tyr
h20_feen
Tyr
Level 103
God Stats
7W - 4L
1,656 SR
Queue Stats
179W - 186L
1,421 Elo+
Party 1
Team Averages
Level 74
1,469 SR
1,386 Elo+

VS

Team Averages
Level 101
1,398 SR
1,413 Elo+
Atlas
Atlas
Aviator_xTriX
Atlas
Level 124
God Stats
21W - 32L
1,225 SR
Queue Stats
432W - 486L
1,453 Elo+
Solo
Nox
Nox
Choker_ChainGang
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 72L
1,368 Elo+
Solo
Hou Yi
Hou Yi
OldMANofDAhouse
Hou Yi
Level 129
God Stats
17W - 20L
1,468 SR
Queue Stats
267W - 290L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
1 / 2 / 6
9,904
619
10,723
9,543
3,294
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
VivikenChicken
Sun Wukong
14
2 / 3 / 6
9,842
615
8,995
11,907
7,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 3 / 3
10,639
665
8,118
13,193
9,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
9,687
605
11,521
18,132
18,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 1 / 4
9,039
565
4,652
5,033
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 4 / 5
9,462
591
9,153
10,049
3,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
8
Kills
8
8
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
2
1
4
4
W
Ah Puch
1
2
6
2
L
3
4
5
1.38
W
Sun Wukong
VivikenChicken
Sun Wukong
2
3
6
1.67
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,836
Damage
25,326
34,643
Taken
33,214
19,401
Mitigated
23,651
11,633
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,521
4,699
111
480
18,132
18,688
0
5,221
12,911
24,313
0
L
4,652
264
0
968
5,033
1,699
0
1,526
3,507
26,735
0
W
Ah Puch
10,723
465
0
3,903
9,543
3,294
644
5,422
4,117
43,513
0
L
9,153
3,481
0
1,400
10,049
3,264
0
4,485
5,564
0
28,870
W
Sun Wukong
VivikenChicken
Sun Wukong
8,995
1,489
0
3,371
11,907
7,102
48
4,919
6,754
0
32,738
W
8,118
1,779
0
4,359
13,193
9,005
343
5,901
7,150
0
25,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
28,188
160
Minions Killed
161
9
Camps Cleared
4
842,178
Distance Traveled
716,013
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,687
605
36
2
0
273,551
0
L
Nox
9,039
565
70
4
3
176,475
1
W
Ah Puch
9,904
619
82
5
2
286,596
0
L
Hou Yi
9,462
591
55
3
1
265,987
4
W
Sun Wukong
9,842
615
42
3
4
284,148
1
W
Tyr
10,639
665
36
2
3
271,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role